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Forums - Gaming Discussion - If Sony makes a "Playstation Switch" could it succeed?

 

Could Sony make a successful Switch ?

Yes 25 14.37%
 
No 83 47.70%
 
Depends on many things 62 35.63%
 
see results 4 2.30%
 
Total:174
KBG29 said:
HoangNhatAnh said:

"The most versatile gaming device ever made, the deepest library in the history of mobile gaming devices, the first VR enabled handheld gaming device, and the first portable gaming device to allow full form online multiplayer any time any place with wifi or a 4G/5G" which cost $900 but only to general gamers who are not Sony fans. Meanwhile, Sony fans can get it for only $250 or even cheaper because they can see the truth unlike others can't see through the illusion price and it can last 24 hours without charge. It also will "be the highest selling piece of gaming hardware in the history of the industry", sell 10 times more than 155 mil ps2 and 154 mil DS, outsell Iphone/Samsung Galaxy by a huge margin. You heard it here, folks. The seer have said what will happen in near future. Sony will rule the world, prepare yourself

No reason it would cost anywhere close to $900 for anyone.

24 hours is possible for calling, texting, web browsing, video stream, and music, but not in gaming. Current Smartphones don't even offer 24 hours of gaming on a charge.

I specifically said it would be the highest selling Gaming Hardware. No way it outsells Galaxy or iPhone. It definitly would outsell PS2 and DS though.

The door is open for anyone to take this space. Nintendo, Sony, Apple, Microsoft, it is up for grabs. Nintendo could very easily deliver a Switch Phone in the next year, and seal the deal on mobile gaming devices. If they do, I feel the same. It would end up being the single highest selling peice of hardware in the history of the gaming business.

This thread is about whether a PlayStation Switch could be successful, and to that I say, without a doubt. If done right a PlayStation spin on the Switch could very easily succeed and become the highest selling device the industry has ever seen. At the very worst a fully supported PlayStation Switch/Phone would move 15 million units a year, and be a very viable platform. If a terrible, undersupported, and unpopular brand like Xperia can sell 15 Million a year, then a great, fully supported, and very popular brand would almost certainly do better.

Yeah, sure, come up with many games like Uncharted, Killzone, Horizon. All are free to play with many microtransactions for smartphone audience, easy make billions. Look out, Nintendo and Microsoft, get ready to be broken by Sony Phone, a godsend



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HoangNhatAnh said:

Yeah, sure, come up with many games like Uncharted, Killzone, Horizon. All are free to play with many microtransactions for smartphone audience, easy make billions. Look out, Nintendo and Microsoft, get ready to be broken by Sony Phone, a godsend

They don't have to come up with free to play titles, the idea is that all future games are shared across all device in any given ecosystem. If you buy Grand Theft Auto or The Last of Us for PlayStation, it works on PS4/PS5/PS Phone. If you buy NBA 2K or Halo 6 from Microsoft it works on Xbox, Surface devices, and Windows PC. If you by Fifa or Pokemon for Nintendo it will play on Switch or Switch Phone.

 It is all about extending the value of the software you are already going to purchase, and expanding the software you may purchase due to having it avaialbe at home and on the go. Additional free to play would be a good addition for the wider audience, but the aim would be to get the more than 200 Million people that are already buying AAA games each year to move from iOS and Android. The casual people that are only playing F2P on mobile and Facebook are not the target audience, but some may be drawn to the platform. 

As I said, the door is open for any company to go after the premium mobile gaming market. No one has built a legitimate Mobile gaming platform to date. We have only have compromised Handhelds, or compromised Phones. The market is their for the taking. It is not a market that is going to contend with iOS and Android in sheer market volume, but it is an extreamly high profit market with a large enough consumer pool to make a very nice profits for the company or companies that take advantage of it.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

KBG29 said:
HoangNhatAnh said:

Yeah, sure, come up with many games like Uncharted, Killzone, Horizon. All are free to play with many microtransactions for smartphone audience, easy make billions. Look out, Nintendo and Microsoft, get ready to be broken by Sony Phone, a godsend

They don't have to come up with free to play titles, the idea is that all future games are shared across all device in any given ecosystem. If you buy Grand Theft Auto or The Last of Us for PlayStation, it works on PS4/PS5/PS Phone. If you buy NBA 2K or Halo 6 from Microsoft it works on Xbox, Surface devices, and Windows PC. If you by Fifa or Pokemon for Nintendo it will play on Switch or Switch Phone.

 It is all about extending the value of the software you are already going to purchase, and expanding the software you may purchase due to having it avaialbe at home and on the go. Additional free to play would be a good addition for the wider audience, but the aim would be to get the more than 200 Million people that are already buying AAA games each year to move from iOS and Android. The casual people that are only playing F2P on mobile and Facebook are not the target audience, but some may be drawn to the platform. 

As I said, the door is open for any company to go after the premium mobile gaming market. No one has built a legitimate Mobile gaming platform to date. We have only have compromised Handhelds, or compromised Phones. The market is their for the taking. It is not a market that is going to contend with iOS and Android in sheer market volume, but it is an extreamly high profit market with a large enough consumer pool to make a very nice profits for the company or companies that take advantage of it.

You remind me of the Communists who say "no one has created a truly Communist country yet! All of them have been compromises! You can't say communism hasn't worked if it hasn't truly been implemented".

It's just that it's total horseshit that ignores reality.

Every single consumer electronic device. Every game console. Every handheld. Every phone. Every clock radio. They've all be built with compromises. But not yours. Nope. You're going to make a gaming phone without compromises.

  • It's going to be far more powerful than any smartphone ever made, obviously have a far greater power draw when gaming than any smartphone on the market, but have the same, if not better battery life. It'll have have far more inputs that would need to made extremely durable for daily use - but still, it's ridiculous to think it would even cost the same as an iPhone. Instead of costing far more, it'll actually cost a small fraction of any current iPhone or Android phone because reasons.
  •  it's going to have all the features and apps modern smartphones have from day one, work just as well as an iPhone or android phone, be just as reliable, just as comfortable and easy to use as current phone offerings, but not be made by Apple or Google or one of Google's partners, as if Apple and Google and their partners don't spend hundreds of millions of dollars every year developing and maintaining their ecosystems. Meanwhile, in reality Sony, MS, Nokia and Blackberry failed to carve a lucrative niche in the cell phone market because they couldn't compete with Apple or Google's ecosystems. But Sony, MS, and Nintendo can do all that - and then some with this gaming phone because reasons.
  • It's going to appeal to the 200 million gamers who are going to go out and buy $60 games for their phones that they can also play on PS4s but sell *far more* than the 155 million gamers that bought PS2s as if this phone is going to be super popular literally world-wide to the entire gaming market, and every Xbox fan, Playstation fan, or Nintendo fan regardless of how hardcore they are in their fandom are going to jump at the opportunity to buy a Playstation, Xbox or Nintendo phone - even if they have no interest in those other gaming platforms because reasons.


The the price isn't there.
The features aren't there.
The ecosystem isn't there.
The battery life isn't there.
The market isn't there.

What do you have left? A pipe dream. But you'd buy one, so clearly it's a great idea!

There is literally nothing about your idea that has any basis in reality.



KBG29 said:

The door is open for anyone to take this space. Nintendo, Sony, Apple, Microsoft, it is up for grabs. Nintendo could very easily deliver a Switch Phone in the next year, and seal the deal on mobile gaming devices. If they do, I feel the same. It would end up being the single highest selling peice of hardware in the history of the gaming business.

Okay, Nintendo delivers its Switch phone this year. Will you buy it?

 



KBG29 said:
EricHiggin said: 

I think both a portable/hybrid and phone could do well enough to make it worth supporting, but I don't see either product coming anywhere close to PS4 territory. Even PS3 numbers would surprise me. Maybe sales of both added together. PS would also have to focus more on free to play games, first and third party. I would have to assume if they were going to attempt this, they would try a Switch like model first, and if that sold well enough, then the phone possibly. They would have the gaming aspect covered well, but as for the rest of the phone itself, trying to take a larger portion of Apple and Samsung's pie isn't going to be easy. A small handheld with the flip screen portion being removable as a phone would be their best bet I think. Small enough to be a phone, large enough together to be a handheld with decent controls. I think PS needs a strong enough and stable enough handheld/hybrid before they even attempt an all in one phone with a strong gaming focus.

I think they have to have the Phone and Hybrid/Portable option available from day one. The biggest complaint I heard about Vita from non gaming forum types, was the lack of a system level phone/text support. People love the idea of the Vita, having better inputs than just touch, and higher quality games, but without it being a phone people lost interest. Most people don't  want to carry around a seperate phone and a handheld.

Basically if they make any handheld, it should have have a Wifi only model, and a 4G/5G Phone model. Once they have the ground work for this type of product layed, offering a version with mobile support is a very high potential, and very low cost option. If they could work out deals with AT&T, T-Mobile, and Verizon in the US, they could easily move more units of a PlayStation Phone than they currently are with the whole range of Xperia devices.

I have a really hard time seeing x86 in a phone. To go to the trouble of creating a system like Nin and Nvidia did for the Switch, to port to ARM more easily, really seems like a massive leap if it were going to happen. If they were going to do that, then they might as well make the handheld ARM and port the x86 console games to the ARM mobile devices. How much that would effect the mobile version of games vs the console games in terms of quality I don't know, but I would have to assume it would either mean one or the other would suffer considerably, which defeats the purpose. In terms of Ryzen, a handheld to me, seems to be the limit in terms of strong enough performance with worthwhile portability. I know AMD is dabbling in ARM here and there, so PS could get them to help design the future hardware ecosystem that requires both for this vision. With AMD and Intel working together to put Vega and HBM on the EMIB, PS could try to convince AMD to collaborate with someone else ARM related and do something similar with Navi/next gen.

A handheld/hybrid, which has proven to be a huge hit so far, just seems like a much more logical and safe path overall. They probably could do the phone, but I just see it being way to big of a step outside the box and too much risk. To me, using the handheld/hybrid to start the push into the mobile gaming market would be the way to go, then solidify it with the phone hardware. If they tried handheld and phone at once, and it fails, that's a much bigger hit to take. The way I would see it working if PS really wanted both and fairly soon, would be to completely separate the consoles and the mobiles. Different hardware designs and different games for both. They could all be PS branded, but no crossover, and must be well supported, first and third party.

Last edited by EricHiggin - on 17 January 2018

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KBG29 said:
HoangNhatAnh said:

Yeah, sure, come up with many games like Uncharted, Killzone, Horizon. All are free to play with many microtransactions for smartphone audience, easy make billions. Look out, Nintendo and Microsoft, get ready to be broken by Sony Phone, a godsend

They don't have to come up with free to play titles, the idea is that all future games are shared across all device in any given ecosystem. If you buy Grand Theft Auto or The Last of Us for PlayStation, it works on PS4/PS5/PS Phone. If you buy NBA 2K or Halo 6 from Microsoft it works on Xbox, Surface devices, and Windows PC. If you by Fifa or Pokemon for Nintendo it will play on Switch or Switch Phone.

 It is all about extending the value of the software you are already going to purchase, and expanding the software you may purchase due to having it avaialbe at home and on the go. Additional free to play would be a good addition for the wider audience, but the aim would be to get the more than 200 Million people that are already buying AAA games each year to move from iOS and Android. The casual people that are only playing F2P on mobile and Facebook are not the target audience, but some may be drawn to the platform. 

As I said, the door is open for any company to go after the premium mobile gaming market. No one has built a legitimate Mobile gaming platform to date. We have only have compromised Handhelds, or compromised Phones. The market is their for the taking. It is not a market that is going to contend with iOS and Android in sheer market volume, but it is an extreamly high profit market with a large enough consumer pool to make a very nice profits for the company or companies that take advantage of it.

Yeah, because all casual gamers who play games on phone suddenly spend $60 for PS phone games while they didn't even spend $5 for a game on phone, all they play are free to play games. But yeah, i believe it will happen because you said so



The problem with a cheap ps phobe is that it wouldn't be worth it to sony.



potato_hamster said:

You remind me of the Communists who say "no one has created a truly Communist country yet! All of them have been compromises! You can't say communism hasn't worked if it hasn't truly been implemented".

It's just that it's total horseshit that ignores reality.

Every single consumer electronic device. Every game console. Every handheld. Every phone. Every clock radio. They've all be built with compromises. But not yours. Nope. You're going to make a gaming phone without compromises.

  • It's going to be far more powerful than any smartphone ever made, obviously have a far greater power draw when gaming than any smartphone on the market, but have the same, if not better battery life. It'll have have far more inputs that would need to made extremely durable for daily use - but still, it's ridiculous to think it would even cost the same as an iPhone. Instead of costing far more, it'll actually cost a small fraction of any current iPhone or Android phone because reasons.
  •  it's going to have all the features and apps modern smartphones have from day one, work just as well as an iPhone or android phone, be just as reliable, just as comfortable and easy to use as current phone offerings, but not be made by Apple or Google or one of Google's partners, as if Apple and Google and their partners don't spend hundreds of millions of dollars every year developing and maintaining their ecosystems. Meanwhile, in reality Sony, MS, Nokia and Blackberry failed to carve a lucrative niche in the cell phone market because they couldn't compete with Apple or Google's ecosystems. But Sony, MS, and Nintendo can do all that - and then some with this gaming phone because reasons.
  • It's going to appeal to the 200 million gamers who are going to go out and buy $60 games for their phones that they can also play on PS4s but sell *far more* than the 155 million gamers that bought PS2s as if this phone is going to be super popular literally world-wide to the entire gaming market, and every Xbox fan, Playstation fan, or Nintendo fan regardless of how hardcore they are in their fandom are going to jump at the opportunity to buy a Playstation, Xbox or Nintendo phone - even if they have no interest in those other gaming platforms because reasons.


The the price isn't there.
The features aren't there.
The ecosystem isn't there.
The battery life isn't there.
The market isn't there.

What do you have left? A pipe dream. But you'd buy one, so clearly it's a great idea!

There is literally nothing about your idea that has any basis in reality.

I really don't know how you came up with those responses based on what I wrote. We just seem to be way to far apart on this topic to gain any ground. This may just be one of those thing that has to happen to be understood. I work in a developmental field, and this happens from time to time. 

If they ever make such a device, and it is to completely fall on its face, I will be the first to admit I was wrong. I just hope you will be willing to do the same should it happen, and succeed.

Conina said:
KBG29 said:

The door is open for anyone to take this space. Nintendo, Sony, Apple, Microsoft, it is up for grabs. Nintendo could very easily deliver a Switch Phone in the next year, and seal the deal on mobile gaming devices. If they do, I feel the same. It would end up being the single highest selling peice of hardware in the history of the gaming business.

Okay, Nintendo delivers its Switch phone this year. Will you buy it?

 

Well, if that's the Nintendo Switch Phone I think I would have to pass. ;)

If they do make a Switch Phone though, I will I will definitly buy one. I just bought my Switch on Nov. 7th, and I would buy a Switch Phone right now if they were to announce it today. All I'd ask for is a web browser, additional apps and services could come with time. 

EricHiggin said:

I have a really hard time seeing x86 in a phone. To go to the trouble of creating a system like Nin and Nvidia did for the Switch, to port to ARM more easily, really seems like a massive leap if it were going to happen. If they were going to do that, then they might as well make the handheld ARM and port the x86 console games to the ARM mobile devices. How much that would effect the mobile version of games vs the console games in terms of quality I don't know, but I would have to assume it would either mean one or the other would suffer considerably, which defeats the purpose. In terms of Ryzen, a handheld to me, seems to be the limit in terms of strong enough performance with worthwhile portability. I know AMD is dabbling in ARM here and there, so PS could get them to help design the future hardware ecosystem that requires both for this vision. With AMD and Intel working together to put Vega and HBM on the EMIB, PS could try to convince AMD to collaborate with someone else ARM related and do something similar with Navi/next gen.

A handheld/hybrid, which has proven to be a huge hit so far, just seems like a much more logical and safe path overall. They probably could do the phone, but I just see it being way to big of a step outside the box and too much risk. To me, using the handheld/hybrid to start the push into the mobile gaming market would be the way to go, then solidify it with the phone hardware. If they tried handheld and phone at once, and it fails, that's a much bigger hit to take. The way I would see it working if PS really wanted both and fairly soon, would be to completely separate the consoles and the mobiles. Different hardware designs and different games for both. They could all be PS branded, but no crossover, and must be well supported, first and third party.

It is really hard to say what the best path is hardwarewise. Do they stick to the PS4 tech? Do they release PS5/PS5 Mobile? Do they Stick with X86? Do they switch everything to ARM? Do they split it X86 at Home, and ARM on the go? Every way has advantages and disadvantages. Personally, I think sticking to either X86 or ARM, and have a completely unified and scaled ecosystem is the best way to go. Since they have just spent 5+ years building around X86, I rather see them stick with X86 as opposed to rebuilding from the ground up again. Really it is going to come down to the personal preference of whoever the lead architect. I would hope the same Tech Designer and OS Designer over look all future projects to make things a unified and effecient as possible.

The issue I have with not offering a Phone version of any future handheld, is the reaction to the Vita. The number one reason people I have talked to did not pick up the Vita was the lack of native calling and text. I think they would be in a similar position with any future portable. Having the entire PlayStation catalogue available going forward would definitly help things, but I can still see people saying, well it would be nice if I could use it as phone, but I just can't justify carrying around two devices, or I can't justify portable game player when I already have my phone. 

To this day I have people come up to me when I am browsing the web, watching videos, streaming music, or playing online on the Vita, and ask me how I am doing it. Some people ask if I am teathered to my phone, others ask if I get wifi (when there is no wifi around), and the rest just ask, how are you do that. When I tell people it has 3G, their face always lights up, and the next question is always, can you make calls on it.

In the beggining I didn't know about Skype, so for well over a year I always said no. Then when found out about Skype the 3G Model was long discontinued. 

At first I got the responses above. After I learned about Skype many people were asking how much it cost, and what provider it was on, just to be let down when I had to tell them it was discountinued. To which they would ask why, and claim they would much rather have something like the Vita than whatever current iPhone or Android device they had. Now I get the same questions, and when I tell people I used to be able to make calls on it, they are dumbfoundedas to why that would ever go away. 

Even this year I have had people come up to me ask these questions, get these answer, ask why, and pull out their Phone and say, I would much rather have something like that than this. Even with the limitations, and the lack of apps. 

As someone who has carried around the Vita for almost 6 years now, I know what my friends and family want if they were ever to buy another portable PlayStation. I have been to half the states in the US, I have been over seas, and I know what the general feeling is, from what has to be in the thousands of co-workers and random people that have come up to me through the years in air ports, resteraunts, waiting rooms, and every other random place you can imagine. People want a Portable PlayStation that they can make phone calls on, first and foremost, without that, their is next to no interest.

You know what the other two major questions are?

Question 2: Can you play online multiplayer on that?

Answer: With Wifi or teathering to your phone. 

Typical Response: Awe that sucks, you should be able to play on the mobile connection. I would get one if you could play (insert online multiplayer game) over 4G/LTE/Mobile or whatever word they use.

Question 3: Can you hook that up to a TV and play with a controller?

Answer: No, but they made a seperate device to do that.

Typical Response: How lame, you should be able watch and play stuff on a TV or Monitor. That would be cool then.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

HoangNhatAnh said:

Yeah, because all casual gamers who play games on phone suddenly spend $60 for PS phone games while they didn't even spend $5 for a game on phone, all they play are free to play games. But yeah, i believe it will happen because you said so

So gamers don't own phones? Or only casuals would buy a Handheld Form Factor Phone? I am not getting where you are coming from.

How do I word "All Games, Play on All Devices, Across Any Given Platform" so that people understand it. 

You are not buying a $60 Phone game that you can play on your console. You are not buying a $60 console game you can play on your Phone. You are buying a Free, to $60 game, that plays on any device, under the ecosystem you choose to buy from. 

That is they way all software is going. Games can scale from as lower, or lower than 360p/30fps, all the way to 8K/60fps or higher. Every modern game engine is built for scalability, even Microsoft, Nintendo, and Sony 1st party tools and engines are built this way. The engines and tool sets are built to develope titles across X86, ARM, Power PC and GeForce, Radeon, Adreno with 2GB of RAM or 20GB, with HDD or SSD, with Cartriges or Discs, and thousands, and thousands of other variations of hardware. The days of super custom hardware, and crazy to the metal development techniques are over.

Scalability within any given Platform, especially if all devices are built around the same architecture, is extreamly simple in the context of game development. That is why having a Watch, a Phone, and Handheld, a Tablet, a Car Audio Deck, a Speaker, a Console, a Computer, a TV, and countless other items in an ecosystem is becoming a reality. 

It doesn't stop on the software side either. The two biggest focuses of CPU and GPU development are Power Per Watt and Scalability. Again, making a wide range of products, running the same apps, games, and services easier, and more viable than ever.

 

Every company is putting every ounce of effort they can into making your content more valuable, and accessable. Platform holders, like Google, Apple, Microsoft, Sony, and Nintendo want you to be able access your content anywhere you go, at whatever level you want, because they want you to remain in their ecosystem as long and as often as possible. They are fighting to make your life easier, and to do it in the simplist and most affordable way possible. Trust me, it is a good thing, you don't have to be scared.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

KBG29 said:
potato_hamster said:

You remind me of the Communists who say "no one has created a truly Communist country yet! All of them have been compromises! You can't say communism hasn't worked if it hasn't truly been implemented".

It's just that it's total horseshit that ignores reality.

Every single consumer electronic device. Every game console. Every handheld. Every phone. Every clock radio. They've all be built with compromises. But not yours. Nope. You're going to make a gaming phone without compromises.

  • It's going to be far more powerful than any smartphone ever made, obviously have a far greater power draw when gaming than any smartphone on the market, but have the same, if not better battery life. It'll have have far more inputs that would need to made extremely durable for daily use - but still, it's ridiculous to think it would even cost the same as an iPhone. Instead of costing far more, it'll actually cost a small fraction of any current iPhone or Android phone because reasons.
  •  it's going to have all the features and apps modern smartphones have from day one, work just as well as an iPhone or android phone, be just as reliable, just as comfortable and easy to use as current phone offerings, but not be made by Apple or Google or one of Google's partners, as if Apple and Google and their partners don't spend hundreds of millions of dollars every year developing and maintaining their ecosystems. Meanwhile, in reality Sony, MS, Nokia and Blackberry failed to carve a lucrative niche in the cell phone market because they couldn't compete with Apple or Google's ecosystems. But Sony, MS, and Nintendo can do all that - and then some with this gaming phone because reasons.
  • It's going to appeal to the 200 million gamers who are going to go out and buy $60 games for their phones that they can also play on PS4s but sell *far more* than the 155 million gamers that bought PS2s as if this phone is going to be super popular literally world-wide to the entire gaming market, and every Xbox fan, Playstation fan, or Nintendo fan regardless of how hardcore they are in their fandom are going to jump at the opportunity to buy a Playstation, Xbox or Nintendo phone - even if they have no interest in those other gaming platforms because reasons.


The the price isn't there.
The features aren't there.
The ecosystem isn't there.
The battery life isn't there.
The market isn't there.

What do you have left? A pipe dream. But you'd buy one, so clearly it's a great idea!

There is literally nothing about your idea that has any basis in reality.

I really don't know how you came up with those responses based on what I wrote. We just seem to be way to far apart on this topic to gain any ground. This may just be one of those thing that has to happen to be understood. I work in a developmental field, and this happens from time to time. 

If they ever make such a device, and it is to completely fall on its face, I will be the first to admit I was wrong. I just hope you will be willing to do the same should it happen, and succeed.

I know you don't know how I came up with those responses. That's because I am using the world we live in, and the technology the world is capable of producing at this time and in the few years to come as the basis of my response, and you are not. If you understood where I was coming from, you wouldn't be convinced of such a ridiculous concept. And I made console video games for years and years and years. So what? Your ideas should stand on their own. Your supposed authority that you try to present doesn't give your ideas any more credibility. I mean it's pretty obvious you don't come from any type of software development/engineering background, so why even mention it?

What about my response seems ridiculous to you? That you want a cell phone that's far more powerful than any cell phone ever made, with a battery so strong that it at least performs the same as modern cell phones, with an input scheme that has to be far more durable than any cell phone input - for far less than the price of one of these modern cell phones? Is that an incorrect summation of the product you're dreaming of? If so, please go ahead and show me the error in my ways, because if my summation is correct, then  it should be obvious how completely ridiculous your concept is.

I won't even get into the notion of adapting the PS4's OS into cell phones, smart watches and car stereos is patently ridiculous, because that should be obvious to any with common sense. I tell you what - I'll give you a hint. Just take a second to research how much of the PS4's resources Sony reserves for the PS4s OS, Ask yourself why it is the way it is. And then, look at the performance capabilities of your average car stereo, or smart watch for example. Note how the two are effectively miles apart. If you have a reasonable solution based on actual genuine, demonstrable technical knowledge that allows you to solve this issue, please sir, go ahead and tell me.

As for your audience - Just ask yourself this. Xbox One isn't a tremendously successful platform compared to the Xbox 360, yes? I think we can all agree. Most of the people who own an Xbox One probably are the more dedicated Xbox fans and likely really, really enjoy the some combination of Halo, Gears of War, or Forza. I hope you're still with me. So let's take that Xbox One owner, and try to sell him a Nintendo phone. None of his favorite games, no xbox live, no achievements, none of his friends have one to play with him. None of the reasons that compelled him to get an Xbox over a Wii U or a 3DS or a Switch are found on the Nintendo Phone. Why on earth is he going to pay more for a Nintendo phone, using an unproven OS that almost definitely won't be supported nearly as well as his iPhone or his Galaxy (MS couldn't compete with Apple or Google on their phone OS - what reason do you have to think Nintendo will fare better), with what is likely poor support for apps if Nintendo continues to be Nintendo, to play games like Mario or Zelda or Metroid or Splatoon when he didn't bother to spend $150-$300 to get a similar if not superior experience?