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Forums - Gaming Discussion - The lack of continuous chatter about the PS4 Pro should teach Microsoft about scorpio

hunter_alien said:
One thing that I don't get is why people keep asking for 1080p/60fps or 4k/60 fps? FPS is not a standard and that's that. I would much rather have a gorgeous adventure title at 1080p/30fps than a mediocre looking one at 4k/1080p.

Not every game has to be rock solid 60fps. The time when photo-realism at 60fps is a standard is still a couple of generations away. Hell, maybe at that point generations wont even be relevant anymore. While I love a solid 60fps in a side-scrolling Mario title, I don't mind that Horizon is locked at 30. It doesn't hurt the gameplay in any way, shape or form.

Did you just say 4k/1080 or do you mean 4k or 1080p? Anyway, the point is that we should be pushing tech incrementally. We cant even get to 1080p 60fps and were already ready to push 4k before more houses are ready for it just to say it was done. Sony realized it wasnt in their best interest to push 4k so soon, so they went with cherboarding as an alternative. It doesnt push things too far and gives an alternative where its necessary.



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Azzanation said:
S.T.A.G.E. said:

Well they do have the better mid gen machine. The problem is that its more exemplary of a next gen consoles, rather than a mid gen one. 4k gaming wont be streamline until next gen when enough units have been purchased. The goal for this generation should've been to nail 1080 60 fps for all games accounted for before the end of the gen. Microsoft swung for the fences, just to say they beat Sony at something. Instead, Microsoft is going to make next gen a much smaller gap in capabilties. This means they are really going to have to show off some great games that cannot be found anywhere else. Sony is going to drop an avalanche of exclusives on them at E3 for sure.

Everyone seems to underestimate MS when it comes to E3. Since launch Xbox has had really good E3s. The only time i remember Sony out doing MS on games at E3 was when they announced Shemue 3, FF7 and TLG which were games that are 2+ years away. 

If gamers think Xbox is just going to show case Hardware only and very little software to go with it at this years E3 than they clearly havnt watched history. Only bad E3 Xbox had was in 2013 when gamers complained that thet couldnt play there games in a Nuclear Submarine.

Scorpio is the perfect console to showcase lots of new software for it. Expect them to hit hard with a bunch of games and them claiming it *Runs better on Scorpio* modo. Who knows, maybe showcase FF7 on Scorpio bombshell. Spencer is a gamer. He knows what gamers want.

Spencer is a gamer, but cannot speak for all gamers. As for gamers, I know we can be objective here, but Microsoft has never had the amount or level of developers that Sony has had when it comes to game development that put out a certain level of content. I mean I love halo, Gears and Forza, but until Microsoft get creative they will never stand a chance. I mean spencer has admitted before that hes tried to make games like Uncharted and failed to as to why they got Tomb Raider (as an alternative game for Xbox). It adds insult to injury that not only is Sonys firsty part some of the best in the industry, but they also have some of the best second and third party behind them. Microsoft got a taste of Sonys second party with sunset overdrive.  I've always wanted Microsoft to be competitive with Sony with their first party, but lets see what they've gathered.People dont learn from history and it is that Microsoft will need to come with games, not higher specs. After the third year is done Sony comes with the exclusives and its not to be taken lightly. I guess third party will have to do all the creative work with new IP for Microsoft, but I hope I am wrong. Perhaps I grew up with such a high standard of my first party that I expect my American brand who more money to invest in itself to do as well. I think its not a money problem, but a vision problem.



Do the old XB1 games need to be improved?  I have a 4k HDR display and a PS4 slim, and I love my PS4.  The games dont need to be improved.  I also have a high end gaming rig, and HZD on my PS4 looks as good as anything on my PC, pretty much, because my display is doing the upscaling.  This 4K thing is ALL about your display.

My wife is always quick to point out how stupid I am to play on PS4 when she see's something running in 4k on my PC, but she is the ultimate graphics snob.

If you want a scorpio, get one..  But dont be disspaointed when the leap isnt that noticeable, because it wont be.  



S.T.A.G.E. said:
hunter_alien said:
One thing that I don't get is why people keep asking for 1080p/60fps or 4k/60 fps? FPS is not a standard and that's that. I would much rather have a gorgeous adventure title at 1080p/30fps than a mediocre looking one at 4k/1080p.

Not every game has to be rock solid 60fps. The time when photo-realism at 60fps is a standard is still a couple of generations away. Hell, maybe at that point generations wont even be relevant anymore. While I love a solid 60fps in a side-scrolling Mario title, I don't mind that Horizon is locked at 30. It doesn't hurt the gameplay in any way, shape or form.

Did you just say 4k/1080 or do you mean 4k or 1080p? Anyway, the point is that we should be pushing tech incrementally. We cant even get to 1080p 60fps and were already ready to push 4k before more houses are ready for it just to say it was done. Sony realized it wasnt in their best interest to push 4k so soon, so they went with cherboarding as an alternative. It doesnt push things too far and gives an alternative where its necessary.

That is if the tech restricts the software advancements. Turn10 have showed that they can optimize Forza 6 engine to achieve 4K60fps with just 66% of the GPU usage on the devkit prior to full XDK release, without performance compromise.

This means not only can Project Scorpio hit native 4K 60FPS in original Xbox One games, but it can do so with GPU power to spare. Furthermore the stress test apparently only used 66% of the early kit's 5GB of memory, and the final Project Scorpio hardware will have 12GB of unified GDDR5 memory with a 326GB/sec bandwidth.

Read more: http://www.tweaktown.com/news/57015/project-scorpio-hits-4k-60fps-forza-6/index.html



Goatseye said:
S.T.A.G.E. said:

Did you just say 4k/1080 or do you mean 4k or 1080p? Anyway, the point is that we should be pushing tech incrementally. We cant even get to 1080p 60fps and were already ready to push 4k before more houses are ready for it just to say it was done. Sony realized it wasnt in their best interest to push 4k so soon, so they went with cherboarding as an alternative. It doesnt push things too far and gives an alternative where its necessary.

That is if the tech restricts the software advancements. Turn10 have showed that they can optimize Forza 6 engine to achieve 4K60fps with just 66% of the GPU usage on the devkit prior to full XDK release, without performance compromise.

This means not only can Project Scorpio hit native 4K 60FPS in original Xbox One games, but it can do so with GPU power to spare. Furthermore the stress test apparently only used 66% of the early kit's 5GB of memory, and the final Project Scorpio hardware will have 12GB of unified GDDR5 memory with a 326GB/sec bandwidth.

Read more: http://www.tweaktown.com/news/57015/project-scorpio-hits-4k-60fps-forza-6/index.html

Yeah, but thats a racing game. its understandable. It wont work that way for open world games with NPC's running around everywhere.



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S.T.A.G.E. said:
Goatseye said:

That is if the tech restricts the software advancements. Turn10 have showed that they can optimize Forza 6 engine to achieve 4K60fps with just 66% of the GPU usage on the devkit prior to full XDK release, without performance compromise.

This means not only can Project Scorpio hit native 4K 60FPS in original Xbox One games, but it can do so with GPU power to spare. Furthermore the stress test apparently only used 66% of the early kit's 5GB of memory, and the final Project Scorpio hardware will have 12GB of unified GDDR5 memory with a 326GB/sec bandwidth.

Read more: http://www.tweaktown.com/news/57015/project-scorpio-hits-4k-60fps-forza-6/index.html

Yeah, but thats a racing game. its understandable. It wont work that way for open world games with NPC's running around everywhere.

Open world game fans ask for better NPC AI, more vivid worlds and a stable framerate (usually 30fps locked). That's where the power makes a difference.



If Scorpio should under perform.. it should tell both companies that preaching to the PC crowd is pretty much useless, and only the hardcore were going to switch over. Only the small fraction of the mainstream is going to be interested in mid-gen hardware releases and the latecomers will probably just go for the cheaper option. Power users and PC gamers are going to PC game.

I think that in both cases (PS pro and Scorpio) that they are both great on paper. Though, I'm willing to be that most people who game on consoles just want the a machine to play the latest games on.. no matter which one plays 4k, has all the bells and whistles on.



S.T.A.G.E. said:
hunter_alien said:
One thing that I don't get is why people keep asking for 1080p/60fps or 4k/60 fps? FPS is not a standard and that's that. I would much rather have a gorgeous adventure title at 1080p/30fps than a mediocre looking one at 4k/1080p.

Not every game has to be rock solid 60fps. The time when photo-realism at 60fps is a standard is still a couple of generations away. Hell, maybe at that point generations wont even be relevant anymore. While I love a solid 60fps in a side-scrolling Mario title, I don't mind that Horizon is locked at 30. It doesn't hurt the gameplay in any way, shape or form.

Did you just say 4k/1080 or do you mean 4k or 1080p? Anyway, the point is that we should be pushing tech incrementally. We cant even get to 1080p 60fps and were already ready to push 4k before more houses are ready for it just to say it was done. Sony realized it wasnt in their best interest to push 4k so soon, so they went with cherboarding as an alternative. It doesnt push things too far and gives an alternative where its necessary.

Every game could run 1080p 60FPS if devs so choose. The fact is 60 FPS will never be the standard. Many devs, and gamers, want to push the graphical limits of a console. To do so, running at a solid 30FPS is going to allow the devs to push it even more. And while it's completely based on individual preference, I enjoy 30FPS for more realistic games with a slight blur on the camera, regardless of genre.

Azzanation said:
Barkley said:

You say that as if MS doesn't do the exact same thing.

Crackdown 3, Sea of Thieves, ScaleboundFable LegendsPhantom Dust Reboot.

They have had good e3's, but equally they've shown games that are years out or worse never even release at all.

My point wasnt about if there better than Sony at E3. My point is they always show games and lot of them. This years E3 i cant see being any different.

The problem is that lately its mostly multiplats or games they eventually cancel.  Unless someone is a diehard Xbox fan, they aren't really showing much. And the sales show it.



What "chatter" would there be about the Pro? It's launched, the only "chatter" left is talking about how various games support it. And maybe there'd be more chatter if there was a more unified, standardized approach to how the Pro afffects games or how they support it. Seems the only "chatter" you get nowadays is why isn't this game native 4k or why doesn't this game offer super sampling or why does this game run worse on Pro. Of course when the Scorpio launches the "chatter" will die down.

Also since when do PC gamers care less about games than console gamers? I would hope console gamers care less about parts and upgrades and maximum performance, considering they literally have no option to partake in that on their consoles. So some PC enthusiasts do, that's awesome. Just like, as you say, some console gamers care about power. But even tiny differences are being blown up this gen. Just look back at the launch of PS4 and Xbone. 1080p or bust? 900p might as well not even bother? But now the narrative changes with Scorpio being the most powerful console ever. Now games are most important and power only matters to an extremely small niche on console.

It will still be about the games. But now they'll all look and play better on a different console barring bad development. Why wouldn't people talk about that? Again, look at the launch of this gen.



Lenny93 said:
Landguy said:

I think that you are making a mostly wrong generalization.  Based on the Steam stats, a VERY high percentage of PC users have low to mid range PCs (not even as powerful as the Scorpio).

So, the group that mods and changes their PCs is much smaller than you suggest.

So, to the OP that you made.  

I think the difference between the PS4pro and the Scorpio is what M$ is trying to achieve.  The PS4pro is basically a small upgrade from the PS4 as the original PS4 was already "powerful enough" to make the VR work better.  The Scorpio will be a substantial upgrade from the underpowered and poorly designed XB1.  So, M$ is basically about changing the mindshare of the general public about the XBOX brand for their whole future.  The XB1 basicaly broke the brand.  The Scorpio is meant to show where the best multiplat versions of every game is played(PS4's territiory fo the last 4 years) until the next gen.  Will the Scorpio blow away the sales of the PS4 or the PS4pro? Probably not, but there will be no question that if you want the best looking and best gaming experience for COD/Assasins/whatever multi-plat for the rest of the generation, it will be on an XBox come this fall.  That is worth every dollar spent for the last 15 years building the XBOX brand if your M$.

The best looking and best gaming experience for multi-plats will be on PC.

You are almost correct.  The best looking and fastest display refresh will be on that 1% of PCs that have that capability.  Most PC gamers will have the same or similar experience that people will have on the PS4.



It is near the end of the end....