By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Rumor: According to Polish insider Cyberpunk 2077 delay because Xbox One (current gen base console)

Tagged games:


What do you think

Developer should make thi... 11 31.43%
Developer should release ... 9 25.71%
I am okay waiting for another 5 months 9 25.71%
I am okay because i will ... 6 17.14%

" According to a Polish insider Borys Niespielak, the main reason for Cyberpunk 2077 delay lies in current-gen consoles, which are reportedly not powerful enough to run the game properly.

Speaking in a podcast, Niespielak says that the original Xbox One console is not powerful enough to run the game properly and apparently, Cyberpunk 2077 performance on the console is "extremely unsatisfactory".

Borys' sources confirmed that if "this problem with Xbox has not been solved by January 2020, the release date must be postponed."

Now, we would suggest that you take these rumours with a grain of salt, just like any other unofficial info but it would not be the first time that consoles have caused problems to CD Projekt Red. You may remember that The Witcher 3: Wild Hunt received a pretty noticeable downgrade close to its release, and apparently, the reason for that was entirely due to consoles.

As for the source, over at Discord, Polish players are pretty confident in Borys Niespielak, who seems to be as renowned as Jason Schreier in Poland. Discord user Klawiaturodzierzca even translated the best bits from the podcast and you can check them out in the screenshot below:

Information from the podcast, translated by Discord user Klawiaturodzierzca

All in all, this is some pretty big news if true and we can only hope that CD Projekt Red will find a way to properly optimise Cyberpunk 2077 without any downgrades. Surely they cannot let it happen to them again, not after The Witcher 3 backlash anyway."

In my opinion this is normal for multiplatform games because the games need to be design for all cross platform and optimize.

I do wander if CDPR are great at making games and optimizing games. It will be pure hell to other developer especially if they are making games for both Next gen and at the same time for current gen. Some sacrifice might happen if it's develop for both gen,  either on next gen version or current gen version or probably both ended up bad and on top of that need a lot of times to optimize. 

That's why developing exclusives on single platform and single gen is great for gamers and developer but bad for publisher.

Last edited by HollyGamer - on 23 January 2020

Around the Network

The game doesent look that amazing.

Worst case scenario, it probably runs like Mass Effect 1 on consoles.

Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Yeah saw that being discussed "elsewhere". Most "others" suggested they haven't been optimized for the specific console.
Then again they did just delay 5 months.
Plus there are other rumors that they are in severe crunch time.

What percentage of PC are "capable" of this game though? How many actually have a computer that will run at what they want, and how many are sitting at console level or less?

PC now - Next gen next year would be interesting. But also a brutal punch to the userbases of both PS and XB. Better to decide now than later though.

Last edited by Bandorr - on 23 January 2020

  • Deadliest mass shooting by an individual in US history (10/01/2017)
  • Deadliest high school shooting in US history (02/14/2018)
  • Deadliest massacre of Jews in US history (10/27/2018)
  • Political assassination attempt of TWO former presidents(and 10+ other people)  (10/23/2018 - and beyond)

Hopefully there will be a version optimized for next-gen systems.


In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").

Same problem with Scalebound that it couldn't run stable enough on the XBOX One. Could you imagine if they just cancel the XBOX One version because of MICROSOFT's policy.

Around the Network

I probably wouldn't enjoy playing this game anyway. More interested in the Keanu Reeves cinematics and I can just watch those. That being said I think my 980ti would at least do good, not great, at running this thing.

Reading the article it only mentions original Xbox One. What about Ps4?

If horizon zero dawn can run almost perfect, then this game should to.


My youtube gaming page.

kazuyamishima said:
Reading the article it only mentions original Xbox One. What about Ps4?

They mentioned PS4 for clickbait reason. I'm Polish and original Polish articles only mention base Xbox One.

Okay I edited the title to match the original source.