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WhiteEaglePL said:
Interesting way of putting that.
But I still think it should be the same as PS/XB so its easier to develop for by 3rd parties.

As a programmer I can say you, that the CPU-architecture these days is of nearly no concern for the programmer. Games are programmed mostly in C/C++ and the compiler completely handles the code-generation - it doesn't matter if it is ARM, x86 or PowerPC. Memory management (like unified memory) or stuff like that impacts a programmer much more.



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