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Forums - Nintendo Discussion - Bloomberg: Nintendo Switch Hybrid to End 'Two-Punch Strategy'

DialgaMarine said:
This would be the smartest move by Nintendo if they really want Switch to remain successful, especially seeing as the third party support is inevitably going to hit Wii U levels.

Not necessarily.  Regardless of whether or not Nintendo continues their line of dedicated handheld gaming devices, the Switch will have 3rd party support similar to that of the Wii, where most if not all of the big companies are on board in some form or another, but it misses out on the latest installments in AAA 3rd party franchises because of the power gap.  It'll be hard for 3rd parties to ignore Switch's install base if it keeps selling at its current pace for the next year or two.  We could end up seeing alot of last-gen remasters on the console, as well as the return of "shovelware".



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

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Mnementh said:
Aeolus451 said:

Doesn't that make the switch being called a "hybrid" a joke if we went along with that line of thinking?

Dunno, don't care. All I know is, that the Switch has design for a handheld, not for a home console. It has some additional features, that make it feasible to use as stationary console, but it obviously wasn't the first thought. Take the controller for instance: the standard controller is removable from the handheld, to make them usable for home console use, but even with that thing it is not a great home console controller. There is an additional pro controller though, but that is not part of the standard package. Well, maybe we could call that hybrid, as this is actually true, that some of these design decisions (removable controller) were not needed for only handheld use. But while all design decisions are fine with a handheld console, some are only mediocre if we look at it from home console usage. So, I go with hybrid or handheld for Switch, can't really draw a line between them and I don't think it is really necessary.

You criticized the poster before for bringing up unified game development as reason for Switch and said if that is the reason they could've gone with handheld-route. As I see it, the Switch clearly targets the handheld market and only halfheartedly goes after home console market too. So yes, Nintendo basically did what you jokingly said they would've.

I think the ns is an attempt to satisfy their handheld and console (means home console) fans without splitting their efforts on game developement but I think that the are gonna still split their efforts because the games that do best on consoles and handhelds are different from eachother and they're trying to make each side happy. i agree with ya on switch mainly targetting handheld and only halfheartedly goes after home console market too but they are still spltting their effort between the two.  

 

Reply to bolded part.

"splitting up their game development efforts was imo one of the main reasons their home console pillar didn't do so well at several points"

I disagreed with that statement if that's the person you were referring to.

 

 



Aeolus451 said:
Mnementh said:

Dunno, don't care. All I know is, that the Switch has design for a handheld, not for a home console. It has some additional features, that make it feasible to use as stationary console, but it obviously wasn't the first thought. Take the controller for instance: the standard controller is removable from the handheld, to make them usable for home console use, but even with that thing it is not a great home console controller. There is an additional pro controller though, but that is not part of the standard package. Well, maybe we could call that hybrid, as this is actually true, that some of these design decisions (removable controller) were not needed for only handheld use. But while all design decisions are fine with a handheld console, some are only mediocre if we look at it from home console usage. So, I go with hybrid or handheld for Switch, can't really draw a line between them and I don't think it is really necessary.

You criticized the poster before for bringing up unified game development as reason for Switch and said if that is the reason they could've gone with handheld-route. As I see it, the Switch clearly targets the handheld market and only halfheartedly goes after home console market too. So yes, Nintendo basically did what you jokingly said they would've.

I think the ns is an attempt to satisfy their handheld and console (means home console) fans without splitting their efforts on game developement but I think that the are gonna still split their efforts because the games that do best on consoles and handhelds are different from eachother and they're trying to make each side happy. i agree with ya on switch mainly targetting handheld and only halfheartedly goes after home console market too but they are still spltting their effort between the two.  

 

Reply to bolded part.

"splitting up their game development efforts was imo one of the main reasons their home console pillar didn't do so well at several points"

I disagreed with that statement if that's the person you were referring to.

 

 

Hmm, if I understand you right, you mean they will still produce games that please the handheld crowd and games that please the home console crowd. I agree with you on this. But as both games count to the consoles games total it wouldn't be anymore splitted effort. Also, some games there ported to the other platform in the past, think Mario Maker or Smash. This is unneeded with the Switch.



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Miyamotoo said:
Lafiel said:

personally I think Nintendo will release a "Switch" that's strictly portable, only operates at portable specs and has no cradle/TV connection in about 2 years time, but ofcourse that's not a separate system, but a 2nd device for the same ecosystem

IMO that's sure thing, 4-5" screen, smaller and with stronger battery, plays same games like Switch, maybe even bigger Switch than current. Later maybe they could release Switch just for TV mode.

 

Vor said:
Not just Nintendo. Since Vita probably will not have a successor, this also mark the first time that all major company stick with a single product line.

It's not exactly same thing, Sony had only PSP and Vita, Nintendo had separate handheld and home consoles from late 80".

I disagree.  This line of thinking reminds me of the people who thought there would ever be a Wii U sku without the Gamepad included.  Never happened.  Why?  It completely goes against the entire purpose of the console.  Not having a Gamepad connected to the Wii U would have rendered entire games in its library unplayable, and MiiVerse similarly unusable.  The specific reason the Wii was even created was because Nintendo knew that if the Wiimotes were created as just a peripheral to the Gamecube, not everyone would bother to even give them a try.  The entire purpose of the Nintendo Switch is that it seemlessly "switches" between home tv and on the go handheld play.  A Nintendo Switch that you can't leave the house with isn't a Nintendo Switch anymore.  Same thing for a Nintendo Switch that you can't hook up to your tv.  Why would you even want that?  It's versatility is it's entire selling point.  It's not like removing the 3D slider from a 3DS and calling it a 2DS.  At the end of the day, they are both still DS'.  If you take the portability or home console function away from a Nintendo Switch, what is it?



Mnementh said:
Aeolus451 said:

I think the ns is an attempt to satisfy their handheld and console (means home console) fans without splitting their efforts on game developement but I think that the are gonna still split their efforts because the games that do best on consoles and handhelds are different from eachother and they're trying to make each side happy. i agree with ya on switch mainly targetting handheld and only halfheartedly goes after home console market too but they are still spltting their effort between the two.  

 

Reply to bolded part.

"splitting up their game development efforts was imo one of the main reasons their home console pillar didn't do so well at several points"

I disagreed with that statement if that's the person you were referring to.

 

 

Hmm, if I understand you right, you mean they will still produce games that please the handheld crowd and games that please the home console crowd. I agree with you on this. But as both games count to the consoles games total it wouldn't be anymore splitted effort. Also, some games there ported to the other platform in the past, think Mario Maker or Smash. This is unneeded with the Switch.

Yes, that's what I mean and yeah both types counts towards the total (that don't really matter unless we're in a list war). What I mean about split effort is that the bulk of the games will likely canter more to one side than the other. I think it should sway more towards the handheld side. We'll see, though.



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DialgaMarine said:
the third party support is inevitably going to hit Wii U levels.

based on?



When the herd loses its way, the shepard must kill the bull that leads them astray.

DialgaMarine said:
This would be the smartest move by Nintendo if they really want Switch to remain successful, especially seeing as the third party support is inevitably going to hit Wii U levels.

Switch 3rd party support can only be better how instal base is growing and Switch continue to sell good. For Wii U was opposite situation, it start selling from start very bad and had very low instal base and was obvious that platform does not have future, that's why hole 3rd party abandon Wii U in 1st year.

 

 

Mandalore76 said:
Miyamotoo said:

IMO that's sure thing, 4-5" screen, smaller and with stronger battery, plays same games like Switch, maybe even bigger Switch than current. Later maybe they could release Switch just for TV mode.

 

It's not exactly same thing, Sony had only PSP and Vita, Nintendo had separate handheld and home consoles from late 80".

I disagree.  This line of thinking reminds me of the people who thought there would ever be a Wii U sku without the Gamepad included.  Never happened.  Why?  It completely goes against the entire purpose of the console.  Not having a Gamepad connected to the Wii U would have rendered entire games in its library unplayable, and MiiVerse similarly unusable.  The specific reason the Wii was even created was because Nintendo knew that if the Wiimotes were created as just a peripheral to the Gamecube, not everyone would bother to even give them a try. 

The entire purpose of the Nintendo Switch is that it seemlessly "switches" between home tv and on the go handheld play.  A Nintendo Switch that you can't leave the house with isn't a Nintendo Switch anymore.  Same thing for a Nintendo Switch that you can't hook up to your tv.  Why would you even want that?  It's versatility is it's entire selling point.  It's not like removing the 3D slider from a 3DS and calling it a 2DS.  At the end of the day, they are both still DS'.  If you take the portability or home console function away from a Nintendo Switch, what is it?

Its not same, with Wii U hole system was made around gamepad and there are plenty of games that couldn't be used without gamepad.

Main selling point of current Switch is that can be used like real handheld or like real home console, but entire purpose of Switch is to unify handheld and home console in one platform, current Switch hybrid is just a first iteration like part of that platform. There will be Switch just for handheld play, maybe even Switch just for home console use, maybe bigger or stronger Switch also, and they will still be part of Switch family similar like 3DS family. Switch can already be used like real handheld and like real home console, so totally different situation compared to Wii U. Why would Nintendo do that, or why they released 6 iteration of 3DS!? To offer different price point and different value to market, remember, currently 3DS family has price point from $80 to $200. But main point of 3DS was actually 3D, and they just moved away 3D and made 2DS that isnt clamshell to make more affordable version of 3DS,  and of course that still need to be dual screen because if that wasn't case it couldn't be able to play 3DS games (Switch doesn't have those problems). Also Switch is hybrid, home console and handheld in one, do you really think Nintendo will release separate successor to 3DS or new separate handheld platform, and again divide they resources to two different platforms!? Of Course not, they will just release smaller and more affordable Switch just for handheld play (maybe will be compatible with Switch dock, but dock it want be in package with Switch Mini/Pocket in any case) that plays same games. Also with Switch like hybrid device, Nintendo have much more possibilities for plenty of different iterations that will all be part of same platform.



The eggs are in one basket now - let's make this one count Nintendo!



zorg1000 said:
DialgaMarine said:
the third party support is inevitably going to hit Wii U levels.

based on?

Probably more like 3DS levels, so a lot of smaller projects + some third party AA titles, but few AAA titles (unless they do not require powerful hardware).



numberwang said:
zorg1000 said:

based on?

Probably more like 3DS levels, so a lot of smaller projects + some third party AA titles, but few AAA titles (unless they do not require powerful hardware).

Add in Vita support as well.