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Forums - Gaming Discussion - I think EGM Halo 4 review is rational

"age old' mechanics! I mean who would want to play the same formula twice?" Well with COD we have been playing with the same formula since 2007 and they gave MW3 a 9/10. And Halo 4 looks much different and better than Halo Reach and Halo 3. Therefore their points are highly irrelevant considering Halo 4 works on its own mechanics and doesn't need to copy COD in order to be considered to have new/fresh mechanics. Halo 4 may not be able to compare with Halo CE in terms of quality but it gave us something new and fresh in every installment and by watching gameplay videos of this in no way does Halo 4 give an impression of age old mechanics!



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smroadkill15 said:

Out of all those games you mentioned, how many score as well or sell as much as Halo does? Cod, and that's it. Just because those games have more modern mechanics doesn't make them better games. I don't want Halo to be like every other generic shooter out there.

If they do add iron sights it would change Halo way more than you think, and fans would be pissed. Halo is suppose to be an arcade arena type shooter. If I wanted to play Cod or BF, I'll play those games. I play Halo because it's Halo.

Hah, sorry but no. Quake is an arcade *arena* shooter. Unreal Tournement is an arcade *arena* shooter. Halo is more like a quasi arcade-realistic shooter; it is not Quake.

 

I understand your point though; I mean, who could imagine Quake or Unreal using Iron Sights?



The BuShA owns all!

Is this tread real? So the CoD storytelling and game mechanics is the new law now? And then you're complaining how all Halos are similiar to play? Think about this twice and then go back playing your MW's...



Yes, let's add iron sights to Quake 3 Arena. Let's just imagine ourselves in the middle of a super rocket jump just pressing that precious right click and aiming down the sights of a freaking rail gun. Cuz nothing says accuracy like limiting your field of view and filling half of your screen with two parallel bars between which you just want to sandwich your target.

In the end, this whole debate will be decided by sales and user feedback. If both are well and good, then the masses have spoken on what it is they prefer. Not a perfect barometer of the situation, true, but it'll show pretty well how much people actually want the game to change.

Some arguments here made me thing along the lines of "We'll shove our 'evolution' down your throat and show you the PROPER way of experiencing entertainment!" Frightening thought.



spartan117 said:
Is this tread real? So the CoD storytelling and game mechanics is the new law now? And then you're complaining how all Halos are similiar to play? Think about this twice and then go back playing your MW's...


OMG... This thread was made for sarcasm. Im a HUGE Halo fan. Seems as though you and kowen didnt quite catch the twist. And Kylie is just.. well kylie. 



Yay!!!

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KylieDog said:
smroadkill15 said:

I don't want Halo to be like every other generic shooter out there.

If they do add iron sights it would change Halo way more than you think

@ first sentance:  Well it does, not having irons sights doesn't change this.

@ second:  No it wouldn't, the devs deciding gun mechanics changing if iron sighted would.  Iron sighting does not need change mechanics at all.


It wont need change because it will change the whole mechanic by itself. Halo WILL NOT be the Halo that everyone once loved. I dont see why you dont get this. 



Yay!!!

Vertigo-X said:
smroadkill15 said:

Out of all those games you mentioned, how many score as well or sell as much as Halo does? Cod, and that's it. Just because those games have more modern mechanics doesn't make them better games. I don't want Halo to be like every other generic shooter out there.

If they do add iron sights it would change Halo way more than you think, and fans would be pissed. Halo is suppose to be an arcade arena type shooter. If I wanted to play Cod or BF, I'll play those games. I play Halo because it's Halo.

Hah, sorry but no. Quake is an arcade *arena* shooter. Unreal Tournement is an arcade *arena* shooter. Halo is more like a quasi arcade-realistic shooter; it is not Quake.

 

I understand your point though; I mean, who could imagine Quake or Unreal using Iron Sights?

I know Halo isn't a full blown arena shooter, but it definitely leans more toward that than realistic imo. Especially when you have all the custom game options you can change like movement speed, jump height, etc.



KylieDog said:


People really stop comparing everyting to CoD, iron sights aren't even close to being a CoD inspired feature and everytime I hear it I just assuming the defence of Halo just comes from inexperience with many other FPS games.  Iron sights are one of many features added to FPS games over the years that has improved gameplay, allowing for more balance options and more depth of gameplay.  FPS games never used to have reloading, magazine sizes, bullet spray, gravity affecting bullets, bullet travel time, recoil, scope sway, crouching or prone, damage scaling depending where hit an enemy and many more features including iron sights.  They've all made FPS games better and CoD never created any of them.

Halo 4 is missing a basic feature that countless games have proved adds to gameplay (focus on 'adds', because every game with irons sights let you shoot like Halo 4 does still).  Halo 4 is missing a major feature, it isn't taking a different approach.

Not really. Almost every shooter that adds iron sights makes hip shooting impossible. The only game I can think of with accurate hip shooting and iron sights is Killzone. Every other game pretty much mandates iron sights for accurate shooting. The thing is, when activating iron sights, player movement is slowed quite a bit, something Halo isn't about. In those realistic gamse, then iron sight makes sense. But in a game like Halo, or any arcade, relatively fast paced shooters, it makes no sense to implement a mechanic that slows the gameplay. 

Iron sights in Halo is almost as inappopriate as a cover system in Ratchet & Clank.

And how exactly would iron sights add to gameplay in Halo? You could say it adds precision, but then again Halo already offers scope in guns that are capable of long range accuracy. 



If 7/10 is rational what is the new review on metacritic giving it a 2/10? :S



AAAAAAND EGM wins this one. They are getting hits and all the reviewer had to do was post his opinion and we let it get to us. (we/us in general) Reviewing is a beautiful thing.



"Trick shot? The trick is NOT to get shot." - Lucian