Sullla said:
Hey, that's nice and all. Too bad it's completely meaningless as a statistic. Why should anyone care about the percentage of million sellers that are third party? The only thing that matters is how much software you sell; the ratio of first- to third-party holds no weight. So let's look at the third-party million sellers for fun: Wii It's not even a close comparison. What you're essentially saying is that Nintendo should be somehow penalized for having tremendous first-party software sales. Or, to put it another way, a console with a single third-party million seller (100% woot!) is a better platform for development than one with two dozen each first- and third-party million sellers (only 50%). Needless to say, that dosn't make any logical sense. All that matters is third-party software sales, period. Both the Wii and 360 (and, for that matter, the DS) look excellent by this standard. PS3 (and PSP) somewhat less so. If I wanted to be a real ass, I could also mention here that NONE of the PS3's third-party million sellers are exclusives, but I will refrain from doing so. |
Wrong. It's absolutely relevant as a statistic because as with any number, watching how it changes over time helps predict future trends.
You say that the Wii and 360 look excellent by the third party sales standard, and I agree with that, but only compared to the PS3. If you include the 360 in your 3rd party million sellers sales analysis you get 46.9 million, and that's using numbers from a month ago because I don't care to take the time and update my spreadsheet.
Wii doesn't look so excellent anymore, does it?








