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Forums - Nintendo - I bought Twilight Princess at launch, and I still haven't finished it.

johnlucas said:

Play the game, Entroper!

Don't judge so quickly.

The game took me 4 months to beat with full-time job and all.

John Lucas


Don't judge so quickly?  Maybe you missed the part where I played the game for 12 hours.  It's not like I picked it up, decided it wasn't any good, and put it back down.  I tried to love this game for weeks, and it just didn't happen.  The carriage chase was the last straw after I picked it up for the third time.  At some point, I will pick it back up and see if it improves, but honestly, I'd rather play a game that's really great for 12 hours than play through 9 hours of crap and 3 hours of awesomeness.



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I would say Twilight Princess is a definite improvement over the previous two console outings for the franchise. Majoras Mask, and Wind Waker. Both titles I personally could not find the will to finish. Twilight Princess beat them out by being shorter, and to be honest even then it was close. I am really starting to get upset with the lack of decent story telling. There just isn't a excuse at this point. That is where Ocarina was brilliant a great story that gasp actually tied into the game play.

I would say at the end of the day the only question is are you getting tired of the franchise. The game really hasn't changed all the much over the last two generations. I think its a great game in fact insinuating otherwise gets you a first class ticket to gamer hell. That said if your looking for something fresh your not going to find it.

Yes I played the game, and yes I finished it in under a week. Then promptly never touched it again, and if Nintendo does not revitalize the series in the next outing. I am not going to buy it. Why bother I know the story, and the puzzles will be rehashed. The combat isn't even all that fantastic. This time out the combat was actually infuriating.

Just my thoughts but if you played up to a point, and went right into the blahs. Then you probably should go with what your gut is telling you. There is no reason you should feel forced to complete a game that is not holding your interest.



The Yeti's house is the best Zelda dungeon out there. The setting is amazing. The layout and design are top notch, both boss battles are fun, and the weapon you get is probably the coolest of the series IMO.

LttP>TP>WW>PH>MM>OoT>LoZ2>LoZ1

By visuals only, Wind Waker is the best by a lanslide



I rly though WW was amazing-loved the art and best zelda intro probabely- i didnt have the urge to finish it like TP cuz the latter seemed to be more of a zelda game, and considering i didnt progress alot in the ocarina of time, this has been the best zelda game for me, yet the first 20 hours of OOT was just mindblowing for me. WW was amazing, and i rly felt drawn to the game,the most i've felt for a zelda game, but got stuck in the part u have to find the hand bracelet and boots that i stopped playing it for a long time, planning to get on with it now:p.

And yeah best temple would have to be the yetis ice house too



Same here. Not because I didn't like it, but because I didn't have time. I put in 20 hours last christmas and haven't touched it since, after i got stuck at the caravan. Gonna pick it back up this holiday season again finally. :D



Currently loving my Wii x2, Xbox 360 Pro & Xbox 360 Arcade, and Final Fantasy 7 Advent Children Limited "Cloud Black" 160GB PS3

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I thought Twilight Princess had a better story and better dungeons than Wind Waker, but Wind Waker had much better side quests (SPLOOOSH). After the godawful underwater level in TP it really does get better. I thought the chariot chase scene was a lot of fun. It is frustrating at first, but then you figure out that you are concentrating on the wrong thing and it is quite easy. I enjoyed TP about the same as WW, but I don't think I will ever replay either game though. Neither are 1/4 as fun as LTTP which will probably always be the greatest Zelda game. It is a shame that everything has to be 3D. I much prefer the top down styles of the original and LTTP.



Dodece said:
I would say Twilight Princess is a definite improvement over the previous two console outings for the franchise. Majoras Mask, and Wind Waker. Both titles I personally could not find the will to finish. Twilight Princess beat them out by being shorter, and to be honest even then it was close. I am really starting to get upset with the lack of decent story telling. There just isn't a excuse at this point. That is where Ocarina was brilliant a great story that gasp actually tied into the game play.

I would say at the end of the day the only question is are you getting tired of the franchise. The game really hasn't changed all the much over the last two generations. I think its a great game in fact insinuating otherwise gets you a first class ticket to gamer hell. That said if your looking for something fresh your not going to find it.

Yes I played the game, and yes I finished it in under a week. Then promptly never touched it again, and if Nintendo does not revitalize the series in the next outing. I am not going to buy it. Why bother I know the story, and the puzzles will be rehashed. The combat isn't even all that fantastic. This time out the combat was actually infuriating.

Just my thoughts but if you played up to a point, and went right into the blahs. Then you probably should go with what your gut is telling you. There is no reason you should feel forced to complete a game that is not holding your interest.

Honestly I think my distaste for the game so far is in the ways it's different from previous outings.  The series is not getting stale for me -- they tried a lot of new things in this game, and so far none of them have worked out very well.  The parts of the game that I have enjoyed, the two dungeons, are the parts that are most similar to OoT.  It's not because the new stuff was all bad ideas, but because the implementation was poor, and that's what really irks me.  Nintendo games are supposed to blind you from the glare off their polished goodness.  Luckily, I haven't seen this cropping up in their other titles, or I'd be seriously worried.

I don't feel forced to complete the game.  From what I'm told, the rest of the game has a lot less crap and a lot more dungeon crawling, which is exactly what I would enjoy.

I never played Majora's Mask.  I did play and finish Wind Waker, and I thought it did a much better job of telling a story than TP has so far.  I was actually captivated during the cutscenes, instead of just wondering what the hell was going on and can I please get to something that makes sense now. 



Agree with bark^^^... i loved the side quests of WW, and it is what kept me playing for a while, that is what TP lacked i guess...



If it is OoT fanservice you want, the game only starts picking up after you beat the Lakebed Temple. That’s just after the carriage chase, which honestly is pretty damn easy. The dungeon crawling starts right after that.

Personally, I think the game had great ideas, but it all fell apart after the Arbiter Grounds. The fact that it is yet another sequel to OoT (and a shameless one at that) does not help. One would think Nintendo would've moved on from the archaic ALttP-rip off that is OoT by now, but apparently not. Oh well, there's always Phantom Hourglass...

And honestly, I'm amazed by how many people don't finish their games. Eh, it's their problem.



It's okay man. I don't think Twilight Princess is as good as Ocarina of Time because the game starts off as slow as Kingdom Hearts 2 did.