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Munkeh111 said:
Squilliam said:
iBlah said:
Squilliam said:

1. Things like continuity. You need continuity between gameplay and cutscenes. Uncharted 2 breaks this continuity. The story in cutscenes follows a different ruleset to the way to game is played.

2. Not many games have an hour and a half of full motion video.

3. There aren't really any good examples. Uncharted 2 is the best basketball player in the special olympics so within a field of diminished capacity it is the best but nowhere near the level overall of professional basketballers.


1. Did you even read my post?? its a game and its needs to be played. how do you define the continuity?? Drake should be immortal during cutscene because he can take bullets during gameplay, or Drake should die from one shot during gameplay because he can't take a bullet during cutscene?? CANONICALLY Drake( or any other heroes from shooter game) does not suppose to get shot during gameplay, but it has to be PLAYED and that how the challenge is layed. By your logic most zombie games are utterly crap because the characters were biten by zombie multiple times during gameplay and yet they did not get infected during cutscenes.

2. oh, how about FFXIII, I'm pretty sure it has more than 90 minutes cutscene, should it also be judged by "movie rules"?? And because a 10 hours long game has 90 minutes cutscene so it has to follow the "movie rules" and ignore the rule for games? that makes perfecct sense.

3. Again you did not answer my question. what is a professional baskerballer then?? if you can't find one then you have to admit Uncharted 2 is the best, and if you think all games are bad in that way then the problem is with yourself.

1. They designed the game to not have loading screens which is why Drake jumps down into places he cannot get back out of and why he stares at rock faces for so long in game time. The simple logic is if he never appears to get hurt during gameplay then don't let him get shot during a cutscene. If they can make accomodations due to gameplay for technical reasons they can make accomodations to the storyline for gameplay reasons. The closer a game is to being realistic the more people expect the game to be realistic in all ways.

2. Never played FFXIII

3. Being the best in a bad field doesn't prove Uncharted 2 is good in absolute terms only that its better than games which are even worse.

1. NO. Naughty Dog know that Uncharted 2 is a game, not a movie, and gamers still know that it is a game, so it needs to do more gamey things. If a movie was directly made into a game, it would be bloody dull, as you would kill about 10 enemies in the entire game, rather than about 500. ND expect you to expect different rules; as otherwise it would be rubbish, you still care about the characters, even if they are invulnerable outside of cut scenes (basically), if it wasn't this way, the game would not be fun! And that is what matters

That doesn't stop them from making game cutscenes and gameplay consistant with one another. They didn't have to show Nathan Drake shot.



Tease.