fluky-nintendy said:
I think they posted ~$200M of profit, not loss. |
They had an operating loss from what I recall going around. The Yen exchange gave them the profit.
fluky-nintendy said:
I think they posted ~$200M of profit, not loss. |
They had an operating loss from what I recall going around. The Yen exchange gave them the profit.
tbone51 said:
Support in 2012 wasnt bad, and 2013 as well. Just that this year felt abandoned. |
Yet ask any Vita owner, and they will tell you 2014 has been the best year for Vita software yet.
MikeRox said:
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Yeah i seen it in japan threads, tons of games.
thegamerpad said:
1. Sales and market share aren't all that matters, as a matter of fact they're less important than profits. Profits are #1 to the business. It's worthless if the XBox One sells at $50 apiece and grabs up 80% marketshare while selling their consoles at a huge loss |
What certain people also forget, or rather selectively ignore, is that the Dreamcast was being gutted by piracy; Wii U isn't.
Nintendo's current situation isn't even remotely similar to Sega's predicament two years into the Dreamcast's life. Even the OP knows this.
Nintendo are fantastic developers. But I think they should release next time a powerful machine and focus more on 3rd party support. They can still deliver their unique games, 3rd party support should have nothing to do with their exclusive games. Then, maybe the could develop some new IPs ? Or make a Mario Adventure in glorious 3D next time? Open world, with beautiful looking 3D environments ? Why to continue all the time with the same games ?
Just wondering. I loved N64 and Game Cube. Now it's like Nintendo don't want anymore to go ahead with software.
Come on Nintendo, WOW us next time, put some hardware into the box and make new games, we want fresh things.
”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”
Harriet Tubman.
Nate4Drake said: Nintendo are fantastic developers. But I think they should release next time a powerful machine and focus more on 3rd party support. They can still deliver their unique games, 3rd party support should have nothing to do with their exclusive games. Then, maybe the could develop some new IPs ? Or make a Mario Adventure in glorious 3D next time? Open world, with beautiful looking 3D environments ? Why to continue all the time with the same games ? |
The thing is I doubt simply making a powerful, easy to develop for console will cause Nintendo's console to sell very well. Look at the Gamecube, cheap, powerful, easy to develop for, had pretty solid 3rd party support from the big western publishers (EA, Activision, Ubisoft, ect), yet it still sold poorly. Fans of the mainstream AAA western games are firmly established on PS/XB and this likely won't change unless one of them exits the console business which i don't see happening.
And I don't know what u mean by Nintendo not making new games. Xenoblade, Steel Diver, Nintendo Land, Wonderful 101, Splatoon are all new ip from Nintendo post-2010. Kid Icarus, Luigi's Mansion, Pikmin, Star Fox are all games that didn't see installments for 10+ years so are completely new experiences for many people. And even with existing ip, they many times change up the formula. Mario 64, Sunshine, Galaxy, 3D World all play differently, same goes for many Kirby games (Canvas Curse, Mass Attack, Epic Yarn), even Metroid has changed its gameplay style many times (2D Metroid, Prime, Hunters, Other M).
Who cares if some games share the same characters, especially if they are games that don't really rely on strong characterization or story, if the game is offering new experiences and new ways to play then why does it matter if they belong to the same ip?
When the herd loses its way, the shepard must kill the bull that leads them astray.
zorg1000 said:
And I don't know what u mean by Nintendo not making new games. Xenoblade, Steel Diver, Nintendo Land, Wonderful 101, Splatoon are all new ip from Nintendo post-2010. Kid Icarus, Luigi's Mansion, Pikmin, Star Fox are all games that didn't see installments for 10+ years so are completely new experiences for many people. And even with existing ip, they many times change up the formula. Mario 64, Sunshine, Galaxy, 3D World all play differently, same goes for many Kirby games (Canvas Curse, Mass Attack, Epic Yarn), even Metroid has changed its gameplay style many times (2D Metroid, Prime, Hunters, Other M). Who cares if some games share the same characters, especially if they are games that don't really rely on strong characterization or story, if the game is offering new experiences and new ways to play then why does it matter if they belong to the same ip? |
He does have a point about Mario though; making their big Wii U 3D Mario a 3DS sequel was a bit of a dumb move, a Mario 64 successor was what gamers wanted.
Nintendo is really financially stable though i don't understand how these threads come about.
Mad55 said: Nintendo is really financially stable though i don't understand how these threads come about. |
Simple, the OP is something I'm not allowed to say here because it violates forum rules. Check out his user name and posting history.
If Nintendo wants to succeed in the console space then they should start another "revolution". They need to change the paradigm of what a console is. It needs to be super innovative. I'm sure they have one in the oven.
If they make a console that is just more powerful, even if they have all the 3rd party support Sony and Microsoft has, then it will fail miserably.