I mean another example of something like this would be Fallout 3 and Oblivion? I respect Bethesda and all, but how did they manage to make such a bad FPS game? Gunplay in that game just feels so off and it's just weird because we're so good making FPS games and then somehow make them bad again. |
Simple, Fallout isn't a FPS, it's an RPG (the aiming sucked on consoles, on PC it was fine). When Oblivion was made, Bethesda decided to tak all of the innovations from Morrowind, throw them out the window, promise way more then they could deliver, stick their heads up their asses, and release an unfinished game. Oblivion just wasn't ready to be released, it was too ambitious, and you can tell the parts that they left out.








) then thats just your tastes buddy. God of War is in a league all by itself when compared to other hack-n-slash games.



