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Forums - Sony Discussion - LBP reaches 3 million ! What a FLOP !

LBP didn't meet Sony expectations ???

I really doubt it's true. Selling 3 million for a new IP is huge, especially for such a niche game. Was selling millions of DLC also 'below expectations' ?

I'm pretty sure it exceeded every Sony expectation... It would have been stupid to expect it to beat Halo 3 sales...



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LBP is the best game Sony has ever made



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

Reasonable said:

Cheers!  I thought it was sarcasm but I seem to be suffering from a very pedantic day so decided what the hell just ask!

I really think, given it's art style, commitment to UGC and general inovative approach, LBP is a very good success indeed and find myself defending it as well.  Just for the editor mode and its physics alone I think it is an amazing achievement, and I never tire of playing with my kids building stuff with it - and neither do they.

With all of negativity on this thread so I am not surprised. Lol! Cheers!



Euphoria14 said:
LBP isn't a flop, but it isn't really a hit since it didn't meet Sony's expectations.


So does this mean the PSPGo is a hit? Sony says it met their expectations.

Hum. That is an interesting question. I suppose the question becomes when those expectations came about, and what they were based on. I suppose though it should be seen as successful should it be in-line with what was expected.

@Brennan
I am guessing you don't remember how Sony was pushing the IP pre-launch. They even made a statements explaining why it performed lower than it should have. I am not pleased with that statement, but it gets across the basics. I can't imagine anyone is crying over the money they have made though.



Starcraft 2 ID: Gnizmo 229

NoCtiS_NoX said:
^ so true. Lol.


Makes sense though right?

From this thread I have gathered that the barrier for considering something a hit or not is whether or not it met expectations from the company who released it. If that is true than we agree the PSPGo is a hit.

So according to this logic it isn't possible to consider the PSPGo a flop, even if it's sales are low. IT MET EXPECTATION!!!



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@Gnizmo : If Sony REALLY expected to sell more than 3 to 5 millions lifetime from a new IP from a declining genre from a small unknown independent studio, then they were really crazy... I don't think they ever told they expected to sell more.

There's no way a new IP will sell more than Halo or GT... Not a chance. I mean, that's the most they could hope really.

How many games sell 3 millions on the HD twins by the way ? Very few new IPs ever reach that number...

Media Molecule has like 20 members if I remember correctly, the profit from LBP sales must be really huge now. I doubt they're crying on their way to the bank.



Gnizmo said:
Euphoria14 said:
LBP isn't a flop, but it isn't really a hit since it didn't meet Sony's expectations.


So does this mean the PSPGo is a hit? Sony says it met their expectations.

Hum. That is an interesting question. I suppose the question becomes when those expectations came about, and what they were based on. I suppose though it should be seen as successful should it be in-line with what was expected.

@Brennan
I am guessing you don't remember how Sony was pushing the IP pre-launch. They even made a statements explaining why it performed lower than it should have. I am not pleased with that statement, but it gets across the basics. I can't imagine anyone is crying over the money they have made though.


I think it is just people picking a choosing what they think is a hit or not.

For LBP people assume it didn't meet expectations even though we have no word on what these expectations were. For that people try to downplay it as not really being a "hit".

In the case of the PSPGo we have word that Sony says it met expectations, but then we have people hop aboard the "Yeah right Sony" bandwagon and declare it a flop.

 

It is a simple case of picking and choosing what supports their argument. Nothing more than that. I find it amusing.
 



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Brennan said:
@Gnizmo : If Sony REALLY expected to sell more than 3 to 5 millions lifetime from a new IP from a declining genre from a small unknown independent studio, then they were really crazy...

There's no way a new IP will sell more than Halo or GT... Not a chance. I mean, that's the most they could hope really.

That was always my position on it as well. The game is as successful as one could optimistically expect.

@Euphoria
Saying it didn't meet expectations is not quite the same as not calling it a hit. Wii Music MASSIVELY under performed, but there is still talk of a sequel for it. The game made money, so clearly it was a hit. Not all games are as big a hit as one might hope at the outset though. Thats my position at the least.

If a game does well enough to get a sequel, then its clearly a hit. Dunno how you could argue otherwise.

I'll also admit to thinking the PSPGo flopped, but I hadn't heard an official statement from Sony. I am surprised at their expectations, but I am going to guess the people that get paid million of dollars to come up with a business strategy have a bit better of an idea what they are doing. Mostly I feel this is true as I lack the aforementioned 7 figure salary, although I am open to new offers.



Starcraft 2 ID: Gnizmo 229

Gnizmo said:
Brennan said:
@Gnizmo : If Sony REALLY expected to sell more than 3 to 5 millions lifetime from a new IP from a declining genre from a small unknown independent studio, then they were really crazy...

There's no way a new IP will sell more than Halo or GT... Not a chance. I mean, that's the most they could hope really.

That was always my position on it as well. The game is as successful as one could optimistically expect.

@Euphoria
Saying it didn't meet expectations is not quite the same as not calling it a hit. Wii Music MASSIVELY under performed, but there is still talk of a sequel for it. The game made money, so clearly it was a hit. Not all games are as big a hit as one might hope at the outset though. Thats my position at the least.

If a game does well enough to get a sequel, then its clearly a hit. Dunno how you could argue otherwise.

I'll also admit to thinking the PSPGo flopped, but I hadn't heard an official statement from Sony. I am surprised at their expectations, but I am going to guess the people that get paid million of dollars to come up with a business strategy have a bit better of an idea what they are doing. Mostly I feel this is true as I lack the aforementioned 7 figure salary, although I am open to new offers.

Problem though is how can anyone honestly sit here and declare that it didn't meet expectations? There is zero to back up that claim and people posting it as though it is fact is incredibly wrong from how I look at it.

Only thing we really have to look at really is that Media Molecule stated that they are very pleased with the game's sales, this was back in January 2009 and before Kaz Harai announced that it sold around 1.3M at CES '09. I posted a link for this in this thread a few pages back.

Now the game is sitting just over 3M. If they were pleased at 1.3M I am sure 3M is at least around what they expected wouldn't you think?



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

I find it laughable that somehow when a new IP and a niche game like LBP sells 3 million it's not a hit, but when Halo Wars, a spinoff from a well known franchise sells only 1.7 million it's ok...

LBP sales are not so far from ODST sales. That's quite an achievement in my book.

Talk about bias...