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Forums - Nintendo Discussion - What would you pay for the Wii U if it was 4 times as powerful?

 

What would you pay for the Wii U if it was 4 times as powerful?

$250 or less 11 4.51%
 
$300 8 3.28%
 
$350 32 13.11%
 
$400 63 25.82%
 
$450 21 8.61%
 
$500 36 14.75%
 
$550 2 0.82%
 
$600 or more 20 8.20%
 
I wouldn't buy a Wii U regardless 27 11.07%
 
View results 24 9.84%
 
Total:244
magos2k7 said:

I think if Nintendo actually made the Wii U four times as powerful, they would have charged significantly more, at least $499. They always try to make a profit on their machines if possible. With their mechanism for how they bring a machine to market, it would have been too costly and nobody would have bought it. 

Well the thing is they are selling it just under cost of production, so loosing money for the first time. So if it was 4x more pwoerful it would be a huge loss on hardware for them and their business model woudl never allow for that, not sure about the stakeholders though.



 

 

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there are no titles that i want atm so 0$



I've never spent more than $250 dollars on a console. I voted for the $350 option, since that will be what I pay when I eventually buy the Wii U Deluxe model. I really don't want to pay more.

Look at it this way:
Wii: $250/$50 = Price of 5 games
Wii U: $350/$60 = Price of 5.8 games

That is pretty reasonable I think. Much more, and it would put me on the fence.



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kitler53 said:

imo, $400 is a fair price for new and awesome technology. now i'm above average on income and a serious gamers so i can understand why not everyone would jump at this price. but i think there are enough people like me that would jump at $400 that the rest can wait for the $300 and $200 price points down the line. i feel anything about $400 quickly prices out your potential marketplace for a this kind of luxury item. $600 is obviously too much lol.

As I expected, $400 is the acceptable limit for a relative majority. Yes, like you wrote, the results are biased as we are in a game enthusiasts site, but conquering a large slice of the enthusists is enough, if everything else in the system is right, to make a successful launch possible. Later prices may drop and conquer the majority of the other potential buyers, those willing to pay a lower sum. What happened in the past, BTW, confirms theory and poll results: PS3, despite all the premium featurs, struggled to sell at $600, once the very few million early adopters willing to pay more than $400 ran out, and it really started taking off at $400. BTW, this doesn't rule out the possibility to offer ALSO a premium model for more than $400, it's instead a good idea as a few million buyers will be happy to buy it, but the entry-level model MUST be within that limit.



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I would pay up to 599 which would be about 6000kr in Sweden! but only when Zelda, Metroid, 3D Mario or a Pikmin game comes out of course other than that no.





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$499 is the limit for me either for Xbox or Playstation.

On topic, if I'd ever consider buying a WiiU, $299 would be the roof regardless the system's power.



Power and graphics have nothing to do with a game systems appeal. It all comes down to the games...



djs said:
$499 is the limit for me either for Xbox or Playstation.

On topic, if I'd ever consider buying a WiiU, $299 would be the roof regardless the system's power.


now this is an interesting answer. can you exapand on it please. why the difference?

also

what if WiiU was 2x as powerful as the next xbox or playstation?



 

 

Well I kinda built this system, sorta like IGN did when they built their Wii U/Project Cafe a few months ago.

http://ca.ign.com/articles/2011/05/14/we-built-nintendos-project-cafe

I made a few changes though, but note these are all retail prices:

AMD Radeon 7770 GPU ($100 approx) -- I axed the 1GB GDDR5 memory here as it would create too much heat. Instead lets "trade" that 1GB GDDR5 for 64MB eDRAM (low power). This probably makes the GPU even cheaper, lets say Nintendo tweaks it in other ways to drop power consumption. This is a 1.25 TFLOP GPU which 5x that of the XBox 360, probably effectively more like 6-7x greater because it has a more modern architecture (DX11 effects, etc.).

CPU: 3.2GHz Triple Core AMD Athlon II X3 450 ($49.99) -- Same one IGN used basically. Nothing special, but still probably outperforms the 360 CPU considerably and doesn't have to do much with that beast of a GPU.

RAM: 4GB DDR3 (1333) Kingston RAM ($19.99) -- General all purpose RAM used in conjunction with the 64MB eDRAM.

Motherboard -- BIOSTAR A780L3L Micro ATX ($49.99) -- Same as IGN used, probably overkill for a console, but lets keep it.

Power Supply -- Rosewill RV350 ATX 1.3 ($29.99) -- Same as IGN, add the stipulation that it must have a WiFi chip on it.

Flash Memory -- Lets say $5 at manufacturing cost for 32GB.

Controller -- Lets say $75 is the cost of manufacturing the controller at a cost level.

Total price = $350

Granted, Nintendo would almost assuredly get these parts for probably 1/2 the price or cheaper than Joe Blow buying a single from retail at the quantity of 1 each (versus say an order of 20 million).

But things would likely be tweaked a lot too, the GPU would likely be heavily redesigned and modified to consume much less power (I already did some of that by axing the GDDR5 RAM though). The CPU is overkill, honestly if Nintendo wanted to use a 3-4 core overclocked version of what they have now, that would probably be fine.






Well the Premium bundle for WiiU with extra game controller etc is already 400 Pounds sterling. I paid 350 pounds sterling for a 60GB PS3 with 2 Games and 2 controllers in 2007. Depends when zelda launches really. Hoping the WiiU is cheaper by then.