By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Otakumegane said:
dahuman said:

Wonder why Nintendo just doesn't hire them for engines and stuff like that.

That's not so simple. Nano assault looks and feels like something from the demoscene - that produces appealing visuals and sounds with low requirements on hardware. That works good on a small scale. but general engines that are also used for bigger worlds must have much more features, and different uses show new bugs that didn't show themselve on a smaller game or were avoided by the game design. I think Shin'en doesn't have the manpower to maintain a general game engine.

That might work on the other hand for the F-Zero-rumour. The can't create a project like F-Zero alone, but they could take the programming in most parts , while courses and cars might be designed by another team.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]