Hmm, Nintendo said they learned from the mediocre start of the 3DS and want to make sure the Wii U starts better. I hope their lesson was not, taht the price was too high. I hope they learned that games are deciding.
Nintendo did something surprising (for me at least) with the 3DS recently. The DS has an outstanding library of games. But some are missing: Monster Hunter, fighting games are not so strong on the DS, and generally few more violent titles. This time they already have Metal Gear Solid and the great Resident Evil: Revelations for the hardcore audience, got Monster Hunter and nearly all big names in the fighting-genre. That's why I'm sure, the 3DS will beat the Vita (while I'm not that sure about beating the DS).
How is the situation on the Wii? Hardcore-titles are even more missing than on the DS. If Nintendo manages to get some big 3rd-party names secured at launch-time, the Wii U might start good. Nintendo has to secure not only a decent launch-lineup, they need third-party support additional to their first-party titles and they have to secure, that at least every month comes at least one game of higher quality. If they manage this, they may win.
If not, the competitors have a good attack-vector. Remember that the Dreamcast was killed by the expectation, that the PS2 will be much greater. If Sony and Microsoft are clever they don't show their next console on E3. They will make their announcement and a big demonstration shortly (a month or two) before the launch of the Wii-U. They will show off their consoles as much better than the Wii-U-experience. That would have some impact on the Wii-U-launch.







