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Forums - Nintendo Discussion - Videos games SHOULD NOT be difficult... (It hurts the Video Game)

Alright this is going to be a long post mostly about my past experiences and feelings torwards difficult games.

Hating

I really HATE difficult video games.  Not only I get angry but I tend to HATE the developers, the producers, the series itself and I hate myself as well. When a video game gets hard I automaticcly HATE the  game forever. 

Donkey Kong Tropical Freeze Experience

Let's take Donkey Kong Tropical Freeze for example. Last year for my birthday my Mom  got me this game for my birthday I didn't play it much until last March. I play it.... I kept losing my lives all the time because of the levels. But I always said to myself "you're learning, it's okay, the stupid developers made a mistake, don't stress about it" so I keep playing... I keep dying on every level I WAS FEELING MORE ANGRY THAN HAVING FUN.  Then I come to this boss AND OFCOURSE it had to be a fucken water boss fight. The controls were slow and sloppy, it was IMPOSSIBLE to not get hurt since the stupid developers thought 2 hearts was enough for the game. For about 1.5 hours going through TORTURE trying to beat the boss I finally RAGED. I took Tropical Freeze out, put it in its case THREW IT IN THE GARBAGE AND STARTED STEPPING ON THE COVER AS I HEARD THE DISC CRACKED. I have NEVERED  went through that kind of rage before in my life. 

Mega Man experience

I bought a Mega Man game for the first time so I can try it out. I played it and MAN IT WAS HARD. I searched up the game online if it was difficult or not, the casual players thought it to be very hard while the hardcore mega man fans said it was one of the easiest. After this I decided NOT TO EVER BUY ANOTHER MEGA MAN GAME AGAIN. (Fuck you Capcom you lost a customer who could've bought all mega man games BUT  it was too hard, its your fault)      

Mario Experience

Every 2D Mario was good! not difficult(thats what made them amazing) and F U N! When I got New Super Mario bros U... that was game was stressful! I didn't even finish the game because I was TOO DISSAPOINTED that it was hard and it wasn't a traditional Mario game. Now I'm never buying a 2D platform Mario game again. 

Not buying from franchise again

As you read earlier, just because of ONE game of a franchise can MAKE ME NOT BUY ANOTHER GAME OF THAT SAME FRANCHISE EVER AGAIN. Nintendo could've had my money IF THEY MADE DK EASY. But NOOO, they'll NEVER get my money from DK again. Same thing with Mega Man and NSMBU          

Difficulty makes the whole point of Video Games the opposite

Videos games are MEANT TO BE FUN AND STRESS RELIEVING. But instead you're buying a game to cause you stress. WTF?!    

And NO "CHALLENGING" IS NOT FUN.

"New and challenging courses!!" FUCK NO, that's not fun at all, going through stress, sweat and tears is NOT fun. 

Stress can KILL you. 

Having too much stress in your day can lead to heart attacks, strokes and other boy problems.   

 How a difficult game hurts the franchise

Imagine how many sales DK, Mega Man and 2D Mario would've got if it wasn't difficult? Well look now: Donkey Kong's latest game only sold a million copies, Mega Man is a dead franchise(LOL serves you right for being too hard)  and NSMBU didn't do well like it's past games.

Skyward Sword Zelda experience

  Fucken motion controls. The game could've passed OOT on Metacritic but NOPE motion controls ruined the game. (Thanks for the lovely idea Miyamoto)  

What's the point of making a game when you cant even beat it? SERIOUSLY?!

Give me a damn point why this exists?! NO POINT AT ALL.

  Difficult games creates ALOT of criticism AND rips people off of your money

 

Why make a game that hurts the sales, creates haters, rips people off, hurtng the health of people and making the game too hard you cant beat it?

 

Good example of a good game

Kirby triple deluxe is an AWESOME GAME. I adorabled everything about it, the boss fights, controls, game play and EVERYTHING. see??? it was NOT difficult and that's what made it a masterpiece. When the next Kirby game comes out I'M BUYING IT. THAT'S HOW YOU MAKE A GOOD GAME. THAT'S HOW YOU KEEP KEEP THE CUSTOMER SATIFIED AND WANTING TO COME BACK FOR MORE.          

 

SOLUTION

 Add a "Easy mode"

Add LOTS of checkpoints so we don't have to do the same damn thing over again.

NO WATER LEVELS

Not too many enemies

Make boss fights short

If you're going to make a stupid motion control game, PLEASE make it optional or else you'll ruin your game (Legend of Zelda: Crappy motion controls) 

FIX your damn controls

PLEASE DONT make us wait long for YOUR poor work's game to load (Grand Theft Loading V)     

MAKE SURE your game doesn't lag all the time (Super Lag Bros for Wii U/3DS) 

Most importantly: PLEASE LET US SKIP THE LEVEL IF WE CAN'T BEAT IT. 

 

I shake my head when I see games like this. This isn't just for the games I mentioned, this could be for any games out there.    

Edit: Sorry if I was being rude or harsh writing this. I get angry at video games alot. But I did write this for a legit opinion  



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So...you want games to be extremely easy so you feel better about yourself?

How about no? Not every game has to cater to your skill set, or lack thereof.



Official Tokyo Mirage Sessions #FE Thread

                                      

Hmm, I'm not really sure what to say...

I found DK:TP frustrating because of the collectibles. They are so dang hard to find... >_
Though I am curious which Megaman you played. There's a lot of them, so it's hard to tell if it is hard or not.

The most I can say is, maybe you need to improve on the game until you can beat it. The is part of the charm for some games, if not all of them: The challenge to learn, improve, and beat the game. It's much more satisfying when you overcome the game.



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

A lot of these games are just a case of you needing to get good.

Donkey Kong isn't unnecessarily difficult, it just requires precision. The appeal of a game like this is to be able to land the platforms with precision. It feels amazing when you are able to do it.



I can't tell if this post is serious or satire. If it's serious, you should just watch no commentary longplays on youtube because what you're suggesting is that you want the experience of going through the game without the hassle or stress of actually playing it. There's no shame in doing that; I do it with some games.



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First megaman games are very difficult. trust me. However, move on to the newer ones and you'll enjoy it.

Also, it seems as though you don't even want a challenge. That's what make games fun. Sure, they can make you explode, but in my opinion the game would bore me if it were like a Fisher Price game.



 

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12/22/2016- Made a bet with Ganoncrotch that the first 6 months of 2017 will be worse than 2016. A poll will be made to determine the winner. Loser has to take a picture of them imitating their profile picture.

Cool story Nin. I SERIOUSLY hope it gets published one day.



I consider myself very average at video games, and I never found games like Mega Man that hard.

If you truly find these games hard, then you simply have to get better. Not every game is going to bother catering to those who aren't great at games.

Just be grateful that every game isn't as hard as Dark Souls.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

After viewing this guy's post history, I suspect his whole account is satire.



Some books are written for advanced readers. Some games are created for advanced players. Not every game is made for your skill level.