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Soundwave said:

Problem with that whole situation is Vita could not run PS3 type games. They had to be scaled down to a large degree to the point where they never really felt like playing a PS3. 

It's like saying you want to be a model but not being all that good looking. It makes a difference if you actually are good looking. Vita couldn't cut the mustard, Switch does though. It's obviously not the most powerful hardware but IMO it just makes the cut off to be able to play relatively high end games that go beyond what people expect of portable games. 

I think if you own the system too, the appeal of it becomes more immediate when you actually have it. Being able to just pick it up off your nightstand and be playing a game as robust as Zelda: BotW or Mario Kart 8 Deluxe really feels ... I dunno. It's different. It does not feel like a 3DS or Vita. 

It's actually a fairly core product. 

Actually, the Vita had the problem that it lacked games. Sony wasn't working for it with it's full power, they were keeping dev-capacities for the upcoming PS4. Sony seemingly somehow hoped, that 3rd-parties would magically appear on their own. And some tried. But it missed the big games from Sony itself. All it got were sidegames of big franchises. Uncharted Golden Abyss for instance, no main Uncharted game. Switch gets from the start the big Zelda game. And coming up more, and as it is the only product for Nintendo in the future it is clear the devs are concentrating their work on the Switch. This is what Vita lacked, otherwise it could have been so much more.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

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