Squilliam said:
1. They designed the game to not have loading screens which is why Drake jumps down into places he cannot get back out of and why he stares at rock faces for so long in game time. The simple logic is if he never appears to get hurt during gameplay then don't let him get shot during a cutscene. If they can make accomodations due to gameplay for technical reasons they can make accomodations to the storyline for gameplay reasons. The closer a game is to being realistic the more people expect the game to be realistic in all ways. 2. Never played FFXIII 3. Being the best in a bad field doesn't prove Uncharted 2 is good in absolute terms only that its better than games which are even worse. |
1. NO. Naughty Dog know that Uncharted 2 is a game, not a movie, and gamers still know that it is a game, so it needs to do more gamey things. If a movie was directly made into a game, it would be bloody dull, as you would kill about 10 enemies in the entire game, rather than about 500. ND expect you to expect different rules; as otherwise it would be rubbish, you still care about the characters, even if they are invulnerable outside of cut scenes (basically), if it wasn't this way, the game would not be fun! And that is what matters