By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Proof Nintendo can have console games on mobile. ARM is the future.

 

Will Nintendo go with a mobile based system for console games?

Yes, the market is moving... 36 26.09%
 
No, standard game console... 102 73.91%
 
Total:138
SonytendoAmiibo said:
Shiken said:

Damn dude, you making these things on the fly or what.

Core gamers do play casual games. I enjoy a restful casual game after work from time to time. I'm sure others do the same.

 



Nintendo Switch Friend Code: SW-5643-2927-1984

Animal Crossing NH Dream Address: DA-1078-9916-3261

Around the Network
spemanig said:
Cloudman said:
Well, console type games on mobile isn't something new. We've seen this done before. And because Nintendo can do it, doesn't mean they will, not anytime soon, or maybe even ever. They'll likely continue making small games as a means of exposure for their products and IPs.

I feel like a lot of people are underselling just how seriously Nintendo is taking this mobile initiative.

I mean, some people are overselling it too, but I naturally think that I have a more... realistic perception of it.

Nintendo isn't looking at their mobile games as "small games." That kind of attitude would be absolutely terrible for the goal of exposing their products and IP, because that attitude would make for really forgetable products.

They are making "big games" for mobile. What they are not making are traditional style games. That doesn't mean they are small. It means that they are more suited for mobile space. Puzzles and Dragons isn't a "small game." Hearthstone isn't a "small game." Expect stuff like that.

Hell, Miitomo is garbage right now in terms of quality, but that is clearly not a "small" app. I think people should look at Nintendo's mobile initiative the way they look at Nintendo's endeavors into movies and themeparks, because that's a far more accurate comparison than the conclusion many people have come to. Saying it's just advertizement isn't really accurate, but calling it their core business is also inaccurate. The point is to make high quality products that become supplementary to their core dedicated gaming business by saturating mindshare with far more positive consumer interations with their IP than their gaming systems can provide by themselves.

I know people like to shoot the piss at mobile here, but people play these games because they're good, not because they're stupid. They'll see through a poor effort, or as Miitomo proves poor quality, and they'll stop playing. Nintendo knows that. They're treating mobile the way the most successful mobile companies in the world are treating mobile, because doing anything less would produce an end product that would severely damage their IP.

I'm not saying Ninten is not taking mobile serious. I feel the opposite actually. It looks like they are, considering miitomo is a means to collect points for My Nintendo as well. I think Ninten is making the mobile space an intergral part of their strategy to get people more invested in them. I figure FE and AC will do the same in some sort of way. I don't mean they're games are small, but smaller scale, something easy that everyone can get into, but also become very invested in, like how Miitomo is simple, but easy to stay invested in. That's not a bad thing. They're not going to be large like console games. Those are likely to be kept on consoles, while the mobile games are either smaller scale versions, or just different ideas that take advantage of mobile devices. That's how I see it at least.



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

Cloudman said:

I'm not saying Ninten is not taking mobile serious. I feel the opposite actually. It looks like they are, considering miitomo is a means to collect points for My Nintendo as well. I think Ninten is making the mobile space an intergral part of their strategy to get people more invested in them. I figure FE and AC will do the same in some sort of way. I don't mean they're games are small, but smaller scale, something easy that everyone can get into, but also become very invested in, like how Miitomo is simple, but easy to stay invested in. That's not a bad thing. They're not going to be large like console games. Those are likely to be kept on consoles, while the mobile games are either smaller scale versions, or just different ideas that take advantage of mobile devices. That's how I see it at least.

That wasn't really directed at you. I was just making your post a jumping off point for a sentiment I've noticed for a while. Sorry if it came off that way.



spemanig said:
Cloudman said:

I'm not saying Ninten is not taking mobile serious. I feel the opposite actually. It looks like they are, considering miitomo is a means to collect points for My Nintendo as well. I think Ninten is making the mobile space an intergral part of their strategy to get people more invested in them. I figure FE and AC will do the same in some sort of way. I don't mean they're games are small, but smaller scale, something easy that everyone can get into, but also become very invested in, like how Miitomo is simple, but easy to stay invested in. That's not a bad thing. They're not going to be large like console games. Those are likely to be kept on consoles, while the mobile games are either smaller scale versions, or just different ideas that take advantage of mobile devices. That's how I see it at least.

That wasn't really directed at you. I was just making your post a jumping off point for a sentiment I've noticed for a while. Sorry if it came off that way.

Yeah, I wasn't sure if that was your intention either. I thought either way I should put in my 2 cents.



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

spemanig said:
Nem said:

I was naturally answering the topic. If you didn't read it in the context it was meant, theres nothing i can do.

I know you were. Then you made a description of what gaming is "supposed to be" that includes consoles and excludes handhelds. I pointed out the flaw in that description. It doesn't matter that you were just talking about home consoles. The point is, you shouldn't have been.

You are knit-picking. Fine, i meant console gaming. Though i thought that was obvious when i said it requires a controller. ^^



Around the Network
SonytendoAmiibo said:

Hate to break it to everyone, but full version console games are now released on mobile devices simultaneously with their console versions. This is the second year Activision has launched this console game to mobile. This is the full console version of the game. 

There is no reason Nintendo can't do the same thing. And before you say this is just a Skylander game, how are Mario games any different.

 

Yes there is, Nintendo said experience playing games on mobile devices and dedicated gaming devices are very different, thats why they making specifickly games only for mobile devices.

Also they said they want to use mobile devices like bridge to other consoles, people who playing some Nintendo mobile game will maybe want much better and bigger experience and maybe then they will buy Nintendo console.



Miyamotoo said:

Yes there is, Nintendo said experience playing games on mobile devices and dedicated gaming devices are very different, thats why they making specifickly games only for mobile devices.

Also they said they want to use mobile devices like bridge to other consoles, people who playing some Nintendo mobile game will maybe want much better and bigger experience and maybe then they will buy Nintendo console.

The point is ARM processors are able to play full console games now. By 2017 ARM chips are projected to have the same processing power as the PS4 and XBox One.

The lines between mobile and console gaming are starting to blur right now. Games will start to overlap each other between systems. How far is this overlap going to go?

The main difference is touch vs buttons. Games consoles like the Wii U and PS4 have touch inputs. Phones and tablets have buttons when you add an accessory controller. 

Gaming is changing fast. A dedicated home console will be less relevant as time goes on.



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

SonytendoAmiibo said:
Miyamotoo said:

Yes there is, Nintendo said experience playing games on mobile devices and dedicated gaming devices are very different, thats why they making specifickly games only for mobile devices.

Also they said they want to use mobile devices like bridge to other consoles, people who playing some Nintendo mobile game will maybe want much better and bigger experience and maybe then they will buy Nintendo console.

The point is ARM processors are able to play full console games now. By 2017 ARM chips are projected to have the same processing power as the PS4 and XBox One.

The lines between mobile and console gaming are starting to blur right now. Games will start to overlap each other between systems. How far is this overlap going to go?

The main difference is touch vs buttons. Games consoles like the Wii U and PS4 have touch inputs. Phones and tablets have buttons when you add an accessory controller. 

Gaming is changing fast. A dedicated home console will be less relevant as time goes on.

I know about ARM CPU, but how you can put 2TF GPU in mobile phone!?

Its not point if game can run on mobile devices because they can, but you clearly didn't expect that mobile game will gave you same experience like home console game playing on TV, that exactly what Nintendo talked about.

Home console will always have much stronger hardware than any phone can have, that is a fact.

Biggest breakthrough for mobile games past, and console survived, even handheld console (3DS) survived.

Concept of playing games on mobile device and playing games on home console at home at big screen is totally different.



Miyamotoo said:
SonytendoAmiibo said:

The point is ARM processors are able to play full console games now. By 2017 ARM chips are projected to have the same processing power as the PS4 and XBox One.

The lines between mobile and console gaming are starting to blur right now. Games will start to overlap each other between systems. How far is this overlap going to go?

The main difference is touch vs buttons. Games consoles like the Wii U and PS4 have touch inputs. Phones and tablets have buttons when you add an accessory controller. 

Gaming is changing fast. A dedicated home console will be less relevant as time goes on.

I know about ARM CPU, but how you can put 2TF GPU in mobile phone!?

Its not point if game can run on mobile devices because they can, but you clearly didn't expect that mobile game will gave you same experience like home console game playing on TV, that exactly what Nintendo talked about.

Home console will always have much stronger hardware than any phone can have, that is a fact.

Biggest breakthrough for mobile games past, and console survived, even handheld console (3DS) survived.

Concept of playing games on mobile device and playing games on home console at home at big screen is totally different.

Battery is another problem. How can you play huge games like Dark Souls III or Xenoblade Chornicles X in a mobile device with the battery quality we've got now.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


SpokenTruth said:

You can compress for downloading but once the files are decompressed, you eat up space again.  Xenoblade Chronicles is a 6.5 GB download for the Wii version and a 3.75 GB download for the 3DS version.  XCX on Wii U is a 22.7 GB download.  You're not making them smaller once installed.


I don't see why not when the game would have much lower quality assets on the NX handheld version.