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I'm looking forward to it, I really enjoyed Ico and this seems like a slightly more ambitious version of that game.

I think a lot of how it is received critically will be dependent on the relationship between Trico and the kid. It will be marked down for it's dated looks, possible camera issues (unless that was sorted in the extra time) and perhaps a lack of puzzle variety based on an article I saw. If they can nail that relationship though, I think that could be the difference between an average game that gets a 70 meta and a 75-80 meta.

As for sales, it won't get to 1m sales even if it gets 10s across the board