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Forums - Gaming - Which Do You Prefer? The Way of Nintendo Switch 2 or PlayStation 5.

What is the way of Nintendo Switch 2? A steady stream of low-profile releases that hit-or-miss. Very experimental, somewhat niche, and consequently may divide fans. Some example games include Yoshi & the Mysterious Book, Splatoon Raiders, Pokémon Pokopia, Mario Tennis Fever, as well as Mario Kart World and Donkey Kong Bananza (which, while not niche, do opt for a much more bold approach to the kart racing, platformer genres respectfully).

What is the way of PlayStation 5? A consistent release pattern of a couple blockbuster releases every year. Sometimes these games will play a bit too safe, veering away from experimentation so as to reduce any possibility of alienating consumers, but rarely do these gams lack quality. Some example games include God of War: Ragnörak, SpiderMan 2, Ghost of Yōtei, Horizon Forbidden West, Wolverine, and (I'd even say) Saros.

Personally, when done right, I think either approach works perfectly well. My favorite years in gaming tend to be the ones where a major blockbuster releases that leaves a major impact on me (e.g. 2017 with SMOdyssey and BotW, 2018 with Smash Ultimate, 2023 with TotK, Pikmin 4, and Mario Wonder), though I also do greatly appreciate years where it's simply a steady stream of good fun games (e.g. this year with Splatoon Raiders, Mario Tennis Fever, and Mario Wonder DLC— a lot of options available so you don't ever feel you're without any game to give a test run.).



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If the PS5 really did have a couple blockbuster releases every year I would prefer that, since I really don't have time to play many games. But I don't think that is the reality. The PS5 is almost 6 years old, and it definitely doesn't have what I'd consider twelve block-buster exclusives, even if you include timed-exclusives or console exclusives. I can only get to that number if we include remasters. And that is going by a literal definition of "a couple per year." As much as I like Returnal, I think it definitely belongs in the experimental camp, and I am guessing it is the same for Saros (which I haven't yet played.) I suspect that by the end of its life Switch 2 will have more "blockbusters", at least if we only include exclusives/timed-exclusives/console-exclusives.

The appeal of the PS5 is that it is the most accessible and expedient way to play most non-Nintendo games, if you only want to buy one platform. For the average gamer it gets you the most bang for your buck (or at least it did until the price increases.) 



Switch 2's by a metric mile. This, by far, has been the most disappointing generation by Sony for me, first-party wise. All the IPs I loved growing up are dead, and Sony's become overly reliant on the meme of third-person, over-the-shoulder, action-adventure games that many dunk on them for. One can argue all day that it's all "different story, characters, settings," etc, all day, but you can't help but get the feeling that there's a similar formula shared.

But when they've strayed away from that, I've gotten excited for! Helldivers 2, Astro Bot, Marvel Tokon (beta at least), Returnal or hell, Lego Horizon Adventures, I've had a LOT more fun playing than their typical blockbusters. I'm only excited for Wolverine because it's Wolverine. But after 6 years, that's the number of games I can count on my hands.

Nintendo on the other hand, I just finished playing Rhythm Heaven Groove, a franchise I had 0 familiarity with and it was INSANELY fun! I like the genre variety and gameplay-first mindset Nintendo focuses on. Experimental and a multitude of creative games is what makes a platform feel more unique.



You called down the thunder, now reap the whirlwind

It won't change anything, because even if Xbox comes out with a disc drive, PlayStation will be able to counter them immediately with a cheaper console—like a digital-only PS6. Plus, we don't even know Sony's strategy for the PS6 yet. On top of that, physical sales for Xbox are in free fall.
​As for the spike in Xbox console sales in June, it makes sense: consumers are buying the Xbox before the price hike. So Xbox sales will probably be stronger in July as well, but starting in August, they'll drop back down quickly, a bit like the Switch 2 in Japan. So no, I don't think Xbox is making a comeback.



I like dedicated home consoles (not handhelds or hybrids) that push tech, so PS5. But I prefer Nintendo's approach to software by a mile.



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I have both, I enjoy both.



Nintendo by a huge amount. Sony's output this gen was poor and has only really started improve recently. Nintendo has released more high quality titles in the last 12 months than sony has in the last 6 years. Honestly Sony's best games have been there lower budget more experimental titles. The blockbusters have been kind of bland.



Nintendo and it's not even close.



Admittedly I'm somewhat biased as Nintendo's first party was always more my cup of tea, but in terms of the actual approach, while Nintendo's Switch 2 lineup so far has been fairly light on tentpole blockbusters, I do appreciate that it has given more room for less conventional stuff to shine, like say Kirby Air Riders (a sequel to a niche cult game from over 20 years ago) and Splatoon Raiders. ( A spinoff that diverges from the mainline games)

The ballooning development times of the kind of games Sony makes have really slowed their output this gen, combined with their live service push, which I have no interest in.