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KratosLives said:
Mnementh said:

If you start from scratch, your product will be more outdated, because implementing all the stuff seen as modern takes time. So I think you wish they switch to another engine like Unreal or id tech. But chances are they would struggle with the big seemless open worlds that Bethesda does since ages ago. I am not convinced at all, that switching the engine solves the performance issues.

They're making minor additions to the already existing engine. Unlike unreal engine with great changes every iteration, 

That is highly unlikely, but neither of us really knows. You talk out of your ass, just to make a point. The only difference is that Epic announces all their engine changes, because they license the engine, while Bethesda does not. But I bet you, that Bethesdas engine gets a lot of code changes as well. If you want to disprove, don't bother with marketing bla, bring me the changesets from their respective version control systems.



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