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Forums - PC - Now what? Borderlands 4 System Requirements excludes half of Steam Users

This is some old news, but maybe a couple of people missed it.

Borderlands is one of the most popular shooters for both Single Player and Co-op Players, and following the success of the previous titles, Borderlands 4 is about to launch.

But... Have you checked the System Requirements? Because, according to a survey, there's a 50% chance that you won't be able to play it even on lowest settings.

We all know that some current gen games like DOOM: The Dark Ages and Indiana Jones and the Great Circle are already quite demanding, but in the case of Borderlands 4, it's excluding 50% of the Steam users from playing it. Mostly due to the very high CPU demand.

Here are the minimum requirements:

OS: Windows 10

CPU: Intel Core i7 9700 or AMD Ryzen 7 2700x

RAM: 16GB

GPU: Nvidia Geforce RTX 2070 or AMD Radeon RX 5700 XT

Storage: 100GB SSD

Notes: Requires a 8 Core CPU and 8GB of VRAM

Source: Here

It's actually... Curious, how I can run Borderlands 3 on highest settings without any problem, but can't even think about booting up Borderlands 4.



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The game is coming out on Switch 2, no excuse for the PC version to be such a hog. Optimization has become virtually a forgotten art it seems.



Yeah bad optimisation. They could do better for sure.

To play devils advocate though, borderlands 3 came out 6 years ago.



Mate, RTX 2070 came out 7 years ago. It's slower than a 5050. Time to take Old Yeller out the back.



Shaunodon said:

Mate, RTX 2070 came out 7 years ago. It's slower than a 5050. Time to take Old Yeller out the back.

This.  I would see the argument if a 5070 was required but at this point a 2070 isn't remotely high end.  



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

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What do you mean I can't run Crisis on my Nvidia Riva TNT2?!



Bite my shiny metal cockpit!

curl-6 said:

The game is coming out on Switch 2, no excuse for the PC version to be such a hog. Optimization has become virtually a forgotten art it seems.

ironmanDX said:

Yeah bad optimisation. They could do better for sure. 

Let's just wait how the game actually runs on PC hardware below the official "minimum" specs before calling it bad optimized (f.e. running it on a RTX 2060, 2060s or GTX 1080, 1070 and with a 6-core CPU).

The written down "minimum" system requirements often are far away from reality. 



That doesnt seem so bad. Borderlands 3 which was released in 2020 required GPU was 1060 which came out in 2016 (so 4 years apart)

Borderlands 4 Min is asking for 20xx which came out in 2018.

Recommend is asking for a 30xx which came out in 2020 (the same year that Borderlands 3 came out, so 5 years) and now we're on 50xx which came out this year.

You cant expect 4 to be the same as 3. The difference in recommended for Borderlands 4 is 5 years compared to Borderlands 3 which is 4 years.


Sounds like you need to upgrade.

edit: The 50% of steam users from surveys may be a bit skewed, there's been a huge uptick of new steam users from the last couple or so years (due to COVID, how Playstation/Xbox changed, etc) who are likely new to PC gaming and dont have a up to date or mid tier level gaming rig.

-------

Looking at the specs, I'm good for my current rig (4070 SUPER, 32 GB and Ryzen 7 7800X3D) in terms of recommended.

I wonder how far I can push it out to in terms of resolution and FPS since I prefer 4K and have been playing higher framerate than 60.

Last edited by BasilZero - on 30 August 2025

That doesn't seem too bad?
Those are 6-7 year old GPUs and CPU's.

The only thing that stands out as really strict is the "8 Core CPU" requirement.
So I wonder if that's really an actual requierment.

Last edited by Hiku - on 30 August 2025

curl-6 said:

The game is coming out on Switch 2, no excuse for the PC version to be such a hog. Optimization has become virtually a forgotten art it seems.

Facts. File sizes and spec requirements have often gotten out of hand. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

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