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Megiddo said:

It's going to be difficult for the Switch to hit 20 million next fiscal year with a 40-50k weekly average in Japan. I believe that's roughly 2-2.5 million for a year in one of its strongest regions. Hope it has some big plans for the second half of 2018 to be able to reach such a bold goal.

You're forgetting to factor in holidays, Q4 can be as much as the other 3 quarters combined.

Lets say 50k x 40 weeks, thats 2 million

Double that for holiday boost and you get ~4 million.

 

Last year Japan was about 25% of WW sales so that would be ~16 million if the ratio remains the same this year.

 

But again, we have to remember its been doing 40-50k with no big releases, Bayonetta is the biggest debut of the year yet and it was only ~20k.

March-June has Dragon Quest Builders, Kirby, Attack on Titan, Hyrule Warriors, Labo Variety & Labo Robot, Donkey Kong, Dark Souls, Mario Tennis with other 2018 games that dont have a release date yet like Yoshi, Fire Emblem, Octopath Traveler, Dragon Quest XI and obviously some other big games that will be revealed at E3 or Spring/Summer Directs.

So no reason to believe the baseline wont increase with the steady flow of games from March onward.



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