Mnementh on 30 September 2019
Cerebralbore101 said:
SammyGiireal said:
My point remains valid, the Wii U failed as a home console in part because it was released in 2012 with out dated hardware. At 300-350 dollars no one in their right mind was going to support the system knowing that the PS4 and Xbox One were around the corner. It is a valid point when even Metro's developer stated they wouldnt make ports for it because the CPU was terrible.
Power isn't the only reason the Wii U failed but it is one of the reasons it did. That is one of my points. It proved true.
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How about at $200-$250, more Wiimote controls, and no gamepad? Would it still have failed due to lack of power?
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It remains the software question. If Nintendo out of the box supported it with nice software, especially something like Wii Sports Resorts, things might have been different. But a lot of things indicate that Nintendo struggled getting in HD-development (something that struck also XBox360 and PS3 in the beginning) and had also too much resources into 3DS-development. So the main problem may have remained.
Restructuring the development helped. Also Switchs good launch year was helped a lot by completely neglecting the WiiU a yearor so before.
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