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I just started playing the game again, and remembered how enjoyable it was, so I thought I would bump this thread. It's unfortunate that the game did not get more attention in America, hopefully its European release will be more successful.

Shams, what do you think Nintendo could/should do to help these kind of games succeed on WiiWare? I think obviously allowing demos for games would be helpful. But I had also been thinking that it could be a big help and easier if they would allow people to rank games and then be able to search for games based on ratings. Really all they would need to do is be able to search by the game's ratings on Nintendo channel, that way people would be able to see what other people liked. Do you think that could help?

Heading into the European release has the NA release taught or convinced you of a new or different way to market the game? For a game like yours that has the potential to be a series, what do you think about releasing a smaller game for a cheap price like 500 points (almost like a sample or prologue) so people would be more likely to try it, then later after hopefully building a fanbase expanding on the game then releasing it at the 1000 point price? I feel like that could be effective and am surprised that no developer has tried it so far.