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Forums - Nintendo - NIS comments about pricing and JRPGs saturation

Kasz216 said:
Kenryoku_Maxis said:
Kasz216 said:
jarrod said:
I wouldn't say Disgaea 3 is really "HD budget" though, it still looks on par with Disgaea 1-2 for the most part (and they looked more like PS1 than PS2 games in the first place). They've basically dropped internal PS3 support from the looks of it too, now they're just publishing Gust & Hitmaker games for it while their own teams make PSP games.

Word.  Though Disgaea 3 probably cost them to lose some profits elsewhere.  They talked about how they did nothing for a long time just to study the PS3 aritecture. 

Seems like they spent a lot of time on it.

And they're blaming the DS for their trying to focus on the PS3.

Gotta love these third parties.  Out of ALL the consoles to be complaining about, the DS....Not even the Wii, but the DS.  Tha'd be like a company coming out and complaining about the PS2 last gen because their ventures on the XBOX didn't pan out as they hoped.

I can understand why they're frustrated though.  They have the same small group of people buying all their games and that group is more or less "Spread to the wind."


They have no clue where it's gone.  They started with the PS3 hoping it would be them but then the PS3 stalled.

 

Hence all the ports after Disgaea 3.  I think they're just hoping the ports would be good testers for other systems so they could find where their base has gone.

And that's what I'm saying.  They're blaming other companies for 'saturating the market' when they're part of the problem, making a bunch of ports of 10 year old games.  Their comments about Nintendo having too high of rolayty costs just seems like an excuse because they couldn't cover their losses for making a bunch of ports that didn't sell as well as they wanted to cover their lackluster PS3 venture.



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Kasz216 said:
Kenryoku_Maxis said:
Kasz216 said:
jarrod said:
I wouldn't say Disgaea 3 is really "HD budget" though, it still looks on par with Disgaea 1-2 for the most part (and they looked more like PS1 than PS2 games in the first place). They've basically dropped internal PS3 support from the looks of it too, now they're just publishing Gust & Hitmaker games for it while their own teams make PSP games.

Word.  Though Disgaea 3 probably cost them to lose some profits elsewhere.  They talked about how they did nothing for a long time just to study the PS3 aritecture. 

Seems like they spent a lot of time on it.

And they're blaming the DS for their trying to focus on the PS3.

Gotta love these third parties.  Out of ALL the consoles to be complaining about, the DS....Not even the Wii, but the DS.  Tha'd be like a company coming out and complaining about the PS2 last gen because their ventures on the XBOX didn't pan out as they hoped.

I can understand why they're frustrated though.  They have the same small group of people buying all their games and that group is more or less "Spread to the wind."


They have no clue where it's gone.  They started with the PS3 hoping it would be them but then the PS3 stalled.

 

Hence all the ports after Disgaea 3.  I think they're just hoping the ports would be good testers for other systems so they could find where their base has gone.

True, look at what Atlus did, they keep supporting the PS2 well into this generation so as to buy themselve time to see which console would be the most popular and the best suited for them. NIS tried to play fortune teller or just plain believed that the PS3 would be the winner and decided to waste considerable amount of ressource on it when they should have made Disgaea 3 for the PS2 and wait to see how all these new system faired. The PS2 had a much bigger userbase, they know their fanbase had it and at the time it was selling considerably more software. It's not like it needed the extra power either.

 



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Kasz216 said:
Kenryoku_Maxis said:
Kasz216 said:
jarrod said:
I wouldn't say Disgaea 3 is really "HD budget" though, it still looks on par with Disgaea 1-2 for the most part (and they looked more like PS1 than PS2 games in the first place). They've basically dropped internal PS3 support from the looks of it too, now they're just publishing Gust & Hitmaker games for it while their own teams make PSP games.

Word.  Though Disgaea 3 probably cost them to lose some profits elsewhere.  They talked about how they did nothing for a long time just to study the PS3 aritecture. 

Seems like they spent a lot of time on it.

And they're blaming the DS for their trying to focus on the PS3.

Gotta love these third parties.  Out of ALL the consoles to be complaining about, the DS....Not even the Wii, but the DS.  Tha'd be like a company coming out and complaining about the PS2 last gen because their ventures on the XBOX didn't pan out as they hoped.

I can understand why they're frustrated though.  They have the same small group of people buying all their games and that group is more or less "Spread to the wind."


They have no clue where it's gone.  They started with the PS3 hoping it would be them but then the PS3 stalled.

 

Hence all the ports after Disgaea 3.  I think they're just hoping the ports would be good testers for other systems so they could find where their base has gone.

I think their fanbase is now mostly concentrated on PSP, though that's also where most of their post-PS2 support has already gone.  I'd say it's just a matter of time until we see Disgaea 3 PSP.



jarrod said:
Kasz216 said:
Kenryoku_Maxis said:
Kasz216 said:
jarrod said:
I wouldn't say Disgaea 3 is really "HD budget" though, it still looks on par with Disgaea 1-2 for the most part (and they looked more like PS1 than PS2 games in the first place). They've basically dropped internal PS3 support from the looks of it too, now they're just publishing Gust & Hitmaker games for it while their own teams make PSP games.

Word.  Though Disgaea 3 probably cost them to lose some profits elsewhere.  They talked about how they did nothing for a long time just to study the PS3 aritecture. 

Seems like they spent a lot of time on it.

And they're blaming the DS for their trying to focus on the PS3.

Gotta love these third parties.  Out of ALL the consoles to be complaining about, the DS....Not even the Wii, but the DS.  Tha'd be like a company coming out and complaining about the PS2 last gen because their ventures on the XBOX didn't pan out as they hoped.

I can understand why they're frustrated though.  They have the same small group of people buying all their games and that group is more or less "Spread to the wind."


They have no clue where it's gone.  They started with the PS3 hoping it would be them but then the PS3 stalled.

 

Hence all the ports after Disgaea 3.  I think they're just hoping the ports would be good testers for other systems so they could find where their base has gone.

I think their fanbase is now mostly concentrated on PSP, though that's also where most of their post-PS2 support has already gone.  I'd say it's just a matter of time until we see Disgaea 3 PSP.

It wouldn't surprise me.  Though the numbers aren't that much better then the DS numbers... but then again neither were the PS2 numbers looking at it.

The DS Disgaea actually didn't do badly... espeically considering that NIS games sell to about the same niche people and Disgaea PSP had just sold out earlier.

It's actually kinda shocking how consistant NIS games are sales wise....

 

Come to think of it... I think that may be the real problem for NIS.  They can't grow their market at all.



RPGs, perhaps more than any genre, are the hardest hit, over time, by used copies.  As time marches on, the problem gets worse, and worse, and worse.  The difference in new game pricing, vs used game pricing, is radically different than new paperback fiction novel pricing, vs used book pricing.

The market is saturated because old RPGs keep circulating, and an old JRPG is usually just as good as a new one, since RPGs (JRPGs in particular) are about ageless elements, like story and characters, and less so about tech advancements, or other things that cause a game to "age".

RPGs should be distributed digitally ONLY.  Every physical RPG copy in the used market hurts the sales of new RPGs.



 

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they need to look at their own catalog of games, and branch out to new ideas. also to actually put some effort into their games and not do so many damn ports all the time. until they change and actually move into this generation with a serious effort, then they need to stop complaining about low sales.



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I love how the conclusion that this is the PS3's fault and it's being blamed on the DS is absolutely hilarious.



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outlawauron said:
I love how the conclusion that this is the PS3's fault and it's being blamed on the DS is absolutely hilarious.

Disgaea 3 likely was a huge waste of resources.

Really though I don't think it's anyones fault so much as... there isn't anything NIS can do.

They do one thing well... and a small group wants that... and that's basically all they want, and NIS doesn't have the brand power to branch out.

Disgaea 3 sold the most this generation, though it likely has made the least money this generation of a "Disgaea-like" game.  With the likely exception of Phantom Brave Wii.

 

It should be noted though that the guy saying this is just a script editor at NIS America.  Which basically means he works at a glorfied translation house.



Kasz216 said:
outlawauron said:
I love how the conclusion that this is the PS3's fault and it's being blamed on the DS is absolutely hilarious.

It should be noted though that the guy saying this is just a script editor at NIS America.  Which basically means he works at a glorfied translation house.

No offense to his job, but being a script writer to a game studio is worse than being one for an American Anime Distributor.  They expect those guys to churn out a product as fast as possible and don't care about quality or accuracy.  ESPECIALLY for stuff like JRPGs and ESPECIALLY not for the type of niche games NIS puts out.  Essentially, his job is as you hinted at, a glorified Anime subber.

If companies like Namco and SquareEnix don't care about their localizations, NIS sure isn't going to add to their production time or cost and worry about it.  Though sometimes companies like Atlus and XSEED sometimes throw on some extras to their localizations like Japanese voices and subtitles.



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Kenryoku_Maxis said:
Kasz216 said:
outlawauron said:
I love how the conclusion that this is the PS3's fault and it's being blamed on the DS is absolutely hilarious.

It should be noted though that the guy saying this is just a script editor at NIS America.  Which basically means he works at a glorfied translation house.

No offense to his job, but being a script writer to a game studio is worse than being one for an American Anime Distributor.  They expect those guys to churn out a product as fast as possible and don't care about quality or accuracy.  ESPECIALLY for stuff like JRPGs and ESPECIALLY not for the type of niche games NIS puts out.  Essentially, his job is as you hinted at, a glorified Anime subber.

If companies like Namco and SquareEnix don't care about their localizations, NIS sure isn't going to add to their production time or cost and worry about it.  Though sometimes companies like Atlus and XSEED sometimes throw on some extras to their localizations like Japanese voices and subtitles.

Well i disagree about that.

I mean NIS basically relies on their translation.

NIS gameplay isn't really going to set your world on fire outside of the ability to level grind to ridiculious levels.

Without the humor their games have your left with a middle of the road RPG at best.