iBlah said:
oh really, now we're nitpicking video games using real life logic?? in that case 95% games have the same "aberration": they're all fictional. so what Nathan Drake gets shot at alot and live, so does every single character in any single game that involves gunplay other than Operation Flashpoint. If you take the story canonically then Nathan Drake does not suppose to get shot by these bullets at all (e.g. eye of Indra), but you don't watch it, you play it, its a shooter game and thats how shooter games play out. Edit: Like CGI said we all know you're distasteful of Sony games, and you're entitled to your own opinion, but at least don't make comments that are overly absurd and trollish, "low expectations", seriously?? after the string of awards it won at both E3 and GamesCon??? |
If you make a cinematic game you get cinematic rules to go along with it. Given the fact that the cutscenes are as long as a typical movie you can't skirt the basics of cinema. If your audience cannot suspend disbelief due to how the story is portrayed then it is a bad movie. Uncharted 2 only gets away with this because it is only compared against other terrible stories in other cinematic games.
Tease.