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DOOM Eternal show at Quakecon, coming to PS4, XONE, PC and Switch

Forums - Gaming Discussion - DOOM Eternal show at Quakecon, coming to PS4, XONE, PC and Switch

KLAMarine said:
flashfire926 said:

DOOM Switch doesn't use Unreal engine.

So what does it use?

idTech obviously. Doom always was the title presenting idTech.

https://en.wikipedia.org/wiki/Id_Tech



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

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Totally was not expecting a Switch version. Wow.



Sooo...

Does that mean the character still to unveil for Super Smash Bros is the doomed Space Marine?

I'm kinda impressed by this showing. The original Doom was pretty devoid of colors and details, this in difference looks rich. And I still recognize the original monsters. Nicely done.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

KLAMarine said:
flashfire926 said:

It uses some custom engine specifically built for Switch, which there isn't a name for.

I would think porting Doom 2016 for example simply involved downscaling things from the console/pc version of the game. Or maybe the custom engine is just a downscaled version of the console Doom engine...

Dunno, whatever. As long as it works, who cares?

Its not like I care either, but I was just trying to clear misunderstanding.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

flashfire926 said:
KLAMarine said:

I would think porting Doom 2016 for example simply involved downscaling things from the console/pc version of the game. Or maybe the custom engine is just a downscaled version of the console Doom engine...

Dunno, whatever. As long as it works, who cares?

Its not like I care either, but I was just trying to clear misunderstanding.

Well you have my thanks!



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Green098 said:
If this is going to be a big AAA gen 8 title releasing on Switch day and date as the other platforms, that's uncanny. Definitely going to supporting a move like this.

Insane. I guess they are happy with sales on Switch in general. I think releasing the game same date or atleast close to it will give a big chance to the Switch version to actually sell with the promo and stuff.



Great another horrible port for the switch

 

User was warned for trolling due to this post - cycycychris

Last edited by cycycychris - on 10 August 2018

Preston Scott

Doom Eternal is the first game using the new engine idTech 7: https://arstechnica.com/gaming/2018/08/doom-eternal-reveals-new-powers-puts-hell-back-on-earth/



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

DaveTheMinion13 said:
Great another horrible port for the switch

Pardon?



Really enjoyed the last, will definitely be getting this one.



When the herd loses its way, the shepard must kill the bull that leads them astray.