I'm kinda wondering whether SE thinks the Xbox One version was a mistake. The DF analysis of the Episode Duscae demo is out and the XBO version falls very short of the PS4 version technically.
"However, Xbox One turns in a more concerning level of performance. This version already operates at a lower resolution as it is but despite that, the frame-rate falls pretty far below the PS4 version. On average we're looking at a 5fps deficit in comparison, with precious few scenes ever reaching 30fps. The game immediately feels slower and less refined on Microsoft's platform leaving some of the scenarios feeling downright unplayable. Add in minor screen-tearing that rears its head across the top of the screen and you're looking at a rather poor experience. As it stands, this particular demo produces perhaps the lowest level of performance we've seen in an Xbox One game to date"
"The real question is whether or not the development team will be able to get a handle on the game's performance problems by release. With so much time until then we're certainly hopeful that they can reach the 1080p30 target, but based on this showing in this demo, we still have concerns. On PlayStation 4 it certainly seems achievable, but the Xbox One version runs at a low enough resolution and frame-rate that the optimisation effort is frankly immense. We have no doubt that the final game will look and run better on both platforms, but can they really ramp it up to a full 1080p 30fps when the current level of performance is so lacklustre?"
and more http://www.eurogamer.net/articles/digitalfoundry-2015-final-fantasy-15-episode-duscae-tech-analysis
To bring it to the standard they're aiming for will require a lot more work on XBO version. If the Amazon charts are to be believed, that version will not sell well, it's apparent an overwhelming majority will play this game on PS4. The PS4 version of Type0 has been the nr4 top seller for many days, while the XBO version never breached top 100 afaik and has fallen to nr 193 already. The disparity with a multiplat was never as big as with this game.
So I'm wondering whether the costs of porting it over and putting in more polishing work to a game that is not gonna sell well is really worth it.
What do you guys think, what's the sales potential of the XBO version?