By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - I flew too close to the 1TF sun and my Switch wings melted.

bigtakilla said:
zorg1000 said:

Wasn't Wii like 1/20th the power of PS3/360 and was able to handle some multiplats?

I don't really think the difference between 1/3 or 1/5 of PS4 is going to matter when it comes to getting ports. If they wont port games with 1/5 the power, I dont really think having 1/3 the power would mean much better support.

Well if they downgraded enough (and remember COD had an entire seperate dev team working on Wii ports) sure, not a problem. The issue was Wii sold like wildfire and Switch is coming out when the competition has 80+ mil in homes.

a good chunk of those multiplat games ran like crap on Wii anyway (COD) and some of them werent even the same game (Force Unleashed)



Around the Network

Obviously what they did do was not viable with any significant audience.
Whether Wii U might have been more successful by dumping tablet and selling at lower price is open question.
Or using the same budget to allow stronger CPU/GPU/memory at the same cost to consumer.

I think it does have bearing on Switch in revealing consequences of cheaping out on performance strategy.
That did not mean they could later drop their costs of production so much to maximize competitiveness in S/M market.
Too large a percentage of production cost was tied up in components less amenable to production gains.
Switch also commits to obsolete 2D 20nm process when future fab improvements (10nm, 7nm) will be 3D FinFET.
Rather than getting on board same fab node bandwagon everybody else is, even if aiming for smaller APU at lower clock,
Nintendo uses last-gen fab node which makes their design less amenable to future cost reductions from fab improvements.
It is aiming far behind the curve, and thus will always miss the largest % of cost improvements which the mainstream gains.



Einsam_Delphin said:
SonytendoAmiibo said:

 

Two words: Mini NES

Only two? Well here's twenty words!

That's just a bunch of old games bundled together, not Nintendo's next system that developers will be making games for.

 

You counted those words, didn't you. Dont lie, you made sure there were exactly twenty words. The mini NES is Nintendo rereleasing old tech for modern cash and its this holiday's system. I rest my case. Next please.

   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

mutantsushi said:

Obviously what they did do was not viable with any significant audience.
Whether Wii U might have been more successful by dumping tablet and selling at lower price is open question.
Or using the same budget to allow stronger CPU/GPU/memory at the same cost to consumer.

I think it does have bearing on Switch in revealing consequences of cheaping out on performance strategy.
That did not mean they could later drop their costs of production so much to maximize competitiveness in S/M market.
Too large a percentage of production cost was tied up in components less amenable to production gains.
Switch also commits to obsolete 2D 20nm process when future fab improvements (10nm, 7nm) will be 3D FinFET.
Rather than getting on board same fab node bandwagon everybody else is, even if aiming for smaller APU at lower clock,
Nintendo uses last-gen fab node which makes their design less amenable to future cost reductions from fab improvements.
It is aiming far behind the curve, and thus will always miss the largest % of cost improvements which the mainstream gains.

It probably would've sold more, but it wouldn't have magically sold like 100 million or even 40-50 million again. 

The Wiimote was bundled with the Wii U in Japan with Wii Party and Wii Fit (don't tell me this SKU was aimed at hardcore gamers) and it still sold like crap. 

Kinect was bundled with the XBox, that damaged the XBox rather than helping it. By around 2011 I think people kinda just got tired of waggling their arms around ... it gets boring and "same ol', same ol'" after the 50000th time and every system had it with the same exact types of games.



Honestly, I feel like underclocking the Switch to the degree that Nintendo did was a mistake, if only for the negative PR that will result.

Gamers today do care about specs, and headlines all across the internet declaring that Switch is weaker than Tegra X1 even when docked and only 30% as strong undocked will significantly hurt the system's image.

I know "preorder cancelled" has become a widespread joke, but there are plenty of people for whom this news will mean they don't buy one.



Around the Network
curl-6 said:

Honestly, I feel like underclocking the Switch to the degree that Nintendo did was a mistake, if only for the negative PR that will result.

Gamers today do care about specs, and headlines all across the internet declaring that Switch is weaker than Tegra X1 even when docked and only 30% as strong undocked will significantly hurt the system's image.

I know "preorder cancelled" has become a widespread joke, but there are plenty of people for whom this news will mean they don't buy one.

Agreed. I understand that it being Xbox One levels of performance was always a pipe dream. But at least be a bit closer.....damn....use that Tegra chip properly. 



curl-6 said:

Honestly, I feel like underclocking the Switch to the degree that Nintendo did was a mistake, if only for the negative PR that will result.

Gamers today do care about specs, and headlines all across the internet declaring that Switch is weaker than Tegra X1 even when docked and only 30% as strong undocked will significantly hurt the system's image.

I know "preorder cancelled" has become a widespread joke, but there are plenty of people for whom this news will mean they don't buy one.

It's fine, but I do wish Nintendo would just actively come out and say "we're not aiming for hardware power" and be most honest/upfront. 

Every fucking generation for the last three gen's, Nintendo's led people on and their fanbase has build up expectations that they then fall woefully short of. 

Just be honest and upfront with your audience about what you're doing. IMO they purposely keep everything secretive to allow the hardware to build up in the minds of its fanbase, which then inevitably leads to dissapointment. 



Good job guys keeping this potentially nuclear thread in check. Some very good discussions going on here. I think we have had only one ban casualty, and she only has herself to blame with those comments. Wow.



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

SamLeheny said:
We've already got the Playstation aka the 'Sony Xbox' and the Xbox aka the 'Microsoft Playstation'. There simply isn't room in the console market for three practically identical systems separated only by proprietary formatting.
If Nintendo wants to keep making hardware (which they have to if they don't want to let a LOT of their employees go, which carries a massive stigma in Japanese business) then they have to either find or create a new niche.
There's no room on the console space, and mobile phones have changed the portable space away from the first party takes all landscape Nintendo used to thrive in.
So now it looks like they're focusing on making a handheld that can do what mobile phones and tablets can't, that is give you a console game like experience on the move.
It's the kind of thing that different enough that people maybe won't think to themselves "But I already have a phone" or "But I already have a playstation".
But having to optimise the game twice for docked and undocked, and with neither of those specs sounding to be all that powerful if rumours are to be believed, it might be too esoteric to develop for and publishers might wander off again.

 

Thats the real bummer. If third-party's didn't want to do extra work to support Wii U's game pad they sure as heck wont make two versions of games so the docked mode runs better. Which unfortunately means most if not all third party games will just be made to work at the portable spec. Bummer.

   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

SonytendoAmiibo said:
Thats the real bummer. If third-party's didn't want to do extra work to support Wii U's game pad they sure as heck wont make two versions of games so the docked mode runs better. Which unfortunately means most if not all third party games will just be made to work at the portable spec. Bummer.

And even Digital Foundry couldn't say for sure if the docked mode would outperform Wii U.