By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Large Pirate Group Halts Activity to Measure Sales Impact - End of *Gaming* Piracy in Sight?

 

Will piracy be largley eradicated in the next 5 years?

Yes 16 12.60%
 
No 88 69.29%
 
I'll wait and see 23 18.11%
 
Total:127
Teeqoz said:
ReimTime said:

Even then though, would it not be impossible to compare the same game (tit for tat) to itself, in the *same* (edit) universe? There are too many other variables to take account of. Unless we could be in two separate universes where the conditions of the game's development and its release were exactly the same - and the only difference in universes was the existence of piracy - measuring the impact is impossible.

Do you see how I dug myself a hole here?

True, but just because an impact is immeasurable (not from being to small, but because as you say, you can't have a control group to compare it to), doesn't mean we should assume the impact isn't there. I'm pretty confident that if there was no means of pirating games/movies/music/whatever, then sales of those respective things would be higher. Of course, that is a scenario which, by now is impossible to achieve, which sucks, because pirates are assholes.

Yeah, I believe game sales would be higher too



#1 Amb-ass-ador

Around the Network

Good. Would like to see pirates publicly beaten so they stop hiding like most keyboard warriors. I support hacktivists but never pirates.



Make games, not war (that goes for ridiculous fanboys)

I may be the next Maelstorm or not, you be the judge http://videogamesgrow.blogspot.com/  hopefully I can be more of an asset than a fanboy to VGC hehe.

 

Intrinsic said:
Smear-Gel said:
Hasnt it been proven as not affecting AAA games as much as people like to believe?

We always go back to the Game of Thrones argument. One of the most pirated TV shows ever and still an absolutely massive ratings success.

TV show? that's just crazy reasoning. 

The primary modus of consumption for a TV show is you guessed it; on a TV. To pirate it it would mean that you are no matter what, not gonna watch it live. So if you wanna watch it live you just watch it on TV as you would anyyhing else you watch on TV. And the TV show "ratings" business model is completely different from that of game software. And I'm not even going to bother going into that. 

Games on the other hand, is a whole different affair. First of, a pirated game is an exact digital copy of that game. There is no difference between it and the original. Only difference is that one person pays for it and another doesn't. But let's put things in perspective. Games (not free to play ad supported games) primary: no scratch that..... ONLY income source is from sales of the game or content affiliated to the game (dlc). A sale, even of 1 or 10 or 1M lost to piracy is a slae lost period. 

Yes, not every pirate would have bought the game, but there are also thousands that could have bought the game but wouldn't because they can just pirate the fuck outta it. 

But as I always say when it comes to piracy, and will say to you too; if you spent 2-3 or in some cases 7yrs of your life making a game, making content. How would you feel about 10 people hopping onto some site and downloading your game for free?

Honestly, I sincerely believe anyone that Is pro piracy in anyway is probably a pirate and is just selfishly defending their vile habit. Not calling names or pointing anyone out. This is just what I think. Cause I can't even start to imagine how anyone can be so ignorant to not see how obviously bad game piracy is for a medium that has such a heavy sale dependent revenue source. 

I just defended piracy by saying it's harm is overstated and you say "anyone that Is pro piracy in anyway is probably a pirate and is just selfishly defending their vile habit." But then say you're not naming names. Lame. Just say that you mean the people in this thread and how there is no possibility they could have this different opinion unless they are selfish jerks.

 

Plus, it's pretty easy to defend it. I was a super poor kid. If I didnt download Pokemon Emerald as a kid I might not have become a big enough pokemon fan and eventually buy every game in Gens 5 and 6. If I couldnt have downloaded it, I would have had absolutely no other way to get it at all. A friend gave me a physical copy years later but used games are in the same boat as piracy anyways. And he only gave me because I was interested in it, and only became interested because I played it as a kid. Plus, besides this paragraph I never defended piracy, I just said it's not ruining games as much as a lot of other things are right now.

 

Anyways, the TV show statement was a more general statement based on piracy on a whole.  Saying a sale lost to piracy is a sale lost period is simply wrong, as there are numerous people who would never buy the game, due to it being unavailable in thier country, them not being able to ever afford it or simply just being tightwads who dont want to pay.

 

Sales arent a game's only source of income. There's tie in deals, and in some cases, physical media and merchendice for larger games.

 

It would stink if people took my stuff for free. That's not the argument though. The argument is that there are numerous games where the effect is much less than people think. And it the impack definitely changes the bigger the franchise. An indie game will take a major hit from piracy but a company selling 8 million of a game will take a much tinier hit.

eimTime said:
Ultrashroomz said:

It's bound to be cracked eventually, sure it might take a very long time, but hackers always find a way.

Do you think a lack of piracy will result in an increase in sales? Tough question since you can't compare the same game both with and without piracy to a tee.

 

You know what, the more I think about it, 3DM probably just stopped because they couldn't crack Denuvo and grew lazy. "Measuring sales" would be impossible lol

Dont forget, Denuvo is apparently super expensive. Not every company can afford it. Some might find the sales lost from piracy to be less expensive than getting it in the long run.



Smear-Gel said:
ReimTime said:

Do you think a lack of piracy will result in an increase in sales? Tough question since you can't compare the same game both with and without piracy to a tee.

 

You know what, the more I think about it, 3DM probably just stopped because they couldn't crack Denuvo and grew lazy. "Measuring sales" would be impossible lol

Dont forget, Denuvo is apparently super expensive. Not every company can afford it. Some might find the sales lost from piracy to be less expensive than getting it in the long run.

A valid point



#1 Amb-ass-ador

Intrinsic said:

Honestly, I sincerely believe anyone that Is pro piracy in anyway is probably a pirate and is just selfishly defending their vile habit. Not calling names or pointing anyone out. This is just what I think. Cause I can't even start to imagine how anyone can be so ignorant to not see how obviously bad game piracy is for a medium that has such a heavy sale dependent revenue source. 

Well that's frustrating because Spotify premium made any kind of pirating for me obsolete a long time ago. With how corrupt the entertainment industry is as a whole, I believe they deserve piracy.  At the end of the day there is no tangible impact on you or I.



Around the Network

 

ReimTime said:
Smear-Gel said:

Dont forget, Denuvo is apparently super expensive. Not every company can afford it. Some might find the sales lost from piracy to be less expensive than getting it in the long run.

A valid point

Very interesting videos:

https://www.youtube.com/watch?v=OD-9aygUOSg

https://www.youtube.com/watch?v=WI7O4hBFBoo



Those that think Denuvo will be around forever or won't be cracked should more or less take a look back on the history of piracy, you cannot create something that is supposedly "uncrackable", there are 7 billion and more on this planet and the bigger the number, the more chances your anti piracy idea has at being tweaked or bypassed. The only way you could ever hope to truly defeat piracy is if you directly controlled everyone's thoughts and let's be honest that's an asinine idea at best. I don't condone piracy but I do know why it exists and what it does, it, it also helps keep companies in check because without piracy they would rule with an iron fist regardless of what you say or do. The best you can do is to just live and accept that piracy is always going to be a thing and just co-exist with it rather than trying to defeat a foe that you cannot see or cannot tackle.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Piracy won't stop, though people should support games and bands they love, by buying their products.



HOPE NOT Will piracy be largley eradicated in the next 5 years



Pretty dumb methodology for getting any useful information about the effect of piracy on game sales. Firstly, how are they going to gather accurate and meaningful game sales data. It's not like publishers are going to hand over their game sales information to a criminal organisation. Secondly, if trhey wanted to measure the imact they would need to get essentially all current pirates to agree to stop what they're doing for probably at least 2 years to see what happens. Even as the biggest pirate out there, people who want pirated games will get them from someone else.

So total BS with a pre-determined outcome of "no positive effect on game sales, therefore what we do is perfectly OK." when the claim would not stack up to any proper methodological or statistical analysis.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix