What, Nintendo games have stories? I thought they were just about jumping on platforms and collecting coins and stuff, maybe with some tacked on goal of saving some princess, which somehow is achieved by the aforementioned jumping around and collecting arbitrary things. Basically Tetris-level storytelling?
Just kidding, don't lynch me. I guess at least the occasional RPGs have stories and an actual plot, right? What about Zelda games? Metroids seems to be about shooting stuff, but are there cutscenes or screens or even dialogue that tell a story at the same time so that it's not just shooting for the sake of shooting? I'm not being snarky, this is my honest and a little ignorant perception of Ninty games.