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Forums - Gaming Discussion - JRPGs...nowadays, what company has the most potential to be "the new Squaresoft"?

Turkish said:
No one will ever replace or come even close to Squaresoft, the stories in current rpgs are just mediocre.


Tales of Graces f was a good story imo.



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F0X said:
JGarret said:
dahuman said:
JGarret said:
dahuman said:
I really see Monolith doing great things, Xenoblade could have been better on some fronts, if they build up from that and can constantly create really good JRPGs, I'd be a really happy person. Mist Walker also has good design docs in general since we all know who runs the show there, it's just too bad that Lost Odyssey had some missing links still and The Last Story had to be toned down due to the Wii hardware level.

I see high potential in those 2 companies because their games actually get better, whereas other companies tend to play more one the safe side these days.


If only they can release more quality games in a shorter period of time...granted it´s no easy task, but it´s definitely possible, Squaresoft did it (look at that very small list on my previous post), RARE did it.

Not with current hardware levels, they'd have to go back to making stick figures for that to happen lol.

Well, as long as it´s not only one game every 5 years....before Xenoblade, what did Monolith release on the Wii?


Disaster: Day of Crisis. A game that convinced them to stick to making RPGs.

For the Wii, yes.  But they also made Baten Kaitos: Eternal Wings and the Lost Ocean and Baten Kaitos: Origins on GC and Soma Bringer on 3DS.  And let's not forget their XenoSaga series on PS2.

These guys have a solid RPG pedigree.   I don't know if I'd say they are on the same level as SquareSoft back in the day but I think they are probably as close as anyone else  can be at the moment.



The rEVOLution is not being televised

You could add a poll. And in my opinion Atlus and Monolith are the closest ones.



 

 

 

Carl2291 said:
Most of all... Mistwalker for one reason alone - Hironobu Sakaguchi.

If Sony, Microsoft, Nintendo or any other big publisher bought out Mistwalker and they recieved the proper funding then they could do really special things.

I only wish this were true, but the only game they've produced that has been great wasn't even developed by them. Lost Odyssey was developed by feel+..

And I highly doubt budgets were the issue with all of their previous mistakes considering the long development time of each (jury is still out on Last Story for me, I'm 15 hours into it).



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Short answer: no-one. Squaresoft of the 90's were a multi-team studio at the absolute top of their game. I don't think anyone is even close to achieving their pedigree out of the current crop.

Monolith and Mistwalker have made good games (atlhough I agree Xenoblade is great, people never bring up Xenosaga... did you all not like it, or not think it was good?) Regardless, they're just not big enough at the moment. They're small teams making moderately-sized games. Squaresoft were making AAA titles mixed in with lower-end stuff all coming out in the same year (of course, development has moved on since them).

Atlus are good, but they're also a publisher and distributor, and their games are pretty niche (which they seem happy with, which will stop them reaching the mainstream).

Namco Bandai & Sega have decent JRPG properties that they could develop further if they bothered putting some serious manpower behind, but they don't seem to want to. Understandable really. At least we're getting Tales of games in the west these days, so I guess I can't complain.

Special shout-out to media.vision though. Wild ARMs is my favourite JRPG series of all time, and Chaos Rings is bloody great too. And I'm told they managed to make Valkyria Chronicles good again with the third instalment. They should be given more work contracts imo - they're seriously under-rated.



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JGarret said:
F0X said:
JGarret said:
dahuman said:
JGarret said:


If only they can release more quality games in a shorter period of time...granted it´s no easy task, but it´s definitely possible, Squaresoft did it (look at that very small list on my previous post), RARE did it.

Not with current hardware levels, they'd have to go back to making stick figures for that to happen lol.

Well, as long as it´s not only one game every 5 years....before Xenoblade, what did Monolith release on the Wii?


Disaster: Day of Crisis. A game that convinced them to stick to making RPGs.

So, only two games.Now that Xenoblade is critically acclaimed (and are sales good?), hopefully they only stick to RPGs, and release at least three in a single generation...since JRPGs (that aren´t Final Fantasy) tend not to employ the latest and greatest graphical technology, and being part of Nintendo, who has no interest in hardware arms race, then that must count for something in them being able to release more quality games.


Monolith is an artistic studio. I imagine they can pump out a nice-looking game at a decent budget. The hard part depends on the size of the game.



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Viper1 said:
F0X said:
JGarret said:
dahuman said:
JGarret said:
dahuman said:
I really see Monolith doing great things, Xenoblade could have been better on some fronts, if they build up from that and can constantly create really good JRPGs, I'd be a really happy person. Mist Walker also has good design docs in general since we all know who runs the show there, it's just too bad that Lost Odyssey had some missing links still and The Last Story had to be toned down due to the Wii hardware level.

I see high potential in those 2 companies because their games actually get better, whereas other companies tend to play more one the safe side these days.


If only they can release more quality games in a shorter period of time...granted it´s no easy task, but it´s definitely possible, Squaresoft did it (look at that very small list on my previous post), RARE did it.

Not with current hardware levels, they'd have to go back to making stick figures for that to happen lol.

Well, as long as it´s not only one game every 5 years....before Xenoblade, what did Monolith release on the Wii?


Disaster: Day of Crisis. A game that convinced them to stick to making RPGs.

For the Wii, yes.  But they also made Baten Kaitos: Eternal Wings and the Lost Ocean and Baten Kaitos: Origins on GC and Soma Bringer on 3DS.  And let's not forget their XenoSaga series on PS2.

These guys have a solid RPG pedigree.   I don't know if I'd say they are on the same level as SquareSoft back in the day but I think they are probably as close as anyone else  can be at the moment.


He asked for Wii specifically. It's already been established that Monolith Soft is made up of two development teams with talented people (many from PS1-era Squaresoft).



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Monolith and Mist Walker if they would work for Sony
Nintendo is good too but they aren't enough these days to get people really interested.
You need Sony behind you as a J-RPG Developer.

Bamco/Tales of could do it if they would advertise more especially outside of Japan.
Their games sell great and are somehow more loved now than the Final Fantasy Games of this Gen.

But we will never see someone getting as big as SquareSoft/early SquareEnix was.
The taste in gaming changed a lot in this Gen - Till the end of the PS2 Era J-RPGs were the kings and had a good chance to sell even if they weren't that great.
This Gen Copy+Paste Shooters are on the top and J-RPGs dropped a lot in interest.And smaller J-RPG Companies couldn't handle the shift into the HD Era and still can't pull big projects cause not enough people are interested in them to turn those huge projects into good investment.



so far none. Most JRPGs companies suck a lot right now.



Monolith is the best JRPG-Developer these days.