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Sullla said:
 

Hey, that's nice and all. Too bad it's completely meaningless as a statistic. Why should anyone care about the percentage of million sellers that are third party? The only thing that matters is how much software you sell; the ratio of first- to third-party holds no weight. So let's look at the third-party million sellers for fun:

Wii
Mario and Sonic 3.5m
Guitar Hero III 1.98m
Resident Evil IV 1.67m
Rayman 1.29m
Carnival Games 1.25m
Sonic Secret Rings 1.19m
Red Steel 1.04m
Umbrella Chronicles 1.01m
Total: 12.93m

PS3
Call of Duty 4 2.63m
Assassin's Creed 2.36m
Pro Evo 2008 1.35m
FIFA 08 1.19m
Need for Speed Prostreet 1.07m
Total: 8.60m

It's not even a close comparison. What you're essentially saying is that Nintendo should be somehow penalized for having tremendous first-party software sales. Or, to put it another way, a console with a single third-party million seller (100% woot!) is a better platform for development than one with two dozen each first- and third-party million sellers (only 50%). Needless to say, that dosn't make any logical sense.

All that matters is third-party software sales, period. Both the Wii and 360 (and, for that matter, the DS) look excellent by this standard. PS3 (and PSP) somewhat less so. If I wanted to be a real ass, I could also mention here that NONE of the PS3's third-party million sellers are exclusives, but I will refrain from doing so.


 This post is so full of epic win.

 I remember posting something similar a few weeks back actually.  People need to realize that third parties aren't struggling on the Wii.  They aren't dominating like Nintendo's lineup but they are doing just fine.

In the end the developers/producers don't care about attach rates or if their title is the 7th best selling title on the platform instead of the 6th best.  All they care about is getting raw sales.  So far 8 3rd party games sold a million copies with one of them likely to hit 4 million and another likely to pass 2 million before April. 

And this is all without even considering the fact that Wii games have smaller budgets and are therefore more profitable with lower sales.