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Forums - Nintendo Discussion - Official Flowerworks (WiiWare) thread, plus more...

Shovelware lol, I prefer Flower.



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demonfox13 said:
Shovelware lol, I prefer Flower.

Lol, really? And you know this because you have played it to death... right?

Its only had 3 scores so far (8, 8, 8.5) - but we are going to have a lot more arrive in the coming week or two.

But hey... if you say its shovelware... you MUST be right!

...

If you have any criticisms based on ... fact! ... I'd love to hear them :)



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shams said:
demonfox13 said:
Shovelware lol, I prefer Flower.

Lol, really? And you know this because you have played it to death... right?

Its only had 3 scores so far (8, 8, 8.5) - but we are going to have a lot more arrive in the coming week or two.

But hey... if you say its shovelware... you MUST be right!

...

If you have any criticisms based on ... fact! ... I'd love to hear them :)

you should know shams that you are supposed to ignore the trolls...




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shams said:
demonfox13 said:
Shovelware lol, I prefer Flower.

Lol, really? And you know this because you have played it to death... right?

Its only had 3 scores so far (8, 8, 8.5) - but we are going to have a lot more arrive in the coming week or two.

But hey... if you say its shovelware... you MUST be right!

...

If you have any criticisms based on ... fact! ... I'd love to hear them :)

quick advice shams. DON'T argue with an idiot. he'll just bring you down to his level and beat you with experience >.<

 

also, wow. i didn't know that the double shot can count two shots for the same combo. that instantly makes it more useful :)



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nordlead said:
shams said:
demonfox13 said:
Shovelware lol, I prefer Flower.

Lol, really? And you know this because you have played it to death... right?

Its only had 3 scores so far (8, 8, 8.5) - but we are going to have a lot more arrive in the coming week or two.

But hey... if you say its shovelware... you MUST be right!

...

If you have any criticisms based on ... fact! ... I'd love to hear them :)

you should know shams that you are supposed to ignore the trolls...

Sorry, even I enjoy feeding a bridge troll occasionally... :)

I was interested to hear if he had anything interesting to say though... ahh well!

...

Yeah, we were concerned that the double shot ability was not communicated properly. I'll post later today, and talk about all the powerups.



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<Spoilers>

POWERUPS:

  • Follie Firework: The first powerup collected, in the meadow. When Follie is filled with pollen, the next pollen release will generate a firework using all of the pollen at once. Useful near the start, and near the end... but the least useful (and used) power up in the game.
  • Pollen Attraction: Second powerup collected, this time from the forest. In some ways, this is my favourite one in the game. When Follie holds a pollen, all the pollen on the screen of the matching colour will be slowly attracted to Follie. Use this to help line pollen up and increase the combo/firework count when a pollen is launched.

  • Rapid Reload: Picked up from the Cactus NPC in the desert, Follie can now release two pollen at once. Any combos triggered by the 2nd pollen count towards the combo count for the first pollen. When used properly, this can massively increase your score/combo count. Using this consumes pollen twice as quick though.
  • Super Pollen: This powerup is collected from the ruined city, before entering the final (nasty) area of the game. Very simply, it makes your pollen larger. This has a double effect of making it easier to collect pollen, but also making it easier to collect more pollen. So you'll get combos more easily, and they will be bigger. It does also however make it easier to collect black stars or pop nasty bubbles. Be wary!
  • Time Control: The final powerup of the game, this is collected at the volcano before the crator region - and the most impactful by far. By giving Follie a pair of "cool" sunglasses, she is able to simulate moves from the matrix (yes, this is a joke! :>) - and effectively slow down time. This gives the player more time for flowers, combos, more accuracy (and more). More importantly - pollen still spawns at the same rate, effectively creating extra pollen on the screen at all times. This helps significantly when dealing with levels with low pollen spawn counts.

 



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Another review is in... another 8. Its a well written and fair review IMO:

http://www.gamersdailynews.com/article-2260-Flowerworks-Review-WiiWare.html

...I'm pretty happy that our lowest score to date is an 8... sure it won't last though. There should be some extra reviews coming in the next week or so...



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Can you give any info on how it is selling so far?



...and another review - this time a 'A-' (9/10? 8.5/10?). Very happy with that!

http://www.wiisworld.com/wiiware-reviews/Flowerworks.html



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rastari said:
Can you give any info on how it is selling so far?

Talking about sales probably deserves a thread of its own. I'll say that the legs have been excellent, and sales are building nicely. We really need a few more weeks before really commenting though...



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