fatslob-:O said:
Switch is also missing out on quite a few big Japanese third party AAA games too but that's the price big projects pay in general. Bigger projects will inevitably have more technical debt making it harder to improve them while smaller projects will have less of it therefore Switch becomes an easier target for the latter ... |
Yeah, agree, bigger projects are more difficult.
Also a point I forgot earlier is the different userbase of Switch. In the comparisons it's visible, that shooters like Doom and Wolfenstein are selling pretty bad compared to the sales on other platforms. Other genres are better. Platformers for instance do really well on Switch, both Sonic Forces and Sonic Mania even outsell the PS4 version. As usual big console releases are often action or shooter, I also see a problem in sales. But other platforms like PC have also different genres pretty big. For this point I look forward to see the sales of Civilization on Switch. I have no idea if that will sell good or bad.







