I just noticed how crazy Splatoon legs are! When is the next game that will do something like that?
Pocky Lover Boy!
I just noticed how crazy Splatoon legs are! When is the next game that will do something like that?
Pocky Lover Boy!
JRPGfan said: The narrative that all software just instantly sells well on the switch.... wasnt true for Bayonetta 1+2 in japan. A shame because the port looks well done too, and their great games. PS4 at ~50k hardware, is decent but a slightly bigger drop than I thought it would have. Still compaired to the 39k of the Switch, it looks strong. |
The other Narrative is that Switch games have good legs. Bayonetta may reach 100k+ in Japan
Pocky Lover Boy!
Jranation said: I just noticed how crazy Splatoon legs are! When is the next game that will do something like that? |
Yeah, I think people take for granted that Splatoon is selling great in Japan, but if pay attention, Splatoon 2 was launched 7 months ago and it's still constantly in top 5 selling games in Japan, and game sales around half of number of sold Switch units on week base (so still have around 50% attach rate on weekly sale basis). That's quite impressive.
takoyaki7 said: Hardware Sales PS4 DQXI W1 93,356 W2 52,939 W3 42,462 W4 34,688 W5 24,658 MHW W1 140,145 W2 109,287 W3 71,306 W4 49,502 Is it about 40,000 next week? |
holy monster hunter!
Ka-pi96 said:
If that were then true Monster Hunter would have died out years ago Street Fighter too actually And Dynasty Warriors |
And Pokemon *raises flame shield*
Ka-pi96 said:
It would be easier to flame you if not for the fact that there are 3 (or lately 4!) versions of each Pokemon game, and that's not even counting the remakes |
You mean I don't need this thing? Well now I just look silly... *throws flame shield away*
Besides, you need me if you ever want that Timesplitters trilogy remake!
Bayo numbers are disappointing but maybe the digital ratio is high because of the price.
PS4 and Monster Hunter both at number 1!
Good opening for Secret of Mana.
Megiddo said: It's going to be difficult for the Switch to hit 20 million next fiscal year with a 40-50k weekly average in Japan. I believe that's roughly 2-2.5 million for a year in one of its strongest regions. Hope it has some big plans for the second half of 2018 to be able to reach such a bold goal. |
You're forgetting to factor in holidays, Q4 can be as much as the other 3 quarters combined.
Lets say 50k x 40 weeks, thats 2 million
Double that for holiday boost and you get ~4 million.
Last year Japan was about 25% of WW sales so that would be ~16 million if the ratio remains the same this year.
But again, we have to remember its been doing 40-50k with no big releases, Bayonetta is the biggest debut of the year yet and it was only ~20k.
March-June has Dragon Quest Builders, Kirby, Attack on Titan, Hyrule Warriors, Labo Variety & Labo Robot, Donkey Kong, Dark Souls, Mario Tennis with other 2018 games that dont have a release date yet like Yoshi, Fire Emblem, Octopath Traveler, Dragon Quest XI and obviously some other big games that will be revealed at E3 or Spring/Summer Directs.
So no reason to believe the baseline wont increase with the steady flow of games from March onward.
When the herd loses its way, the shepard must kill the bull that leads them astray.
JRPGfan said: The narrative that all software just instantly sells well on the switch.... wasnt true for Bayonetta 1+2 in japan. A shame because the port looks well done too, and their great games. PS4 at ~50k hardware, is decent but a slightly bigger drop than I thought it would have. Still compaired to the 39k of the Switch, it looks strong. |
Bayonetta has never done well in Japan.Actually, it was a terrible title performance wise there.If it is bound to find any success, it will be on the west.
Edit: Nvm.It seems that the first one did somewhat well.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1