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curl-6 said:
SKMBlake said:

And some of us like to play games they never could play before on other platforms. And it's not like ports prevent new games to be released. Most of the ports we had on the Switch are ports that were released in the same time on the other consoles, I don't see the problem, if third party companies wants to released their remastered versions on another platform, that's pretty cool and not a bad thing.

Skyrim Remastered was released on the Switch as it was released on the PS4/Xbox One
L.A. Noire was released on 3 platform in the same day
Payday 2 Remastered was also released on 3 platform

And so will be Dark Souls.

I was more upset when I saw the AC Rogue One Remastered ad with no mention of a Switch version.

If third party support comes with ports then new games, I'm ok with it. And that's what Bethesda is doing. Doom wasn't a PS360 port, and neither Wolfenstein II will.

It's a problem when a platform only has two significant new games in the first six months of the year, the rest all being recycled games or other low tier content. 

Look at PS4 int the beginning. Tomb Raider, Skyrim, GTA V, Last of US - the PS4 was the pinnacle of recycled content. The lack of great new games led to Sony PR pushing The Order above what it was. If it had been marketed as a proper mid- to low-level game (which it was) the backlash wouldn't have been that big. But as PR painted it as major AAA-title the people were disappointed. Sony would've never done that, if they had proper AAA-material to show. Nintendo has looked at that. Ports work.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

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