have you decided what changes your making to the euro game yet?
Actually started coding up the changes a few nights ago.
We now have 5 difficulty levels within the main adventure part of the game (arcade mode stays at 3, but they were never really 'real' difficulty levels - just different starting levels).
"Beginner" is a lot easier than "Easy", with the game running a lot slower - and with a lot more seeds on the screen. It should be a lot easier to score 5-stars on those hard levels.
There is also a "Mastery" difficulty level - probably just for me ;). Yet to confirm that the harder levels are still 'possible' - will do so soon.
The rankings have also been tweaked, to take these into account - to get the absolute best ranking now, you basically have to finish every level at 5-stars on "Mastery" (or very close).
Starting to look at co-op functionality now - once I work out how hard the changes are, I'll have a better idea of what game modes will be added.
Will almost certainly do the "Hall of Fame" thing as well - some extra signs in the Rainbow Cave will handle this.
Oh yes - and the game *will* be called "Flowerworks: Follie's Adventure". That is now set in stone (title submitted to all the rating agencies).
Apart from these, a few tweaks... not much else is planned, unless someone has a good idea.
Maybe I'll throw a reference to "VGChartz rulez" in somewhere...
Gesta Non Verba
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