Well this year and last year are just going to be weird to look back historically because of the pandemic. No time in the history of video gaming has there been such a prolonged period of either forcing or implying that people should leave their homes as little as possible. We are what, a year and a half since this all began, and still there is a large amount of the population that thinks people going to parks and restaraunts as the source of all evil (at least in the USA). That leads to a lot of downtime at home for those fearful to leave and honestly has, in my opinion, built a bubble up within the gaming industry. I think in 2022 and especially 2023 we are going to see a major gaming crash as people focus more on doing stuff outside in a massive pendalum swing. I think there will be considerably less people turning on their systems everyday compared to 2019, let alone the years of the pandemic.
There certainly is a pandemic push on gaming consoles, surely also part of why PS5 and XBS tracking ahead of their predecessors launch aligned. But I wouldn't overestimate the effect of the pandemic, as it had positive, but also negative effects on gaming. Less money for instance usually cuts into luxury products. The Switch was on it's way to outsell 2019 in 2020, even without the pandemic. That is why the Switch momentum took off with Animal Crossing. Because that was a game people wanted. And even before the pandemic sales of games showed that Switch can wow new userbases, that never before bought into a gaming series.