Sullla said: Hey, that's nice and all. Too bad it's completely meaningless as a statistic. Why should anyone care about the percentage of million sellers that are third party? The only thing that matters is how much software you sell; the ratio of first- to third-party holds no weight. So let's look at the third-party million sellers for fun: Wii It's not even a close comparison. What you're essentially saying is that Nintendo should be somehow penalized for having tremendous first-party software sales. Or, to put it another way, a console with a single third-party million seller (100% woot!) is a better platform for development than one with two dozen each first- and third-party million sellers (only 50%). Needless to say, that dosn't make any logical sense. All that matters is third-party software sales, period. Both the Wii and 360 (and, for that matter, the DS) look excellent by this standard. PS3 (and PSP) somewhat less so. If I wanted to be a real ass, I could also mention here that NONE of the PS3's third-party million sellers are exclusives, but I will refrain from doing so. |
This post is so full of epic win.
I remember posting something similar a few weeks back actually. People need to realize that third parties aren't struggling on the Wii. They aren't dominating like Nintendo's lineup but they are doing just fine.
In the end the developers/producers don't care about attach rates or if their title is the 7th best selling title on the platform instead of the 6th best. All they care about is getting raw sales. So far 8 3rd party games sold a million copies with one of them likely to hit 4 million and another likely to pass 2 million before April.
And this is all without even considering the fact that Wii games have smaller budgets and are therefore more profitable with lower sales.