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Forums - Microsoft Discussion - Xbox division NOT investing more in first party games: Insider (rumor)

 

What are your thoughts?

Boo! 169 51.68%
 
They are doing the right ... 25 7.65%
 
I really don't care 116 35.47%
 
Other 17 5.20%
 
Total:327
TheSting said:
UltimateGamer1982 said:

I think the "$500" price will sink it more than anything else against a $249 S, $249 PS4 slim and $299 Switch. Why would anyone pay $500 for a console that plays the same games at barely noticeable differences? I personally don't see it. It'll do nicely it's first month on shelves but after that not much else. 

^see

or he's expressing an honest read of the market.  Hell even $100 less and even LESS difference is good for PS4Pro



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I believe this rumor, the Xbox brand is bleeding MS.



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TheSting said:
UltimateGamer1982 said:

I think the "$500" price will sink it more than anything else against a $249 S, $249 PS4 slim and $299 Switch. Why would anyone pay $500 for a console that plays the same games at barely noticeable differences? I personally don't see it. It'll do nicely it's first month on shelves but after that not much else. 

^see

PS4 pro sells substantially less than base PS4. The same will be just as true for the X. It appeals to the enthusiasts market only who have the disposable income to afford it. Everyone else will continue buying the base models for half the price. 

 

Want more proof? Phil Spencer already said months back that the vast majority of units they sell will be the S even with the X on shelves. You're lying to yourself if you think the X will make any kind of substantial difference in sales related to the XB1 family. 

 

Its not negativity, it's just the reality of the current market. 

But this is getting off topic so I'll end it here. 



I won't be surprised if this is true. Microsoft strategy right now seems to focus more on creating the best place to play multiplats rather than investing in first party games. Can't really blame them though, first-party games didn't perform well for them this gen except Halo/Gears/Forza trinity.



 

Good for them, good for everybody. I just hope this doesn't mean they're concentrating on paying 3rd parties to be exclusives instead.



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Gamingbolt is one of the dumbest clickbait sites out there, literally survives off of N4G.

That said, it wouldn't surprise me if all MS has going forward are their biggest hits like Halo, Forza and Gears, no more risky new AAA IPs like Quantum Break or Sunset Overdrive. Their E3 presser also made it obvious they will accompany them with timed exclusive indies, since they can't moneyhat bigger games anymore and are unwilling to invest expanding 1st party.

And let's not kid ourselves, Phil Spencer isn't gonna rebuild 1st party, he's not the hero you thought he'd be. Dude has been in charge for 3 years and nothing changed, studios actually closed and games cancelled under him. It's not he's fault, I think he wants to do a lot more but is kept on a very tight leash by higher execs because the sales bombed, Phil doesn't have any champion at the company to give him more funds.



The problem with these rumours is that unless the person is in senior MS management or a senior leadership of the Xbox division they are not even going to have enough information available to them to have any idea on how much MS is or isn't investing. So if the person is in one of those areas then MS have more serious troubles of someone in a position of authority leaking shit to the web.



S.T.A.G.E. said:
Azzanation said:

Pretty much. Alot dont see the benefits of it. Some of the best Devs are 3rd party and it's healthy for the industry keeping them supported aswell. There really is no point in 1st party unless you have a major game series like Halo or Forza which release every 2 years and need the dedication of the devs long term.

Microsoft needs a company they can control as they are not exactly creative. They are like EA and Activsion....in which they score a developer and seek to have them make the same games forever on a year or two year cycle. Getting random third parties will only sour their relationships with them. This is why  Epic and Bungie both had to get their freedom eventually from Microsoft.Coddling their behavior is bad for the future of their exclusives.

Microsoft saw Halo and Gears before they were finished and invested in them because they knew they were going to be hits. Its not an example of what they are capable of. Forza is an example of what they are capable of.

MS have been always making games since Age of Empires and prior. There just as creative when they want to be. MS have found a better solution than housing many 1st party developers and only having afew becoming successful and profitable. Why own a studio when you can hire a 3rd party dev to make the game for you. Killer Instinct is a prime example of how successful this decision can be. Ori is another good example.

Even Sony came out and said that only afew of there 1st party devs turn a profit while the rest dont. MS folded and sold off 1st party companies for that very reason. So does Sony.

Incase you didnt know that 343 and Turn 10 are inhouse studios built within the Xbox brand. They wont go rogue like Bungie. Bungie was brought under MS like Naughty Dog was for Sony which can be sold off when nessaccary. Epic was always a 3rd party developer for MS.

MS/Xbox hiring 3rd party devs to make there games is better for the industry because it creates work for the independent developers which makes it healthier for everyone. Some of the best talent out there is not 1st party.



Heavenly_King said:
pokoko said:
The future is going to be filled with first party games made by third party developers. Buying exclusives is more efficient than creating studios.

that is if you suck at making your 1st party studios.

There arent that many 1st party studios these days. Certainly less than than the beginning of the gen.

Either way, great exclusives have come from 3rd parties.



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Azzanation said:
S.T.A.G.E. said:

Microsoft needs a company they can control as they are not exactly creative. They are like EA and Activsion....in which they score a developer and seek to have them make the same games forever on a year or two year cycle. Getting random third parties will only sour their relationships with them. This is why  Epic and Bungie both had to get their freedom eventually from Microsoft.Coddling their behavior is bad for the future of their exclusives.

Microsoft saw Halo and Gears before they were finished and invested in them because they knew they were going to be hits. Its not an example of what they are capable of. Forza is an example of what they are capable of.

MS have been always making games since Age of Empires and prior. There just as creative when they want to be. MS have found a better solution than housing many 1st party developers and only having afew becoming successful and profitable. Why own a studio when you can hire a 3rd party dev to make the game for you. Killer Instinct is a prime example of how successful this decision can be. Ori is another good example.

Even Sony came out and said that only afew of there 1st party devs turn a profit while the rest dont. MS folded and sold off 1st party companies for that very reason. So does Sony.

Incase you didnt know that 343 and Turn 10 are inhouse studios built within the Xbox brand. They wont go rogue like Bungie. Bungie was brought under MS like Naughty Dog was for Sony which can be sold off when nessaccary. Epic was always a 3rd party developer for MS.

MS/Xbox hiring 3rd party devs to make there games is better for the industry because it creates work for the independent developers which makes it healthier for everyone. Some of the best talent out there is not 1st party.

I know Microsoft had been making gamers before. As i've told people before, when I was growing up I played Microsoft Flight Simulator. Perhaps I should say it this way.....they are not as creative in making games that exist in the console realm. As I told someone else, Microsoft has a good eye for seeking out other peoples IP's and making them exclusive. This is where their true talent in the console realm shines.

Sony said something to the effect of... the fact that they put out four games  and one of the four makes the other three ventures profitable in bulk along with their sales.

Of course I know 343 was made in house....they were made to carry on with the architecture that bungie made. Its not that hard to hire the industries best to uphold a franchise that was already great, granted you still have some old talent on board.  Epic was a third party developer for Microsoft, but Microsoft became dependent upon them too much for Gears. Thats probably why Judgement went to hell and they eventually sold Microsoft the IP. Microsoft is like a worse version EA in that they will beat a horse until its dead because they dont have the self esteem in their own studios to make new ips. I mean seriously...last gen Activision was seen as the devil in the console realm and Bungie took a ten year contract with Activision over staying with Microsoft. Somewhere this has to tell you something about how even Activision runs their game development studios better than Microsoft.

Microsoft unlike their compeititon is more known for buying IP's rather than making hit ips with companies they acquire. Halo was an acquisition in development with the purchase of bungie, Gears had to be acquired, Minecraft, Rare and their whole collection. I mean honestly....what would Microsoft be without acquiring IP in the console realm?

The way they handled Killer Instinct....wow....good set up, but they struck out. The hype for that franchise is dead. When they couldve had a huge tournament for that game with a huge pot, they chose to host a tournament for Mortal Kombat. Thats just....lol......bad dude.