Ka-pi96 said:
Zanten said:
foodfather said: Its not that ''remarkable'' when two multiplatform games did all the work for Sony... |
O.o No, I think it's actually more remarkable, especially when you consider more new console owners apparently preferred to pay 450 dollars to play Destiny on PS4 at launch instead of paying only 400 to play the exact same game on Xbox One at launch, (what with the free game deal.) At this point, the only reason one can say that the Xbox One doesn't rely on multiplatform titles to boost sales, is that, well, multiplatform titles don't really seem to boost their sales as much, because people seem to prefer getting a PS4 for it. Even when Microsoft is literally giving the game away for free. O_O
Besides, considering the only exclusive that's really boosted the Xbox One sales is Titanfall, and even that couldn't boost its sales higher than the PS4 got boosted by Infamous Second Son, I guess neither console is really selling any better thanks to exclusives than the other?
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Not exactly true... don't forget that PS exclusive content that Destiny has...
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Very true! ^_^ There is also the matter of pent up preorders that helped the sales boost. However, the aforementioned deal- which I think ranged from one free game, to two free games, to two free games and some kind of online coupon, depending on what and where you bought it- did give the Xbox One a solid 'plus' in the comparison of which to buy for Destiny. Before the free game week was announced, there was pretty much no reason to get an Xbox One with Destiny as the primary motivation, given the PS4 option was slightly cheaper, and had the extra content. I do believe the free game week did level the playing field a little bit, by giving the Xbox One a solid 'value advantage' for that week that made the choice of the 'better' Destiny offering less clear cut. (basically the question of more content versus lower price.)
anyway, my point to him largely was that it's really only unremarkable when a true exclusive game that sells well boosts sales. Because then it's blatantly obvious, if the game is super popular, and you can't play that game anywhere else, of course you are going to buy x console to play it... I think it's when small advantages, like the bit of extra content, or marketing, or other factors that may have more effect on the perception of the product than the actual product itself, that sales boosts are notable.
I'm not yet a Destiny gamer, so I am actually curious, for anyone who's played the PS4 version, how meaty is that extra content compared to the rest of the game?
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