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Forums - Sony Discussion - LBP reaches 3 million ! What a FLOP !

Euphoria14 said:

Problem though is how can anyone honestly sit here and declare that it didn't meet expectations? There is zero to back up that claim and people posting it as though it is fact is incredibly wrong from how I look at it.

Only thing we really have to look at really is that Media Molecule stated that they are very pleased with the game's sales, this was back in January 2009 and before Kaz Harai announced that it sold around 1.3M at CES '09. I posted a link for this in this thread a few pages back.

Now the game is sitting just over 3M. If they were pleased at 1.3M I am sure 3M is at least around what they expected wouldn't you think?

Type in Sackboy Sony Mascot to google. There was a huge push for this game. But you are missing my point here.

Media Molecule is a bit removed from my exact topic. What they were expecting is a complete mystery. What Sony publicly, and repeatedly stated they wanted is less so. Still moving on, any game that is making a healthy return on investment will have the company pleased so long as the company is reasonable. That doesn't mean it lived up to all their hopes and dreams though. Sega has been pleased with their M rated game offerings on the Wii, but there is still hesitation in going down that road as an example.

@CGI
Gearbox has admitted to saying 10 million as a prediction, which would top the original Halo, and Halo 3 at the time. Being a Mario killer (as in no Mario games would no longer sell well as I recall, but that was Rock_On_2008) is a more outlandish claim anyways.



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Doesn't matter it has sold 3 million, because:

1) it was heavily bundled

2) The game has been available for as little as $10-15 shortly after release, 3 million is a lot of copies, but at that price, not much money.



You will always find crazy predictions about anything. It's internet after all... Based on this crazyness, every hyped game is a flop if we go this way.

Normal people know there is no such thing as a Mario killer.



Euphoria14 said:
Gnizmo said:
Euphoria14 said:
LBP isn't a flop, but it isn't really a hit since it didn't meet Sony's expectations.


So does this mean the PSPGo is a hit? Sony says it met their expectations.

Hum. That is an interesting question. I suppose the question becomes when those expectations came about, and what they were based on. I suppose though it should be seen as successful should it be in-line with what was expected.

@Brennan
I am guessing you don't remember how Sony was pushing the IP pre-launch. They even made a statements explaining why it performed lower than it should have. I am not pleased with that statement, but it gets across the basics. I can't imagine anyone is crying over the money they have made though.


I think it is just people picking a choosing what they think is a hit or not.

For LBP people assume it didn't meet expectations even though we have no word on what these expectations were. For that people try to downplay it as not really being a "hit".

In the case of the PSPGo we have word that Sony says it met expectations, but then we have people hop aboard the "Yeah right Sony" bandwagon and declare it a flop.

 

It is a simple case of picking and choosing what supports their argument. Nothing more than that. I find it amusing.

To sums it all up cherry pickking.



@CGI
Ok, I was mistaken on exacts. His upper end was 20 million. I will peruse to get you an exact quote, but lets not play down the way some people over-reacted. To be fair to the other side, some people figured it wouldn't get past ridiculous numbers like 500k. Not close to indictive of the norm. I am linking the thread only to show how remarkably consistent Torillian is sometimes. http://www.vgchartz.com/forum/thread.php?id=38017

@Brennan
I never hold games to forum expectations. I only think what I do based on press releases and statements from Sony. The game has been a smashing success, and selling a bit better than what I thought it would (I figured around 3 million lifetime).



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Want to know how I know it was a hit?

It came out in Oct. 2008 and here we are in January 2010 talking about it in a thread that now has almost 200 posts.



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CGI-Quality said:
Masakari said:
Doesn't matter it has sold 3 million, because:

1) it was heavily bundled

2) The game has been available for as little as $10-15 shortly after release, 3 million is a lot of copies, but at that price, not much money.

Just stop. Some of your points have already been debunked.

Lol stop being a fanboy. I'm merely stating fact. Besides the point you conveniently forgot to adress the second one, I obviously don't have facts, but I buy a crapton of games and monitor the market extensively to get nice prices for what I buy, i'd reckon 2/3s of LBP sales were bundles and 10-15 bucks.

The game isn't a flop, 3 million is great, but like i said, for all the buzz and marketing, not much return for money. At least for Sony, they were the ones that spent dozens of millions on advertizing, i'm sure Media Molecule is very happy with how the game did, with good reason.

And the final point, the game was marketed as a system seller and wasn't. Wii players have Mario, they don't care about LBP, Xbox and PC fans couldn't care less about a cute platform game, LBP is a good game but it's just not the be-all-end-all that Sony wanted you to believe, as usual.



Masakari said:

Lol stop being a fanboy. I'm merely stating fact. Besides the point you conveniently forgot to adress the second one, I obviously don't have facts, but I buy a crapton of games and monitor the market extensively to get nice prices for what I buy, i'd reckon 2/3s of LBP sales were bundles and 10-15 bucks.

The game isn't a flop, 3 million is great, but like i said, for all the buzz and marketing, not much return for money. At least for Sony, they were the ones that spent dozens of millions on advertizing, i'm sure Media Molecule is very happy with how the game did, with good reason.

And the final point, the game was marketed as a system seller and wasn't. Wii players have Mario, they don't care about LBP, Xbox and PC fans couldn't care less about a cute platform game, LBP is a good game but it's just not the be-all-end-all that Sony wanted you to believe, as usual.

2/3rds? Laughable. The game sold over a million before the start of 2009. Thats a third right there. I also don't recall "dozens of millions" in a marketing campaign. Definitely a few million, but no where near what you claim.

Define system seller for me and I will explain to you how LBP fits. Any rational definition will not exclude LBP.

@Euphoria
Okami =) The game is clearly a success because it still has developer made content coming over a year after release, and a sequel on the only logical platform. Of course this argument is a bit like arguing whether or not Treasure is just the greatest, or the super greatest developer ever.

(Lots of people fanboyed out in this thread so I get to in my analogy!)



Starcraft 2 ID: Gnizmo 229

A: yes I am, not my fault you didn't notice the bundles and the fact the game has been a budget 10-15 game almost since release.

B: when I only had two points, ignoring one of them leaves you with a lot to argue about lol

C: yes, it was marketed as a system seller, hence the 40 million (might be a bit more or a bit less, I remember the figures being thrown around, but not gonna bother searching for it) ad campaign the game had. Nevermind the fact that all Sony fans were proclaiming the game as the best thing since the last best thing they proclaimed, as usual.

D: Wasn't aware it was an insult, must be a new english dictionary I missed. Either that, or people around here must be especially sensitive :rolleyes: Kinda ironic, considering this is one of the most flamewar-infested forums on gaming on the net. Either way, my apologies.

@Gnizmo: thanks for the help. The game was on sale for 17.99 on amazon.co.uk and play.com a month after the release, and went lower since then. Like you said, the game sold 1 million in pre-orders / release, after that it was discounted and bundled. There's your 2/3rds.l



Masakari said:

A: yes I am, not my fault you didn't notice the bundles and the fact the game has been a budget 10-15 game almost since release.

B: when I only had two points, ignoring one of them leaves you with a lot to argue about lol

C: yes, it was marketed as a system seller, hence the 40 million (might be a bit more or a bit less, I remember the figures being thrown around, but not gonna bother searching for it) ad campaign the game had. Nevermind the fact that all Sony fans were proclaiming the game as the best thing since the last best thing they proclaimed, as usual.

D: Wasn't aware it was an insult, must be a new english dictionary I missed. Either that, or people around here must be especially sensitive :rolleyes: Kinda ironic, considering this is one of the most flamewar-infested forums on gaming on the net. Either way, my apologies.

@Gnizmo: thanks for the help. The game was on sale for 17.99 on amazon.co.uk and play.com a month after the release, and went lower since then. Like you said, the game sold 1 million in pre-orders / release, after that it was discounted and bundled. There's your 2/3rds.l

And it was full price in America. Sorry, using one market that is a lot smaller than the US does not come close to backing your point up. When someone posts reliable evidence the price cut in regions of Europe not the UK you might almost be able to back up your claim.

Again, define system seller.



Starcraft 2 ID: Gnizmo 229