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Forums - Sony Discussion - The Last Guardian 35 minutes of gameplay of final build.

Super pumped!



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i only played shadow of the colossus and it was a good game.



spemanig said:
S.Peelman said:

Graphically it doesn't impress, looks like Twilight Princess HD at times, but such puzzle-gameplay could be good. If it remains clever enough for the entire game. We'll see, color me mildly interested.

Lul wut?

ClassicGamingWizzz said:

Okay, okay, so maybe I exaggerated and The Last Guardian does have a bit more intricate geometry than a TPHD, but I think we can agree we've seen prettier things. Anyway that's fine though, like I said, if it's good at what it's supposed to be I don't really care.



S.Peelman said:
spemanig said:

Lul wut?

ClassicGamingWizzz said:

Okay, okay, so maybe I exaggerated and The Last Guardian does have a bit more intricate geometry than a TPHD, but I think we can agree we've seen prettier things. Anyway that's fine though, like I said, if it's good at what it's supposed to be I don't really care.

I agree that it looks like a PS3 title (not even a great looking one either) rather than one for PS4. But perhaps this game actually does manage a stable 1080p/60fps for a change. But Trico, the story and the gameplay will deside whether this game was worth the wait.

My guess is that Trico is to advanced for the PS4 and the game will be buggy and Sony just decided to release the game. The previews I read weren't very convincing and I doubt much has changed.



Please excuse my (probally) poor grammar

Looks nice. Will wait to see what a few choice reviewers say before I decide if I am buying or Gamefly'ing.



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Link doesn't work for me



”The environment where PlayStation wins is best for this industry” (Jack Tretton, 2009)

Kyuu said:
FATALITY said:

Link doesn't work for me

Try this:

https://www.youtube.com/watch?v=4PshKVzhJQ4&t=625s

Thank you so much. That ending tho 



”The environment where PlayStation wins is best for this industry” (Jack Tretton, 2009)

WagnerPaiva said:
Looks cool but there is no way in hell this can sell more than 1 million copies. What was the point of developing this through 10 years? Sony needs to keep a tighter leash in their teams, this is not something that can happen again.

Shuhei said only 4 out of 10 games they create make money and they use that to fund the other 6. The first party titles aren't really for making money but creating a diverse library of titles that appeal to different demographics.

i think Sony should be commended for this philosophy, god knows we don't need them just putting out just the same few franchises that turn a profit year after year like all the other publishers.

the amount of new IPs coming from major publishers this gen that we know of so far is quite sad, look at it:

 

EA:

Titanfall

UFC 

Unravel

 

Nintendo:

Splatoon

The Wonderful 101

 

Ubisoft:

The Crew

Watch Dogs

For Honor

The Division

Child of Light

 

MS Studios:

Ryse 

Sunset Overdrive

Quantum Break

Recore 

Scalebound

Sea of Thieves

Crimson Dragon

Ori and the Blind Forest

Screamride 

 

Sony:

Bloodborne

Horizon Zero Dawn

The Last Guardian

Detroit: Become Human

Dreams

Until Dawn

Driveclub

The Order 1886

Knack

Death Stranding

Days Gone

Everybody's gone to the Rapture

The Tomorrow Children

WiLD

What Remains of Edith Finch

Drawn to Death

Kill strain

Alienation

Matterfall

Bound

Helldivers

Resogun

Hohokum

Guns Up

Entwined

 

Sony is the only publisher willing to spend money on titles that might not work out financially.



GribbleGrunger said:
I wonder how many people are going to overlook how incredible the animations are?

Probably the best creature animation out there, especially with how precisely it has to interact with the environment and you can't exactly mocap most of this stuff.



I'm looking forward to it, I really enjoyed Ico and this seems like a slightly more ambitious version of that game.

I think a lot of how it is received critically will be dependent on the relationship between Trico and the kid. It will be marked down for it's dated looks, possible camera issues (unless that was sorted in the extra time) and perhaps a lack of puzzle variety based on an article I saw. If they can nail that relationship though, I think that could be the difference between an average game that gets a 70 meta and a 75-80 meta.

As for sales, it won't get to 1m sales even if it gets 10s across the board