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Forums - Gaming - Why Nintendo should let the next 2D Mario be on PlayStation 3

Carl2291 said:
Nintendogamer said:
Carl2291 said:
Oh, okay.

I still think K's suck though.

Now, back to the topic of how Mario needs Sackboy's advice, please.

Mario knows everything sackboy knows,  It is most likely the reason sackboy exists due to 2D platfrom ideas.

Wrong, Mario doesn't know difficulty.

Mario doesn't know level creation.

And most importantly, Mario doesn't know how to get a game on PSP.

This way, he will know.


Mario wouldn't know the diffculty of a level since he relies entirley o nthe player and only that player could justify difficulty.  Mario doesn't need to know level creation since the player would be in charge of the construction, and why would he want to know how to get a game on PSP while he's simply happy enough on the DS.



Buying in 2015: Captain toad: treasure tracker,

mario maker

new 3ds

yoshi woolly world

zelda U

majora's mask 3d

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Nintendogamer said:
Carl2291 said:
Nintendogamer said:
Carl2291 said:
Oh, okay.

I still think K's suck though.

Now, back to the topic of how Mario needs Sackboy's advice, please.

Mario knows everything sackboy knows,  It is most likely the reason sackboy exists due to 2D platfrom ideas.

Wrong, Mario doesn't know difficulty.

Mario doesn't know level creation.

And most importantly, Mario doesn't know how to get a game on PSP.

This way, he will know.


Mario wouldn't know the diffculty of a level since he relies entirley o nthe player and only that player could justify difficulty.  Mario doesn't need to know level creation since the player would be in charge of the construction, and why would he want to know how to get a game on PSP while he's simply happy enough on the DS.

Exactly, and as already stated in this thread, Mario doesn't have a difficulty... LBP does. This is why LBP > Mario in the eyes of the industry, and gamers alike.

The player being in charge of the construction is a good thing, and also offers limitless opportunities for awesome levels. Not just a few worlds.

DS doesnt have PS3 interoperability. PSP does. Therfore PSP wins!



                            

@ Carl

 

Ah, but as we know, the industry doesn't like Nintendo, because Nintendo drank their milkshake then kicked them into a pit while doing massive damage to gamers with real time weapon change



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Sorry, but your plumber is in another Castle.

anyway, funny thread.



I'm a Foreigner, and as such, i am grateful for everyone pointing out any mistakes in my english posted above - only this way i'll be able to improve. thank you!

Carl2291 said:
Nintendogamer said:
Carl2291 said:
Nintendogamer said:
Carl2291 said:
Oh, okay.

I still think K's suck though.

Now, back to the topic of how Mario needs Sackboy's advice, please.

Mario knows everything sackboy knows,  It is most likely the reason sackboy exists due to 2D platfrom ideas.

Wrong, Mario doesn't know difficulty.

Mario doesn't know level creation.

And most importantly, Mario doesn't know how to get a game on PSP.

This way, he will know.


Mario wouldn't know the diffculty of a level since he relies entirley o nthe player and only that player could justify difficulty.  Mario doesn't need to know level creation since the player would be in charge of the construction, and why would he want to know how to get a game on PSP while he's simply happy enough on the DS.

Exactly, and as already stated in this thread, Mario doesn't have a difficulty... LBP does. This is why LBP > Mario in the eyes of the industry, and gamers alike.

The player being in charge of the construction is a good thing, and also offers limitless opportunities for awesome levels. Not just a few worlds.

DS doesnt have PS3 interoperability. PSP does. Therfore PSP wins!

LBP might have difficulty but sakcboy doesn't.  Well of course if the player wasn't in charge of construction, who else would be?  a few worlds? 76 worlds isn't a few and let's not forget that punishing levels of world 9.

DS hasn't got PS3 interoperbility but it has got Wii interoperbility and PSP doesn't have Wii interoperbility. So therefore it's a tie! not a tie and shirt just a tie.



Buying in 2015: Captain toad: treasure tracker,

mario maker

new 3ds

yoshi woolly world

zelda U

majora's mask 3d

Around the Network
Nintendogamer said:
Carl2291 said:
Nintendogamer said:

Mario wouldn't know the diffculty of a level since he relies entirley o nthe player and only that player could justify difficulty.  Mario doesn't need to know level creation since the player would be in charge of the construction, and why would he want to know how to get a game on PSP while he's simply happy enough on the DS.

Exactly, and as already stated in this thread, Mario doesn't have a difficulty... LBP does. This is why LBP > Mario in the eyes of the industry, and gamers alike.

The player being in charge of the construction is a good thing, and also offers limitless opportunities for awesome levels. Not just a few worlds.

DS doesnt have PS3 interoperability. PSP does. Therfore PSP wins!

LBP might have difficulty but sakcboy doesn't.  Well of course if the player wasn't in charge of construction, who else would be?  a few worlds? 76 worlds isn't a few and let's not forget that punishing levels of world 9.

DS hasn't got PS3 interoperbility but it has got Wii interoperbility and PSP doesn't have Wii interoperbility. So therefore it's a tie! not a tie and shirt just a tie.

Sackboy does, actually... Sackboy has had to go through the hard work of changing clothes and colours. Not just finding some little suit, i mean a full on CHANGE!

World 9 can be created in LBP, so can the secret World 10.

DS has Wii interoperability? So? That wont really matter when Super Little Big Bros. Releases, PS3 exclusive.



                            

Carl2291 said:
Nintendogamer said:
Carl2291 said:
Nintendogamer said:

Mario wouldn't know the diffculty of a level since he relies entirley o nthe player and only that player could justify difficulty.  Mario doesn't need to know level creation since the player would be in charge of the construction, and why would he want to know how to get a game on PSP while he's simply happy enough on the DS.

Exactly, and as already stated in this thread, Mario doesn't have a difficulty... LBP does. This is why LBP > Mario in the eyes of the industry, and gamers alike.

The player being in charge of the construction is a good thing, and also offers limitless opportunities for awesome levels. Not just a few worlds.

DS doesnt have PS3 interoperability. PSP does. Therfore PSP wins!

LBP might have difficulty but sakcboy doesn't.  Well of course if the player wasn't in charge of construction, who else would be?  a few worlds? 76 worlds isn't a few and let's not forget that punishing levels of world 9.

DS hasn't got PS3 interoperbility but it has got Wii interoperbility and PSP doesn't have Wii interoperbility. So therefore it's a tie! not a tie and shirt just a tie.

Sackboy does, actually... Sackboy has had to go through the hard work of changing clothes and colours. Not just finding some little suit, i mean a full on CHANGE!

World 9 can be created in LBP, so can the secret World 10.

DS has Wii interoperability? So? That wont really matter when Super Little Big Bros. Releases, PS3 exclusive.

Changing clothes and colours? bloody hell that sounds like hard work, as stressful as turning a page in a book.  world 9 in LBP wont be the same in mario bros, and world 10 is pushing it a bit.

Super little big Bros is exacly super bros since little and big cancle each other out,  and it could get bad reviewes for ripping off mario bros, and I thought mario wasn't liked very much by PS fans.  They even said Nitendo must move along from mario.



Buying in 2015: Captain toad: treasure tracker,

mario maker

new 3ds

yoshi woolly world

zelda U

majora's mask 3d

After watching this video and a few others, I have to ask. Is LBP really THAT boring or was that just not a very good level?



No.

Nintendo will pay Sony to give Mario a quality boost, this is what you dont get.

Rather than just calling it "Little Big Planet Featuring Mario!", they will opt for a much better and cooler name.

It wouldnt be a rip off, it would finally give Mario the quality he deserves!



                            

I probably would purchase it if it was an add on for Little Big Planet (sarcasm).