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Forums - Sales Discussion - Wii U beaten by the Dreamcast - what now?

WolfpackN64 said:
setsunatenshi said:
WolfpackN64 said:
setsunatenshi said:
WolfpackN64 said:
setsunatenshi said:
WolfpackN64 said:
ps4tw said:

Looking at the sales figures, the Dreamcast, a console widely seen as a failure and the downfall of Sega, sold better than the Wii U to date. As Nintendo has the cash assest to survive a failed console, where will they go from here? It seems that they do not want to adapt to the demands of the modern gamer, and their core user base is smaller than ever. This being said, will this force Nintendo's hand out of the console business just as the Dreamcast did to Sega? How can Nintendo repair the publicity damage the Wii U has done to them in the eyes of gamers? 


The Nintendo core base is MUCH larger than Sony and Microsoft's. The Wii U will outsell the Dreamcast no problem and Nintendo's stifness is paying off, profits tripeling this quarter. Carry on.


Excuse me...

 

 

Care to elaborate what would give you such idea?

I'm talking anout real core gamers, not people who trade in their PS3 and all their FIFA games just to buy a PS4 and the new FIFA. Nintendo's games have a high attach rate, higher than some Sony and Microsoft exclusives. Their own software makes them quite a lot of money.

To be clear, I was NOT talking about pure console sales. Nintendo is clearly not in the best position. But it's also not doing bad anymore.

That's quite the outlook you got there... so in 4 generations that Playstation is in the market and the only generation where they weren't #1 was during the time where every casual and their granny bought the Wii to play Wii Sports. And that was with a console that was double the price of what Nintendo put out.

I'm really not sure what you mean by real hardcore, but in my view someone that will early adopt a new console at top price with a nearly empty game library trusting their company of choice will deliver is the hardest of the core gamer. 2 years of Wii U on the market and seems that less than 8 million is the hardcore cap for the big N.

About the attach rate comment, it's hardly surprising Nintendo games have higher rates. 1, they put out less content than Sony, 2 they sell less hardware, 3 there are about 0 good 3rd party games being sold on the Wii U. You pretty much are forced to buy 1st party games as there's a dry, empty desert out there when it comes to 3rd party.

i have nothing to say about the money they may or may not make. i'm not a shareholder

The Wii had a lot of casuals, yes, but those were a different kind of casuals from the PS2 era. The parents and fitness casuals have moved on. The Wii in the end wasn't very profitable anymore. The majority of the console casuals moved back to Sony (not a bad thing in sé). And 1st party software does net you more money then the commisions you get from third parties. But of course, Sony and Microsoft have so many 3rd parties on board and Nintendo so little, it makes for a not too bright financial balance.

The Wii U is now more a console for the Nintendo faithful, the Nintendo core and hardcore. And even though the Wii U is now around 8 million. Being able to bank on prob 10 million at the end of 2015 is not bad for a console with very high 1st party attach rates.

I'm not saying the Wii U is a financial miracle, far from it. I'm saying Nintendo's output for now will net them enough profit to sustain and rebuild some reserves for the generation to come.

my main question was regarding your statement that the Nintendo core base is 'much higher' than Sony's. I think we can both agree that is absolutely not the case, correct? unless you'd believe the core Sony crowd is under 10M, which would be in odds with the common complain that the whole internet is playstation biased :)

again, regarding the financial situation I never discussed it, I'm glad 10M is enough to consider a console a success, I wish it was the case when Sega was around, I could be playing Shining Force 7 by now :P

While Sony has a big audience. Sony's games per se do not have the highest attach rates. Over the PS4 and the Vita, the Wii U and the 3DS, I do believe the Nintendo hardcore is a larger group.

Again, what does that mean? I explained why the attach rate in 1st party games is lower, there is a much much bigger choice in great games on Playstation than on Nintendo consoles. The number of 1st party releases is also much higher, this spreading the userbase thinner. If Playstation consoles only had 2/3 major releases per year, of course the attach rate on those games would be through the roof. If you have 200 $/€/£ to spend in games per year and you own a Wii U, obviously your only choices are whatever Mario, Zelda or Donkey Kong game came out that year. If you have the same amount to spend and you own a PS4, maybe you'll buy CoD, Battlefield, Last of Us, Far Cry, Fifa, Infamos, Drive Club, Assassins Creed, Dark Souls, NBA 2K, Alien Isolation, Evil Within, LBP, etc... which means your money will spread much thinner as there are way more notable releases. This would lower the attach rate on any specific title you pick, but the overall result is why Playstation ends up enticing more hardcore gamers and casuals than the Wii U with it's lower entry pricepoint.



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setsunatenshi said:
WolfpackN64 said:
setsunatenshi said:
WolfpackN64 said:
setsunatenshi said:
WolfpackN64 said:
setsunatenshi said:
WolfpackN64 said:
ps4tw said:

Looking at the sales figures, the Dreamcast, a console widely seen as a failure and the downfall of Sega, sold better than the Wii U to date. As Nintendo has the cash assest to survive a failed console, where will they go from here? It seems that they do not want to adapt to the demands of the modern gamer, and their core user base is smaller than ever. This being said, will this force Nintendo's hand out of the console business just as the Dreamcast did to Sega? How can Nintendo repair the publicity damage the Wii U has done to them in the eyes of gamers? 


The Nintendo core base is MUCH larger than Sony and Microsoft's. The Wii U will outsell the Dreamcast no problem and Nintendo's stifness is paying off, profits tripeling this quarter. Carry on.


Excuse me...

 

 

Care to elaborate what would give you such idea?

I'm talking anout real core gamers, not people who trade in their PS3 and all their FIFA games just to buy a PS4 and the new FIFA. Nintendo's games have a high attach rate, higher than some Sony and Microsoft exclusives. Their own software makes them quite a lot of money.

To be clear, I was NOT talking about pure console sales. Nintendo is clearly not in the best position. But it's also not doing bad anymore.

That's quite the outlook you got there... so in 4 generations that Playstation is in the market and the only generation where they weren't #1 was during the time where every casual and their granny bought the Wii to play Wii Sports. And that was with a console that was double the price of what Nintendo put out.

I'm really not sure what you mean by real hardcore, but in my view someone that will early adopt a new console at top price with a nearly empty game library trusting their company of choice will deliver is the hardest of the core gamer. 2 years of Wii U on the market and seems that less than 8 million is the hardcore cap for the big N.

About the attach rate comment, it's hardly surprising Nintendo games have higher rates. 1, they put out less content than Sony, 2 they sell less hardware, 3 there are about 0 good 3rd party games being sold on the Wii U. You pretty much are forced to buy 1st party games as there's a dry, empty desert out there when it comes to 3rd party.

i have nothing to say about the money they may or may not make. i'm not a shareholder

The Wii had a lot of casuals, yes, but those were a different kind of casuals from the PS2 era. The parents and fitness casuals have moved on. The Wii in the end wasn't very profitable anymore. The majority of the console casuals moved back to Sony (not a bad thing in sé). And 1st party software does net you more money then the commisions you get from third parties. But of course, Sony and Microsoft have so many 3rd parties on board and Nintendo so little, it makes for a not too bright financial balance.

The Wii U is now more a console for the Nintendo faithful, the Nintendo core and hardcore. And even though the Wii U is now around 8 million. Being able to bank on prob 10 million at the end of 2015 is not bad for a console with very high 1st party attach rates.

I'm not saying the Wii U is a financial miracle, far from it. I'm saying Nintendo's output for now will net them enough profit to sustain and rebuild some reserves for the generation to come.

my main question was regarding your statement that the Nintendo core base is 'much higher' than Sony's. I think we can both agree that is absolutely not the case, correct? unless you'd believe the core Sony crowd is under 10M, which would be in odds with the common complain that the whole internet is playstation biased :)

again, regarding the financial situation I never discussed it, I'm glad 10M is enough to consider a console a success, I wish it was the case when Sega was around, I could be playing Shining Force 7 by now :P

While Sony has a big audience. Sony's games per se do not have the highest attach rates. Over the PS4 and the Vita, the Wii U and the 3DS, I do believe the Nintendo hardcore is a larger group.

Again, what does that mean? I explained why the attach rate in 1st party games is lower, there is a much much bigger choice in great games on Playstation than on Nintendo consoles. The number of 1st party releases is also much higher, this spreading the userbase thinner. If Playstation consoles only had 2/3 major releases per year, of course the attach rate on those games would be through the roof. If you have 200 $/€/£ to spend in games per year and you own a Wii U, obviously your only choices are whatever Mario, Zelda or Donkey Kong game came out that year. If you have the same amount to spend and you own a PS4, maybe you'll buy CoD, Battlefield, Last of Us, Far Cry, Fifa, Infamos, Drive Club, Assassins Creed, Dark Souls, NBA 2K, Alien Isolation, Evil Within, LBP, etc... which means your money will spread much thinner as there are way more notable releases. This would lower the attach rate on any specific title you pick, but the overall result is why Playstation ends up enticing more hardcore gamers and casuals than the Wii U with it's lower entry pricepoint.

I think we have another view on the Sony and Nintendo groups. And while of course Sony's 3rd party output is much higher, Nintendo has the bigger 1st party output. Anyway, my real point was that the Wii U will do fine with how Nintendo's base is at the moment. Even though it isn't a real succes.



Jesus Miyamoto Christ, trim those quote trees guys



KLXVER said:
I really don't know what Nintendo will do next tbh. The casual gamers are gone, so another Wii like system probably isn't a good idea. The core gamers will always choose a PlayStation or a Xbox over a Nintendo system, so another GC like system probably isn't a good idea. Handhelds are on the decline, so the hybrid thing probably isn't a good idea. I really don't know...

Let me give you a hint.. (as i see it)

Next Gen.. 2 Consoles

The portable/hybrid.. A portable device that can be played handheld.. and can stream (wiiu like.. mayby a litle better graphic) to big screens

(It will support wii/u controllers) have better channels and stuff.. some sort of health/fit system.. better/bigger eshop..  mayby phone capabilities)

 

But back to your "real" question..

At the time nintendo will move on from wiiu.. Probely late 2016.. early 2017..  (wiiu can still be suportet and recierve some "nintendo new system" aaa ports.. so cool down) VR will start to be functional, good and cheap..  and VR sets from samsung, sony, facebook and others are most likely out

So when you know that Nintendo started believing in VR, (when sony in the eyes of public was still a walkman) long time ago.. and nintendo always look for new way to experince games.. and gave os the other part of "vr set" (gyro/motion controllers.. wireless "gyro" screen, and wii-board).

And will benefit most of all.. becourse not only are they masters in making new type of games, They will also could sell "the classics" in VR versions ones more (Sunshine can still reach 10 mill. :) )

So as i see it.. :)  They will make the cheap hybrid for more casuals gamers.. and a "super nintendo system" designet around VR.. (No reasons why it should'n play "normal" games to.. but people will buy it for VR..)



Dreamcast sold really really well in the beginning for a console that caused SEGAs demise.

But the bad business decisions led to alienating developers so the sales dropped off dramatically.



Current Game Machines: 3DS, Wii U, PC.

Currently Playing: X-Com(PC), Smash Bros(WiiU), Banner Saga(PC), Guild Wars 2(PC), Project X Zone(3DS), Luigis Mansion 2(3DS), DayZ(PC)

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badgenome said:

Now? Dreamcast 2, obviously.

Awesome, Dreamcast was great.



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RolStoppable said:
curl-6 said:
RolStoppable said:

ps4tw, I am still waiting for you to concede that curl-6 proved you wrong all those months ago.

*Crickets* ;)

To give you guys some context, the OP claimed that Wii U would be below 40k a week in MK8's 4th week, (it was at 62k that week) and that Wii U would be below 360 on the weekly charts by the end of June. (It ended up about double 360 for the last week of June) 

He vanished for a while after that...

Huh? You were right on something else?

That would explain why he chose to ignore my post yesterday.

Which instance were you referring to?



I'm still convinced that a proper Nintendo tablet could do very well. Tough the pricepoint would have to be around $200. That's pretty much the only move i can see them make.



Another key difference between the Dreamcast and the Wii U is in software support..

Other than the first six months of 1999, there was an absolute barrage of constant awesome first and third-party games for the Dreamcast until it died in early 2001.

The software droughts on Wii U have been worse than any console I can think of and with the lack of third-party support, this will only get worse next year.



Dreamcast sold 10.6 million units lifetime.
Anyone want to bet Wii U won't pass that?
Didn't think so.