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Cerebralbore101 said:
SammyGiireal said:

My point remains valid, the Wii U failed as a home console in part because it was released in 2012 with out dated hardware. At 300-350 dollars  no one in their right mind was going to support the system knowing that the PS4 and Xbox One were around the corner. It is a valid point when even Metro's developer stated they wouldnt make ports for it because the CPU was terrible.  

Power isn't the only reason the Wii U failed but it is one of the reasons it did. That is one of my points. It proved true.

How about at $200-$250, more Wiimote controls, and no gamepad? Would it still have failed due to lack of power? 

It remains the software question. If Nintendo out of the box supported it with nice software, especially something like Wii Sports Resorts, things might have been different. But a lot of things indicate that Nintendo struggled getting in HD-development (something that struck also XBox360 and PS3 in the beginning) and had also too much resources into 3DS-development. So the main problem may have remained.

Restructuring the development helped. Also Switchs good launch year was helped a lot by completely neglecting the WiiU a yearor so before.



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