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Conina said:
Mnementh said:

You completely miss my point, which is: inhowfar create the specs a better experience.

You didn't only have one point, you made several points. And I answered the most faulty ones.

OK, I see I communicated my point badly. My point was always, that the pure specs are unimportant, for the gamer it is important what influence does this have on games. This was badly said in my comment about Hearthstone: that the versions of Hearthstone (or other games) really do not profit from the better specs, because the game stays the same. Maybe you have less drain on the battery, as the hardware isn't in much demand.

Conina said:
Mnementh said:

And do your comparison pics have JPEG-compression for the Switch-pictures? Because, look at the Hammer Head logo, it is quite round, no loss through resolution, but around the borders are typical artifacts for lower quality jpegs. So it seems the loss of quality is because of the compression of the screenshot, not because of resolution. Let's tests it. I took the original resolution ipad screenshot, resaved it as a lower quality JPG and zoomed in. It looks like this:

Comparison pics should be uncompressed screenshots, not something taken from the internet and blame the loss of quality on the hardware, if it didn't happen in reality. Something to remember: JPEG artifacts are typically good visible near edges of areas of different colors/brightness. The edge itself might be relatively sharp, but around it you see 'dirty patches' of chaotic pixels.

The pictures weren't taken from the internet, they were taken with the Switches own screenshot function (both in docked and undocked mode). So don't blame the loss of quality on the internet but on Nintendo's stupid decision not to allow uncompressed PNG-files instead of heavily compressed JPEG-files via the options menu:

https://gamefaqs.gamespot.com/boards/189706-nintendo-switch/75217027

Nintendo ain't in the JPEG-boat alone, I also hated it on the Vita when taking screenshots.

But even ignoring the JPG-artifacts you have to be blind to not see the other differences (less jaggies, more details) due to the much higher resolution... unless you don't WANT to see the differences.

Sure, so the Nintendo screenshot function is bad. Still the pictures strongly disrepresenting the graphics quality on Switch so your comparison was flawed. I am aware, that I took the image myself from the internet (as I don't have FF XV pocket and no equipment to take screencaps from HDMI-signals) and that it is still a JPEG, but as you should've noticed it missed the compression artifacts, it was already in much higher quality.

In the end I don't want to say that there aren't minor differences between the iOS version of FFXV Pocket and the Switch-version, all I am saying is you images were grossly disrepresenting the differences.

Conina said:
Mnementh said:

And? Most of Switch games aren't on iPad either. This point really holds no strength.

Of course the Switch has many games that aren't on iOS or Android, nobody questioned that.

You asked  "which games does it offer? Play Hearthstone with less power drain on the hardware?" and I answered with a lot of better iOS games than Hearthstone without Free2Play mechanics.

What? You say I moved goalposts? I never argued your list of games, I picked the ones that were on Switch too and pointed out there are not much differences. Then you suddenly moved the goalposts and talked about games that aren't on Switch. On this goalpost-moved point I answered by pointing out this works the other way around as well.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

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