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NintenDominion: Nintendo Switch Lite Announced, Coming 9/20/19

Forums - Nintendo Discussion - NintenDominion: Nintendo Switch Lite Announced, Coming 9/20/19

Breath of the Wild in the top 3 and above Mario Odyssey

Interesting that Super Mario Party is above Splatoon 2.



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Barkley said:
curl-6 said:

Third parties do not need to sell as well as Mario or Pokemon to be profitable though.

Doom sold like half a million physical on Switch, but that was evidently enough for it to be worth their while following up with Doom Eternal. Ports like Crash and Skyrim sold over a million, which is far more than is needed for conversions like those to turn a profit. April NPD lists Mortal Kombat 11, a third party game, as the best selling Switch title of the month. Octopath Traveler did so well that Square opened a new division for the purpose of making Switch games.

Yes they can be profitable, but they're also not profitable enough for companies like EA to release a Fifa that isn't half-arsed. There is profit to be had on the system for third parties, but not BIG profit and as such it'll never come close to the support the other systems get.

Personally I don't really care, I buy a Nintendo system for Nintendo games and PC is currently where I play third parties. It's just an interesting thing to ponder, if Nintendo games didn't do as well, would third party games have more of a chance? But then again if Nintendo games didn't do as well the system probably wouldn't sell? It's a weird chicken and egg situation Nintendo have gotten into.

Again though, even if support isn't as good as what PS4/Xbone get, there's still room for third party games to find success on Switch, and quite a few of them have. 

And I don't think there's anything to ponder as far the second paragraph; without Nintendo's mega-sellers, the hardware simply would not sell, and they'd be install base for third parties to sell to, simple as that.



Ridley unchanged again.

Thanks, Nintendo.



John Vignocchi; former Vice Preisdent of Disney Interactive, creative director on Disney Infinity, and former producer at Gearbox, is now working at Nintendo and is in charge of third party relationships.





mZuzek said:
Ridley unchanged again.

Thanks, Nintendo.

Pichu mains meanwhile ... HAHAHAHAAAA !

animegaming said:
John Vignocchi; former Vice Preisdent of Disney Interactive, creative director on Disney Infinity, and former producer at Gearbox, is now working at Nintendo and is in charge of third party relationships.

Maybe he could get Nintendo some exclusivity deals with Disney who knows, Tsum Tsum is already a good start ! (Lol)



Switch Friend Code : 3905-6122-2909 

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Ice Climbers got inadvertently buffed the new patch gave them a new bit of tech they can now use the game's buffering system to store desyncs, they also so far hold the unique position of being probably the only character to gain new tech every patch.



Yeesh, fired up my Wii U for the first time in a long time to play some BOTW and was stunned by just how slow and inconvenient its OS is now that I'm used to the snappy user-friendliness of the Switch.

It's weird, I know over a dozen people who own BOTW, but I am the only one who has it for Wii U.



Also, looks like Crash Team Racing is 5.7GB on Switch

https://nintendosoup.com/crash-team-racing-nitro-fueled-file-size-revealed-on-north-american-eshop/

Hopefully this means it's on a 8GB cart with no mandatory download, like Team Sonic Racing was.

Does anyone know if these downloads are usually included in the eshop download size, or if this 5.7GB could just be what's on the cart with potentially like another 10GB as a download?

The box art, at least from what's been shown so far, doesn't have that "download required" logo, but maybe it just hasn't been added yet.



curl-6 said:

Yeesh, fired up my Wii U for the first time in a long time to play some BOTW and was stunned by just how slow and inconvenient its OS is now that I'm used to the snappy user-friendliness of the Switch.

It's weird, I know over a dozen people who own BOTW, but I am the only one who has it for Wii U.

Yeah, I double-dipped on the Switch, no regrets. Better resolution, much better loading times with the newest patch, slightly better framerate... sometimes. But it's just so much better to play on it. No Gamepad required for motion controls (my Gamepad's RS drifts up, so playing BotW on that thing is a no-no), portability, video capture, and of course the OS just makes everything better.

I did use my Wii U quite a bit recently to play Skyward Sword, and occasionally set it up on the TV for my parents to watch Netflix, and dude, yeah... each time is an absolute pain just getting through those insanely long loading screens everywhere. Screen size is barely smaller/larger than it should be? Time to go through 3 minutes of loading to fix it!

I still love my Wii U for the games it has, something which the Switch lacks (can't express how badly I need Super Metroid on this thing), but it is hard going back to the old guy.



curl-6 said:

Also, looks like Crash Team Racing is 5.7GB on Switch

https://nintendosoup.com/crash-team-racing-nitro-fueled-file-size-revealed-on-north-american-eshop/

Hopefully this means it's on a 8GB cart with no mandatory download, like Team Sonic Racing was.

Does anyone know if these downloads are usually included in the eshop download size, or if this 5.7GB could just be what's on the cart with potentially like another 10GB as a download?

The box art, at least from what's been shown so far, doesn't have that "download required" logo, but maybe it just hasn't been added yet.

The download sizes on the eShop refer to the full size of the digital version of the given game, so that every potential customer can judge if they have enough free space on their console and how much more they'd need if they don't have enough free space (plus customers get blocked from purchase if there's not enough free space on the console). The file size on the eShop constitutes the upper limit of what can be on a game card, but doesn't indicate if everything is on the game card.

Since we know that an 8 GB card costs a publisher as much as a Blu-ray, that it's not Capcom who is publishing this game and that the publisher of this specific game has put the complete Crash Bandicoot N.Sane Trilogy on an 8GB card last year, it's 99.9% certain that Crash Team Racing will ship as full game on card. The remaining 0.1% are only there to put your paranoia in motion.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club